
Eheheh no mate, I ended up with Fifa, after all these years spent working more than playing, I got to the point that I was no longer satisfied, I need a break of at least 1 year ...
I'll tell you more, I bought Pes 2019 and started modifying the gameplay, I'm having fun ...
Actually, your gameplay.ini (aprox. 80%) with some lines of paul and fidel is the best possible could be at this moment. Seriously. Even if many of us doesnt give a proper or in time feedback, i tell you your gp is played by many people.
[------Supernova 8 may 2019------]
HERE: LOCALE and REGIONALIZATION
[POW]
ENABLE_ALL_UNLOCKABLES=1
[]
FORCE_FAN_FLAGS=1
//FORCE_ALL_REGIONALIZATION_PROPS=1
FORCE_REGIONALIZATION_COLOR=8
//FORCE_INFLATABLES=1
FORCE_INTRO_CONFETTI=1
FORCE_TEAM_BANNERS=1
//FORCE_FLAME_STANCHION=1
FORCE_PITCH_ADS=0
FORCE_GOAL_ADS=0
SOCCERNET_BOX_NORMAL_TENSE_4_SUPPORTS=1
[]
FREE_ROAM_BALL_ID=101
[]
//HALF_LENGTH=10
//AI_SETTING_HALFLENGTH=10
AI_SETTING_ENABLE_HANDBALL=1
AI_SETTING_NO_FOUL=0
GAME_SPEED=0
FIFAGMSPEED=0
[]
UNLOCK_ALL_UCC=1
[]
FULLY_MANUAL=1
ALWAYS_FALL=1
RULESCOLLISION_ENABLE_INTENDED_BALLTOUCH=0
RULESCOLLISION_DISABLE_NON_USER_CONTROLLED_PLAYER_LOGIC=0
[]
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_DIFFICULTY=1
CPUAI_PROCESS_ALL_DECISIONS=1
CPUAI_USE_TRAITS=1
[]
WRONG_MOMENTUM=100
ENABLE_CPUAI_TRAP_ERROR=1
USE_TRAP_ERROR_SYSTEM=1
ENABLE_LOCO_AVOIDANCE=0
[]
AI_USE_MORALE_EFFECTS=1
AI_USE_TEAM_CHEMISTRY=1
FORCE_OVER_REACT_TO_CARD=1
AI_INSTRUCTION_STAND_TACKLE=4
AI_INSTRUCTION_SLIDE_TACKLE=4
[]
DB_DRIBBLE_SPEED=4
//DB_AGILITY=1
DB_BALANCE=1
DB_TRICKS_BOOKING_SHIELD=0
DB_TRICKS_IRON_MAN=0
DB_TRICKS_NEVER_FATIGUE=0
DB_TRAIT_DIVES_INTO_TACKLES=1
DB_TRAIT_DIVER=1
DB_TRAIT_LONG_SHOT_TAKER=1
DB_TRAIT_SELFISH=1
//DB_AGGRESSION=90
//DB_DRIBBLING=1
DB_SHORT_PASSING=1
DB_TRAIT_AVOIDS_USING_WEAKER_FOOT=1
//DB_PLAYER_WORK_RATE_ATTACKING
DB_PLAYER_WORK_RATE_DEFENDING=2
DB_BALL_CONTROL=1
//DB_VISION=72
//DB_TEAM_CHEMISTRY=80
[Avoidance]
MovementPrediction=0
CPUAI_GetBallToPlayerScorePredictionPoints=0
LocoWarp_Current_Speed=0.6
//LocoWarp_Current_MoveAngle=0
//LocoWarp_Current_Phase=1
//LocoWarp_Target_Direction=3
//LocoWarp_Target_End_Move_Angle=0
//LocoWarp_ValidTargetEndMoveAngle=33
LocoWarp_Deceleration=0.6
LocoWarp_Avoid_PushOffFeetFlags=0
LocoWarp_Avoid_IsBeingDispossessed=0
LocoWarp_Avoid_IsBeingTackled=0
LocoWarp_Avoid_IsInterceptingBall=0
LocoWarp_Avoid_IsTowardsBal=0
LocoWarp_Avoid_IsInPenaltyBox=0
LocoWarp_Avoid_IsInSetPlay=0
LocoWarp_Avoid_Target_Side_Distance=0
LocoWarp_Avoid_Target_Forward_Distance=0
LocoWarp_Avoid_Target_Kinetic_Energy=0
LocoWarp_Avoid_Target_Rel_Facing_Angle=0
LocoWarp_Avoid_Can_RunIntoBack=0
LocoWarp_Avoid_Can_RunIntoJostle=0
LocoWarp_Avoid_Trainwreck_Angle=0
LocoWarp_Avoid_Target_Collision_Distance=0
