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Dimas021

Club Supporter
Maybe you will start by doing normal updates first, where players will be at least a little like themselves (and not crowds of players with 1 model and red hair), where the logos are normally processed, and then ask for donations? And then I look at how I promoted myself in the menu, in shields, wherever possible, and the quality of the updates is terrible.
 

mariantim

Senior Squad
Maybe you will start by doing normal updates first, where players will be at least a little like themselves (and not crowds of players with 1 model and red hair), where the logos are normally processed, and then ask for donations? And then I look at how I promoted myself in the menu, in shields, wherever possible, and the quality of the updates is terrible.
I'm sure you can do better patches than me, now I'm waiting your 19-20 update better than my 18/19 update and we all hope it will be free...., so good luck with your first patch! ;)
 

Dimas021

Club Supporter
I'm sure you can do better patches than me, now I'm waiting your 19-20 update better than my 18/19 update and we all hope it will be free...., so good luck with your first patch! ;)

I have already made several patches (2012/2013 UEFA Champions league, UEFA Euro 2012, 2014 FIFA World Cup, RPL + FNL 2014/15), which in my opinion turned out to be quite high quality. Let not global updates (as MEGA, SUPER, puper) but high-quality

I don’t have time for global updates, but we can work together on 2019/2020 update
 
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mariantim

Senior Squad
Later versions of fifa are made with a better resolution and 3D models polygons have a larger number, the game engine can handle this, so, It's easy for you to say it's good quality,....now I wonder how much quality can you put on 256 or lower pixels resolution textures and very low poly 3d models .... I can create for example FIFA19 quality 3d models and high-quality textures but is useless because FIFA 10 game engine is very limited....
 
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Dimas021

Club Supporter
Later versions of fifa are made with a better resolution and 3D models polygons have a larger number, the game engine can handle this, so, It's easy for you to say it's good quality,....now I wonder how much quality can you put on 256 or lower pixels resolution textures and very low poly 3d models .... I can create for example FIFA19 quality 3d models and high-quality textures but is useless because FIFA 10 game engine is very limited....

No, here by quality I meant something else: that the numbers do not overlap the inscriptions on the forms, that the logos are of high quality, that the players at least in the top leagues look like themselves.

How do you like the idea to work together on update 19-20?
 

Mido_Egypt

Club Supporter
nice work ... i already downloaded the MarianTIM's Superpatch 2020 so do i have to download and install previous updates or this one is enough ?
if so can you post the link of 18/19 Season update please !!
 


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