Hartley147
Youth Team
I havent seen much of the powerbar in 2004 but in 2003 everything was the same, it was too specific like get a certain bar away and miss (penalties) and everyone seems to have it the same, so it is easy to master. I was just wondering about these ideas ive had to make each player different:
Idea 1
How about different size powerbars for players when shooting. Such as a player that doesnt have a powerful shot will have a smaller bar to restrict the player from hitting hard shots, and if he were to have full power in a smaller bar then it would most likely be a miss-hit. A player that has a powerful shot will have a bigger powerbar than normal so that u can see the difference and that if he reaches the same amount as the previous player it would be more contolled as it would not have filled his bar right up. I think this can make a differnce to strikers as someone like Michael Owen doesnt particularly have a powerful shot, but someone like Hasslebaink does. They play exactly the same in 2003 but if ther were to have different power bars u will have to use them difffrently like owen will have to get closer to goal were the other would have more long range srtikers. Could be partiuarly useful of freekicks as well.
(A players stat increased in power would increase his bar also)
Idea 2
Different rates for the power bar. A player that is a good finisher will have a more consistent rate at which the power goes up so you can finish easier with a better player. However a player that is not as comfortable in finishing (defender/ anchorman) will have different rates at which the power bar goes up. This could be normal, fast and slow or anywhere and should be inconsistent more if the stat is lower. This could work to effect if the player is through on goal and is not a great finisher you wouldnt know what to get from him so like the player, u are also unsure of what ur gonna get. The higher the stat the more conisitent it will be and the lower the more random the speeds are.
This can also come into effect on player morale as well. Were as a quality striker is through on goal or has had a bad game/low morale and u expect him to score then suddenly the bar shoots up and he ballons it over or goes up slowly and pea rolls to keeper. It could also come into effect on penalties as well
Idea 3
A mix of both were you have differnt size power bars with different rates that the bar goes up. would make it hard to get a hold of as well as it could never be mastered that well with a lesser player
Do u guys think any of these would be a good idea and which one is the better idea. I dont know if EA would ever incorporate anything like this but i think it would make it far more varied and the better players would stand out more.
Idea 1
How about different size powerbars for players when shooting. Such as a player that doesnt have a powerful shot will have a smaller bar to restrict the player from hitting hard shots, and if he were to have full power in a smaller bar then it would most likely be a miss-hit. A player that has a powerful shot will have a bigger powerbar than normal so that u can see the difference and that if he reaches the same amount as the previous player it would be more contolled as it would not have filled his bar right up. I think this can make a differnce to strikers as someone like Michael Owen doesnt particularly have a powerful shot, but someone like Hasslebaink does. They play exactly the same in 2003 but if ther were to have different power bars u will have to use them difffrently like owen will have to get closer to goal were the other would have more long range srtikers. Could be partiuarly useful of freekicks as well.
(A players stat increased in power would increase his bar also)
Idea 2
Different rates for the power bar. A player that is a good finisher will have a more consistent rate at which the power goes up so you can finish easier with a better player. However a player that is not as comfortable in finishing (defender/ anchorman) will have different rates at which the power bar goes up. This could be normal, fast and slow or anywhere and should be inconsistent more if the stat is lower. This could work to effect if the player is through on goal and is not a great finisher you wouldnt know what to get from him so like the player, u are also unsure of what ur gonna get. The higher the stat the more conisitent it will be and the lower the more random the speeds are.
This can also come into effect on player morale as well. Were as a quality striker is through on goal or has had a bad game/low morale and u expect him to score then suddenly the bar shoots up and he ballons it over or goes up slowly and pea rolls to keeper. It could also come into effect on penalties as well
Idea 3
A mix of both were you have differnt size power bars with different rates that the bar goes up. would make it hard to get a hold of as well as it could never be mastered that well with a lesser player
Do u guys think any of these would be a good idea and which one is the better idea. I dont know if EA would ever incorporate anything like this but i think it would make it far more varied and the better players would stand out more.