moddingway
Youth Team
As you can see in the pictures I was able to scale hair and move it.
Why is so difficult to reproduce hairs 3D structure ?
Well when we talk about heads imagine that we have a map with exact coordinates of every location. So gathering those coordinates and placing them in space we can rebuild the map.
What´s going on with hairs ? That we don´t have those coordinates. We have just an scale. It tells us that a point is higher or lower or more to the left or more to the right than another one. But we don´t have the exact coordinates. And more, those scales don´t work in the same way for X, Y and Z.
That´s why so difficult to reproduce their 3D structure. Jor1980 and arti are taking a look but it´s not an easy task. This is was just to let you know about the situation.
What I will be able to do, and it will take time too is a tool that allows to rescale or change position of the hair. Not by 3D but entering numbers so a hair can be adjusted to a hair that it does not fit. In fact I was using an alpha code to make this changes you see in the screenshots.