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Dan the monkey
Guest
This is one i'm option i'm not all that sure on.
Is it the players aproach to the game? I.E If mentallity was set to Attacking, He'll look to pass forwards more often and create attacks, rather then do the safety option if it was set to Defensive.
Or is it how high up the pitch the player will play?
Anyway post your thoughts on what you think it means, heres what i usually do anyway...
DR: One below default
DL: Same as ^^
DC: Normal, one above Defensive.
DC: Same as ^^
RM: Normal, one above default
LM: Normal, one below Attacking.
CM: Defensive, one below Normal.
CM: Normal, one Below Attacking.
CF: Attacking, one above Normal
CF: Attacking, two or three above Normal.
Is it the players aproach to the game? I.E If mentallity was set to Attacking, He'll look to pass forwards more often and create attacks, rather then do the safety option if it was set to Defensive.
Or is it how high up the pitch the player will play?
Anyway post your thoughts on what you think it means, heres what i usually do anyway...
DR: One below default
DL: Same as ^^
DC: Normal, one above Defensive.
DC: Same as ^^
RM: Normal, one above default
LM: Normal, one below Attacking.
CM: Defensive, one below Normal.
CM: Normal, one Below Attacking.
CF: Attacking, one above Normal
CF: Attacking, two or three above Normal.