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hot to rotate rx3 stadium

tomekthemessenger

Club Supporter
For 5 stadiums I imported I have such issue that roof is seen when playing match. And you cannot tune it with the aid of zoom/height settings (0-20).

roof.jpg


But if I can rotate stadium by 180 degree (so that camera is place on the other side) then the problem won't be visible as roof isn't on the other side (stadiums fortunately are not symetric)
But what to do with those files?
FIFA 16\data\sceneassets\stadium\stadium_xy.rx3 stadium_xy_1_textures.rx3, stadium_xy_3_textures.rx3
Could anybody help me what to do? Because I completely don't have experience with stadiums. But I know Blender so if we have to export somehow to Blender, rotate and export to rx3 file back then this will satisfy me. But what plugins to use to export it to blender readable format, what python plugin to use in blender to export it back to rx3? Or maybe other method?
 

tomekthemessenger

Club Supporter
This stadium is not made by me, only gotten from web. Roof is put OK in the place where root should be (this is seen on replays). But the general idea is how to rotate stadium 180 degree so that roof doesn't interfere with match view. Probably the creator of the stadium doesn't test it with broadcast cam:)
 


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