//LocoWarp_Avoid_Relative_Opponent_Move_Angle=0
LocoWarp_Avoid_Type=0
LocoWarp_Physical_Type=2
LocoWarp_Avoid_InterestAngle=0
LocoWarp_Avoid_LimbAvoidType=0
bool_loco_avoidance_upperbody=0
LocoWarp_TargetSpeed=0.8
LocoWarp_TargetDist=0
THROWIN_USE_POSTURE_BALL_OVERHEAD=1
Slowdown_DistCircle=0
[]
TikiTakaPass1=0
//TikiTakaPass2=0
//TikiTakaPass3=1
PassBackAndHoof=2
BadShieldDribble=1
TrapError=8
HoldBallUp=2
StunnedAfterTackle=2
ShieldTrap=1
SlideTackleReaction=8
UnexpectedTouchReaction=8
BadTackle=8
PressAndTackle=4
HurryStaticDribbler=2
BallTouchReaction=4
[]
//GainDribbleMini=2.0
SlowApproach=2.0
//FlankDribble=2.0
//CrossTeamsCrossIt=4.0
WaitForOverlapDribble=400.0
stardribbleraggressivedribble=18.0
InertiaDribble=82.0
BadSlideTackle=92.0
BadStandTeckle=92.0
[]
DIVING=250
SLIDE_TACKLE=200
//STAND_TACKLE=200
SLIDETACKLE=200
//TACKLE=200
UNEXPECTED=100
AVOID=0.01
//POSSESSION_TOUCH=0.8
SUCCESSFUL_PUSHPULL=0
HOLD_LEFTHAND=100
HOLD_RIGHTHAND=100
BALANCE_LEFTFOOT=-99
BALANCE_RIGHTFOOT=-99
BALANCE_NECK=-99
BALANCE_FOREHEAD=-99
SAVE_WRONG_MOMENTUM=82
//PLAYER_COLLISION=92
//DIVE_GENERIC=1000
CONTACT_IN_AIR=100
WAIT=62
TORQUE=3.0
[]
FOUL_INP=100
BLOCK_INTENTIONAL_OOP=80
BLOCK_UNINTENTIONAL_OOP=20
BLOCK_INP=100
//[]
//TEMP_MOD_SHOT=1
//TEMP_MOD_TACKLE=1
//TEMP_MOD_PASSING=1
[]
RIGHTFOOT=0.4
RIGHTLEG=0.4
RIGHTUPPERLEG=0.2
LEFTFOOT=0.4
LEFTLEG=0.4
LEFTUPPERLEG=0.2
LEFTFOREARM=0.1
LEFTARM=0.1
RIGHTFOREARM=0.1
RIGHTARM=0.1
RIGHTANKLE=0.1
RIGHTKNEE=0.1
LEFTANKLE=0.1
LEFTKNEE=0.1
LEFTWRIST=0.1
LEFTELBOW=0.1
LEFTSHOULDER=0.1
RIGHTWRIST=0.1
RIGHTELBOW=0.1
RIGHTSHOULDER=0.1
[]
ShootingSys=1
mBallTouchOptionGeneratorTackle=8
mBallTouchOptionGeneratorShot=4
mBallTouchOptionGeneratorPass=0
//mBallTouchOptionGeneratorTrap=2
AIMarkerActionPressure=2
AIMarkerActionSlidingTackle=2
AIMarkerActionStandingTackle=2
AIMarkerActionPushPull=2
AiPlayerSlideTackle=2
AiPlayerStandTackle=2
[]
ApplyForceAsTorque=1
AccelerationGain=0.0
DecelerationGain=0.4
DirectionChangeAccelerationGain=0.0
DirectionChangeThreshold=0.0
FrictionOnGround=2.886
Softness=0.001
Friction=2.622
//CoefficientOfAirFriction=800.0
//AirDensity=80.820
//AirDragArea=0.226
WindResistanceBaseFactor=1.828
//WindResistanceVelocityFactor=1.228
//WindResistanceVelocityFactorMin=1.028
//WindResistanceVelocityFactorMax=1.428
UseWindResistance=1
InertiaOverride=0
UseShapeCache=1
PhysicsBodyData=1
AeroDynamicPhysics=1
CharacterSprintData=1
MotorbikePhysics=0
RenderContacts=1
RenderOnlyContactConstraints=0
FloatPhysics=1
Stabilizer=0
HasLimits=0
Stabilizers=0
//BodyMass=1
AngularFriction=0.70
RenderInertia=1
AngularStiffness=0.20
FTForce=1
RenderCenterOfMass=1
//MotorData=1
DownForceBaseFactor=0.1
FTTorque=6.0
[]
StandTackleAttribute=0.4
SlideTackleAttribute=0.4
DribbleAttribute=0.01
TackleAssetPriority=2
CheckBallPassingThroughMe=1
[]
