Jgp 16

jeetmusic

Fan Favourite
James CR7;3942205 said:
mostly all stadiums

Sent from my SM-J700F using Tapatalk

its quite natural that the green intensity may differ among various monitors.

you guys need to edit the textures as i suggested.

and you need to be more specfic-

some stadiums/teams read general color/texture files.
some others would read specific ones according to assignments.

anyway,reducing the saturation is the solution in both cases.
 

dxgocho

Club Supporter
jeetmusic;3942178 said:
yes.

only team_teamid.lua files conflict with the MW mod.

for that..you need to collect the FIFA 16 team ids & manually copy the codes through notepad.

Ok where is that file locate?

Can you explain in summary how to do that?

Thank you in advance
 

jeetmusic

Fan Favourite
dxgocho;3942336 said:
Ok where is that file locate?

Can you explain in summary how to do that?

Thank you in advance

data/fifarna/lua/assignments/teams.

(ive heard) the MW mod contains the team_teamid.lua files for each team.

this mod also contains these files.

So if you have MW mod installed previously...installing this mod will overwrite those files causing errors.
so it is better if you manually copy the codes from the mod using notepad(simple copy & paste).

thus you will always be able to differentiate between those having custom gameplay codes & those which do not have.

its a bit tedious but if you want to keep your game error-free this is the only way.
 

dxgocho

Club Supporter
jeetmusic;3942354 said:
data/fifarna/lua/assignments/teams.

(ive heard) the MW mod contains the team_teamid.lua files for each team.

this mod also contains these files.

So if you have MW mod installed previously...installing this mod will overwrite those files causing errors.
so it is better if you manually copy the codes from the mod using notepad(simple copy & paste).

thus you will always be able to differentiate between those having custom gameplay codes & those which do not have.

its a bit tedious but if you want to keep your game error-free this is the only way.

I don´t understand, with files should I edit? The one from your mod o the one from mw patch?

Also with codes? Should I deleted everything on in and paste the new text? or paste above everything leaving the old text?

Thank you
 

jeetmusic

Fan Favourite
dxgocho;3942372 said:
I don´t understand, with files should I edit? The one from your mod o the one from mw patch?

Also with codes? Should I deleted everything on in and paste the new text? or paste above everything leaving the old text?

Thank you

first..i would recommend keep a list of all team codes.
search FIFA 16 Ids you will get it.

keep the files from the MW mod.

now...edit whichever file you want to...say team_1.lua(for Arsenal)

paste the new text from the mod files over the old text(keeping it).

Enjoy! :D
 

dxgocho

Club Supporter
jeetmusic;3942382 said:
first..i would recommend keep a list of all team codes.
search FIFA 16 Ids you will get it.

keep the files from the MW mod.

now...edit whichever file you want to...say team_1.lua(for Arsenal)

paste the new text from the mod files over the old text(keeping it).

Enjoy! :D

So team1.lua will stay like this with this mod installed?

Please correct me if I am wrong

http://textuploader.com/53yel

The first one is MWPatch, then when it said arsenal it´s yours

That will do the thing?
 

jeetmusic

Fan Favourite
dxgocho;3942387 said:
So team1.lua will stay like this with this mod installed?

Please correct me if I am wrong

http://textuploader.com/53yel

The first one is MWPatch, then when it said arsenal it´s yours

That will do the thing?

you're missing the point.

in this case..MW mod team_1 already has kit assignments so keep those.

this will be final for Arsenal:
http://textuploader.com/53bu4

merge in a similar way for all other team files you would like to use but avoid code clashes or repeatations.
 

dxgocho

Club Supporter
jeetmusic;3942424 said:
you're missing the point.

in this case..MW mod team_1 already has kit assignments so keep those.

this will be final for Arsenal:
http://textuploader.com/53bu4

merge in a similar way for all other team files you would like to use but avoid code clashes or repeatations.

Ohh I get it now

Thank you, I have work to do hehehe xD
 

jeetmusic

Fan Favourite
i should have mentioned this before.

since a few people are having issues(only with the all-in-one mod though)

i would recommend anyone to make a backup of the game folder before installing the aio.

that would safeguard your install in case something goes wrong.

i have compiled the all-in-one with files from my present install and it would not be possible for me to test it as i have a heavily edited game.
 

James CR7

Youth Team
it doesn't conflict with mw mod..I use both at the same time. so take a backup if you want for safety. and install both. first MW and jeet mod.

Sent from my SM-J700F using Tapatalk
 

dxgocho

Club Supporter
James CR7;3942464 said:
it doesn't conflict with mw mod..I use both at the same time. so take a backup if you want for safety. and install both. first MW and jeet mod.

Sent from my SM-J700F using Tapatalk

Did you changed the teamid.lua files?

Thank you
 

demiurgous

Club Supporter
hi jeet, your gp is awesome, i love it. Thanks for your effort!

Anyway i noticed that you fixed somehow the game length, can you tell me how to unfix it? I would like to choose how much the game will lasts...

Thank you in advance
 

jeetmusic

Fan Favourite
demiurgous;3942723 said:
hi jeet, your gp is awesome, i love it. Thanks for your effort!

Anyway i noticed that you fixed somehow the game length, can you tell me how to unfix it? I would like to choose how much the game will lasts...

Thank you in advance

thanks mate!

about half length, remove the line(from cl.ini)
AI_SETTING_HALFLENGTH=10.

now you can set it manually ingame.
 

jeetmusic

Fan Favourite
i've made an update seeing the 2nd Q/f today

& will be released soon.

the update is based on the latest frostbite visuals/captures by EA.
 

James CR7

Youth Team
jeetmusic;3942827 said:
i've made an update seeing the 2nd Q/f today

& will be released soon.

the update is based on the latest frostbite visuals/captures by EA.
can't wait for it!!

Sent from my SM-J700F using Tapatalk
 

jeetmusic

Fan Favourite
CUSTOM TEAMS' GAMEPLAY 11.7
RELEASED!


FINAL EURO UPDATE for this mod.

THE MOD NOW COVERS 170 teams including 38 International NT teams

-----all teams participating in Euro 2016 finals covered by the mod.


new teams added-
Belgium NT







 

James CR7

Youth Team
jeetmusic;3942862 said:
CUSTOM TEAMS' GAMEPLAY 11.7
RELEASED!


FINAL EURO UPDATE for this mod.

THE MOD NOW COVERS 170 teams including 38 International NT teams

-----all teams participating in Euro 2016 finals covered by the mod.


new teams added-
Belgium NT







is this the one which is inspired by frosbite engine visuals?

Sent from my SM-J700F using Tapatalk
 

jeetmusic

Fan Favourite
James CR7;3942864 said:
is this the one which is inspired by frosbite engine visuals?

Sent from my SM-J700F using Tapatalk

no..this is only the belgium gameplay update.

the player graphic upgrade will come with the assignments update soon.
 


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