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Lighting Mod and Broadcast Camera Package

pao4ever

Starting XI
I think it worked, as I had the white circle underneath the players, when I enabled the trainer. But I had serious issues with some custom stadiums, so I had to uninstall it :(
 

useranth5532

Reserves
I think it worked, as I had the white circle underneath the players, when I enabled the trainer. But I had serious issues with some custom stadiums, so I had to uninstall it :(
Ah. Yeah you can try adjusting the zoom in the .big file but not sure if it will help.
 

JochemLFC2

Senior Squad
Unfortunately it would not solve this, because I had the same problem with the default broadcast cameras
I have exact the same problem. The only option would be to get the camera closer to the pitch, unfortunately I have no idea how.
 

useranth5532

Reserves
I have exact the same problem. The only option would be to get the camera closer to the pitch, unfortunately I have no idea how.
There were some lines @Papinho81 discovered a while back to add into the camera instance folder, but based on my understanding it doesn’t work on broadcast camera.

Edit: Actually let me look into it. There might be a way...
 
Last edited:

useranth5532

Reserves
I also found this fifa 15 thread:http://soccergaming.com/index.php?threads/mod-camera-mod-beta990.181849/

I will have look tonight’s if it’s possible to do something like that in fifa 16.
Give this a try. When you open up 'musedata-match.big' and find this file:
packages\gameplay\package_gameplay_camera

Now select all and replace with this. Save it and regenerate and see how you go. If it doesn't work try to change the value from the line in bold to a much higher number.

<?xml version="1.0" encoding="us-ascii"?>
<import>
<ProcessGraph.ProcessGraph>
<property name="name" type="string" value="package_gameplay_camera" />
<property name="DisplayCategory" type="string" value="gameplay" />
<property name="priority" type="int" value="0" />
<property name="sequenceflagtype" type="string" value="STANDARD" />
<property name="numinstancesrequired" type="int" value="4" />
<ProcessGraph.SerialNode>
<property name="Behavior" type="int" value="1" />
<FIFAPresentationNodes.CameraNode>
<EvalCoordsCollection />
<CameraSetCollection />
<FIFAExpressionProperty>
<property name="PropertyName" type="string" value="cameraViewContext" />
<ExpressionTree.Variable>
<property name="int" type="int" value="-1" />
<property name="enumType" type="string" value="CameraViewContext" />
<property name="enumValue" type="string" value="Gameplay" />
</ExpressionTree.Variable>
</FIFAExpressionProperty>
<CameraTargetCollection>
<CameraTarget>
<FIFAExpressionProperty>
<property name="PropertyName" type="string" value="targetType" />
<ExpressionTree.Variable>
<property name="int" type="int" value="-1" />
<property name="enumType" type="string" value="ObjectTypes" />
<property name="enumValue" type="string" value="ActiveBall" />
</ExpressionTree.Variable>
</FIFAExpressionProperty>
<FIFAExpressionProperty>
<property name="PropertyName" type="string" value="targetId" />
<ExpressionTree.Variable>
<property name="int" type="int" value="0" />
</ExpressionTree.Variable>
</FIFAExpressionProperty>
<FIFAExpressionProperty>
<property name="PropertyName" type="string" value="targetComponent" />
<ExpressionTree.Variable>
<property name="int" type="int" value="0" />
<property name="enumType" type="string" value="ObjectComponents" />
<property name="enumValue" type="string" value="BallCenter" />
</ExpressionTree.Variable>
</FIFAExpressionProperty>
</CameraTarget>
</CameraTargetCollection>
<CameraCollection>
<CameraInstance>
<property name="cameraName" type="string" value="Broadcast Main Zoom" />
<property name="cameraBehavior" type="string" value="gameplaybehavior" />
<property name="cameraEvaluators" type="int" value="0" />
<property name="leadingEnabled" type="bool" value="True" />
<property name="cameraFramingOption" type="int" value="0" />
<property name="hideSlcDistance" type="float" value="1000" />
<property name="blendLength" type="float" value="10" />
<property name="blendCurve" type="int" value="4" />
<property name="blendPolicy" type="int" value="1" />
<property name="zoomInitialValue" type="float" value="0.16" />
<ZoomModifierCollection>
<ZoomModifier>
<property name="zoomFinalValue" type="float" value="0.16" />
</ZoomModifier>
</ZoomModifierCollection>
<FocalDistModifierCollection />
</CameraInstance>
</CameraCollection>
<ChildrenList />
<property name="name" type="string" value="FIFA Camera Node" />
<property name="priority" type="int" value="1" />
<property name="duration" type="float" value="65535" />
</FIFAPresentationNodes.CameraNode>
<property name="name" type="string" value="" />
<property name="duration" type="float" value="65535" />
</ProcessGraph.SerialNode>
<property name="actionvariablesdefname" type="string" value="FIFA_Base" />
</ProcessGraph.ProcessGraph>
</import>
 


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