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Installing CMP Patches Correctly With Creation Master

monjeloco2010

Youth Team
hi, i know install CMP patches, but i have a doubt in how they explain to install these patches, i mean with they to makers of patches like CEP, and specifically Scout12 who explains how install, Scout12 tell us: Import the files into new zdata archive: CM10 -> Tools -> Options -> Specific Zdata (if it's 51, change to 52, now my doubt is if each time that i wanna install a patch for example a league patch i must change the ZDATA 52, i mean i wanna install romania league in ZDATA 52, then i wanna install hungary league in ZDATA 53 and install other patch 53, 54, 55.. etc, i would like to know if you can explain this to me, and too that about COUNTRY in RED, well i hope you can help me with this, anyway thanks, bye
 

monjeloco2010

Youth Team
do i must change each time the ZDATA for each league that i wanna install, or can i install more than 2 or 3 leagues in the same ZDATA? i tell this too for CMP patches like stadiums, do i must change the ZDATA each time to install stadiums?, i mean, do i have to install not a lot stadiums in the same ZDATA?, i think this time i have explained detailed, i hope you can help me please, thanks bye
 

Champion757

Youth Team
In the past I have always stalled on the same zdata until i get the memory full error message. So if I had 10 stadiums I would try to install all 10 stadiums to the same zdata. Once I get the message that the zdata is full when i try to install, then i save, close and change zdatas.

However, for some reason, in the last few days, I have been unable to clean or regenerate fat and bh files in either CM10 or FM10. (i get a similar error message about the index being out of range) I don't know if this is related to not creating new zdatas in CM10, but i see no reason why you shouldn't be able to install multiple patches on the same zdata. If not you would have thousands of zdatas and importing patches would take longer.

So to answer your questions I have only been changing zdatas when i try to install a patch and the message saying this zdata is full appears. With that said, I did not design CM10 so if anyone else could shed some light on how to potentially avoid error messages or make it possible to clean the fat and bh files in CM10 that would be great.

monjeloco2010, are you having a specific problem when installing patches in CM10?
 

monjeloco2010

Youth Team
no, what happen is that i still don't install this CEP 2010, but in first posts i saw they said install patches in differents ZDATA's, they said for example 3 leagues in 1 ZDATA and like that, then i'm not sure now, because like you say i have always installed patches CMP's at the same ZDATA, but i never had not troubles because i never installed a lot patches like for the game shows me error ZDATA FULL, but i write this because these patches are a lot then that can show some trouble, but well anyway thank you for your time of read what i have written bye
 

regularcat

Manager
Moderator
we did cep 2010 to where all you need to do is extract, drag into the data folder & its done.

i use 1 zdata per league, & i always keep a zdata index to know exactly where each file is located for whatever i have imported.
 

monjeloco2010

Youth Team
right way to install cmp patches

regularcat;2905345 said:
we did cep 2010 to where all you need to do is extract, drag into the data folder & its done.

i use 1 zdata per league, & i always keep a zdata index to know exactly where each file is located for whatever i have imported.

ok i understand and i think i will do what you do because i see you know a lot, i will use 1 zdata per league, now what do you mean with you keep a zdata index ?, do you recommend me that when i install stadium CMP patches i do the same ? i mean that i use 1 zdata per stadium patch or not ? i hope your answer when you have time thank you bye
 

regularcat

Manager
Moderator
monjeloco2010;2905680 said:
ok i understand and i think i will do what you do because i see you know a lot, i will use 1 zdata per league, now what do you mean with you keep a zdata index ?, do you recommend me that when i install stadium CMP patches i do the same ? i mean that i use 1 zdata per stadium patch or not ? i hope your answer when you have time thank you bye

no just a zdata per leagues, stadiums as many as you can fit in a zdata.

an index is a list of what files are imported where.

here is what one of my old ones look like.

zdatas - contents

51 - philly union | r.lukaku | boots | seire a & b kits & minis
52 - primera division de argentina
53 - vyscha liha
54 - super league greece
55 - j-league
56 - chinese super league
57 - n. ireland premiership
58 - petrobras anfp primera division
59 - primera b nacional
 

monjeloco2010

Youth Team
regularcat;2905755 said:
no just a zdata per leagues, stadiums as many as you can fit in a zdata.

an index is a list of what files are imported where.

here is what one of my old ones look like.

zdatas - contents

51 - philly union | r.lukaku | boots | seire a & b kits & minis
52 - primera division de argentina
53 - vyscha liha
54 - super league greece
55 - j-league
56 - chinese super league
57 - n. ireland premiership
58 - petrobras anfp primera division
59 - primera b nacional

ok, then you meant with index that i make a list with the zdata's content, the installed leagues that i could put in a text file for in a determinated moment i can know what i have installed?, by the way those leagues i see inside of your zdata index like J-League, i have been looking for it for all places in internet but i haven't found luck, do you have the J-League for FIFA10, if you can help me to get it, tell me where i can find it, i will appreciate it a lot, only if you can and you want, anyway thank you for your help bye
 


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