I've got a P4 2.4Ghz, 512mb ddr ram and a GF4 Ti4200 128mb gfx card.
The game has always run ok on my system, with the only exception being the replays/cutscenes. In 800x600 it runs perfectly including cutscenes but in 1024x768+ the cutscenes are slooow.
Now..this latest patch. If i put the Quality to Low, the game is FLUID even in 1280x1024 - BUT...then theres no player shadows. If i turn quality to Medium or High, the cutscene slowdown immediately re-appears.
So whats the good of the patch really, if ppl have to disable player shadows?
Question is, is shadows important to you or not? If not, then quality set to low will make the game fluid in high resolutions on many system i think.
The game has always run ok on my system, with the only exception being the replays/cutscenes. In 800x600 it runs perfectly including cutscenes but in 1024x768+ the cutscenes are slooow.
Now..this latest patch. If i put the Quality to Low, the game is FLUID even in 1280x1024 - BUT...then theres no player shadows. If i turn quality to Medium or High, the cutscene slowdown immediately re-appears.
So whats the good of the patch really, if ppl have to disable player shadows?
Question is, is shadows important to you or not? If not, then quality set to low will make the game fluid in high resolutions on many system i think.