DisableBattleLayer=0
DisableProBranchAfterContact=0
IsBattleAsset=1
EarliestBranchAfterContact=1
Anim_JostlePushOff=1
Anim_Shield=1
Anim_StepIn=1
Anim_SealOut=1
Anim_Shoulder=1
[]
GAMEPLAY_DUMMY_CYCLE=400
[]
DIVER=100
DIVES_INTO_TACKLES=100
SLIDING_TACKLE=1 //62
STANDING_TACKLE=100 //50
SLIDINGSTRETCH=100
[]
DeltaRotation=0.5
PushScaleReduction=0.0
IsMaximized=1
//TurnScale=0.02
RayInput=1
RenderRay=1
RenderContact=1
EnablePlanting=1
GroundJumpTolerance=0.0
IsFalling=1
DistanceFromLastGroundHeight=0.42
FallThreshold=100.0
DistProj=0.12
//PenetrationTolerance=0.1
//NormalizeAngle=0
//ContactsAvgNormalForce=2.0
//ContactsAvgFrictionForce=2.0
//PushScale=20.0
//RightLegStiffness=0.01
//LeftLegStiffness=0.01
//Spine1RotationWeight=0.1
//Spine2RotationWeight=0.1
[]
SlowSprint=1
SlowJog=1
[]
pp_front_grab=80
pp_pull=80
pp_push=80
pp_hold=80
[]
OVERRIDE_GRAPH_SHAPE=0
OVERRIDE_GRAPH_SHAPE_LOW=0
OVERRIDE_GRAPH_SHAPE_HIGH=1
[]
KINETIC_ENERGEY_SMOOTHER_ENABLE=1
[KICKBALL]
PASS_GROUND_MIN_SPEED=1.f
PASS_GROUND_MAX_SPEED=3.f
PASS_GROUND_MIN_SPEED_LONG=4.f
PASS_GROUND_MAX_SPEED_LONG=8.f
PASS_GROUND_MIN_ELEVATION_ANGLE=1.f
PASS_GROUND_MAX_ELEVATION_ANGLE=4.f
PASS_GROUND_MIN_ELEVATION_ANGLE_LONG=2.f
PASS_GROUND_MAX_ELEVATION_ANGLE_LONG=20.f
PASS_LOB_MIN_HEIGHT=1.f
PASS_LOB_MAX_HEIGHT=20.f
PASS_GROUND_THROUGH_MIN_SPEED=3.f
PASS_GROUND_THROUGH_MAX_SPEED=16.f
PASS_GROUND_CROSS_MIN_SPEED=8.f
PASS_GROUND_CROSS_MAX_SPEED=18.f
PASS_GROUND_CROSS_MIN_ELEVATION_ANGLE=1.f
PASS_GROUND_CROSS_MAX_ELEVATION_ANGLE=2.f
PASS_LOB_CROSS_MIN_HEIGHT=6.f
PASS_LOB_CROSS_MAX_HEIGHT=20.f
PASS_LOW_CROSS_MIN_HEIGHT=1.f
PASS_LOW_CROSS_MAX_HEIGHT=5.f
[]
// ------------------------------------ GOALKEEPING -------------------------------//
GK_SIDESTEP_SPEED_THRESHOLD = 1.0
GK_BACKPEDAL_SPEED_THRESHOLD = 1.0
GK_SAVE = 1.8
GK_THROW = 1.0
GK_RUSH = 0.2
GK_MOVE_TO_SAVE = 1.2
GK_CHARGE = 0.2
GK_STAY_ON_GOAL_LINE = 0.8
GK_DIVE = 0.60
GK_MOVE = 0.80
GK_PUNCH = 0.15
GK_DIVE_AT_FEET = 0.15
GK_ANTICIPATION_SAVE = 1.0
REFLEXES = 1.6
DIVING = 1.0
POSITIONING = 1.0
HANDLING = 1.50
GK_REFLEXES = 1.0
GK_DIVING = 1.0
GK_POSITIONING = 1.0
GK_HANDLING = 1.10
CATCH = 0.75
PUNCH = 0.50
DIVE_CATCH = 1.00
DIVE_PUNCH = 3.00
[]
PSYCHO_AGGRESSION=82
//KILL_EVERYONE=1
FROM_OUTSIDE_OF_BOX=60
[PROFILE_DIFFICULTY]
ATTRIBUTE_0 = " 15, 25, 40, 52, 70, 98 " // attacking
ATTRIBUTE_1 = " 20, 30, 40, 40, 60, 90 " // reaction speed
ATTRIBUTE_2 = " 20, 30, 40, 60, 80, 98 " // marking and space
[]
Intensity=0.6 //0.8
SkillMove=0.2
Difficulty=5
MaximumDifficulty=7
[]
DIFFICULTY=5
OVERRIDE_HOME_OFFENSE_DIFFICULTY=60.0
OVERRIDE_HOME_DEFENSE_DIFFICULTY=69.0
OVERRIDE_AWAY_OFFENSE_DIFFICULTY=60.0
OVERRIDE_AWAY_DEFENSE_DIFFICULTY=69.0
HOME_CPU_AI_DO_NOTHING=0
AWAY_CPU_AI_DO_NOTHING=0
HOME_GOALIE_CPU_AI_DO_NOTHING=0
AWAY_GOALIE_CPU_AI_DO_NOTHING=0