FIFAFS - tool for .big & .fat files now works with FIFA 10 Demo

thegood

Club Supporter
11/09/09 UPDATE: fifafs v.5.2.70 works with FIFA Manager 10.
Also I've found a bug with deletion from .BIGs which was introduced in some of recent versions. Now it's fixed.
Download: http://fifasoccer.ru/en/files/?info=10228


...old post...
Hi, we've updated fifafs to v. 5.2.62 recently.

I'd like to know if any of you (fifa modders) use fifafs or don't use it and why.
I guess some ppl have problems with console tools, but fifafs is quite easy :)
Perhaps you have some suggestions, improvements or questions.
Please let me know, I'll try to answer. Thanks.

For one's who doesn't know, fifafs is made for importing lots of stuff into zdataXX.big files in a one turn and rebuilding fifa.fat after that. It has its own simple scripting language, so you can write installation script for all your files, also it automatically handles FSH hashes. Fifafs works very fast (less than a second to regen FAT) and doesn't have GUI (but has optional progress bar). That's why it's a good idea to use it in other tools or install packages (simple one-click install package can be created very easily with fifafs + winrar).
 

BFL TEAM

Senior Squad
thegood;2737449 said:
Hi, we've updated fifafs to v. 5.2.62 recently.
http://fifasoccer.ru/en/files/?info=10228

I'd like to know if any of you (fifa modders) use fifafs or don't use it and why.
I guess some ppl have problems with console tools, but fifafs is quite easy :)
Perhaps you have some suggestions, improvements or questions.
Please let me know, I'll try to answer. Thanks.

For one's who doesn't know, fifafs is made for importing lots of stuff into zdataXX.big files in a one turn and rebuilding fifa.fat after that. It has its own simple scripting language, so you can write installation script for all your files, also it automatically handles FSH hashes. Fifafs works very fast (less than a second to regen FAT) and doesn't have GUI (but has optional progress bar). That's why it's a good idea to use it in other tools or install packages (simple one-click install package can be created very easily with fifafs + winrar).
Great tool. Every year we, from BFL Team are use your great tool. Thanks to Mania Software. We`ve try it with FIFA 10 - Demo and it works without any problems.

Спасибо!!!
 

amifla

Reserve Team
Really Great Tool!!! We will have fat unlimited ( Big Fat ) this year?
Thanks in Advance.
Cheers.
 

thegood

Club Supporter
Hi, thanks!

We will have fat unlimited ( Big Fat ) this year?

Hopefully there will be no need for "unlimited" fat, because FIFA 10 demo has limit of 25000 files which should be enough. Well, we'll see :-)
 

Outsider 87

Starting XI
thegood;2737449 said:
Hi, we've updated fifafs to v. 5.2.62 recently.
http://fifasoccer.ru/en/files/?info=10228

I'd like to know if any of you (fifa modders) use fifafs or don't use it and why.
I guess some ppl have problems with console tools, but fifafs is quite easy :)
Perhaps you have some suggestions, improvements or questions.
Please let me know, I'll try to answer. Thanks.

For one's who doesn't know, fifafs is made for importing lots of stuff into zdataXX.big files in a one turn and rebuilding fifa.fat after that. It has its own simple scripting language, so you can write installation script for all your files, also it automatically handles FSH hashes. Fifafs works very fast (less than a second to regen FAT) and doesn't have GUI (but has optional progress bar). That's why it's a good idea to use it in other tools or install packages (simple one-click install package can be created very easily with fifafs + winrar).
I use it in every patch and setup where I need something that is not a simply regeneration ;)
One thing is missing, according to me, in this tool: a way to force the importing in a zdata without the fifafs searching if the same file is in some previous zdata numbers...

An example: if I want to import the Milan kit t75_0_0_47.fsh into a zdata_50.big I cannot make this with fifafs because fifafs will find the original t75_0_0_47.fsh into zdata_07.big and will replace that instead of adding/replacing the one in zdata_50.big ;)
 

thegood

Club Supporter
Outsider87, thanks.
Outsider 87;2737504 said:
An example: if I want to import the Milan kit t75_0_0_47.fsh into a zdata_50.big I cannot make this with fifafs because fifafs will find the original t75_0_0_47.fsh into zdata_07.big and will replace that instead of adding/replacing the one in zdata_50.big ;)
Hmm, but that will lead to duplicated hashes in fifa.fat.
I guess when FIFA will be searching for file in FAT by hash, it will find first entry, so it will always use t75_0_0_47.fsh from zdata_07.big, no?

Also you can add t75_0_0_47.fsh into zdata_50.big as in ordinary big file and then rebuild fat:
fifafs.exe -ar $dir_fifa10demo$\data\zdata_50.big t75_0_0_47.fsh
fifafs.exe -fix $dir_fifa10demo$\data\

piece of script for this:
if exists{$dir_fifa10demo$\data\zdata_50.big} == true
mountbig $dir_fifa10demo$\data\zdata_50.big, zdata50
endif

if exists{$dir_fifa10demo$\data\zdata_50.big} == false
createbig $dir_fifa10demo$\data\zdata_50.big, zdata50
endif

-ar *, t75_0_0_47.fsh, zdata50

With script, you will also need to run fifafs second time to rebuild fat.


bruno167;2737607 said:
What about an unlimited fifa.fat like you did for fifa07/08?
See my answer to amifla above.
 

apollox

Reserve Team
Outsider you can also use only the parameter -a and not -ar, then you add the file to the zdata you want and for that is this equal if the file already exist.
So I have already import files into the zdata without overwrite the existing files.

@thegood
FIFA use everytime the file in the highest zdata, when FIFA find the same file two times or more, in the example above where it the file in zdata_50

And thanks to you and your team for this great tool
 

fifaCCitiu.com

Senior Squad
@thegood.

I use it for my personal use.It a good app, but 99% of people here don't know how to use at full potential.
I like the scripting language in fifafs :D

P.S. A FSH to BMP/PNG import/export module will be the perfection for your app.I know you have the skill to do this.
 

bassio

Youth Team
thegood;2737627 said:
I guess when FIFA will be searching for file in FAT by hash, it will find first entry, so it will always use t75_0_0_47.fsh from zdata_07.big, no?

As far as I know (from my editing in earlier FIFA versions from FIFA06 to FIFA09), FIFA always uses the files in the higher zdata.

i.e. if the same file is found twice, one in zdata_07.big and the other in zdata_50.big, FIFA will sure use the file in zdata_50.big and neglect that in zdata_07.big

BTW, nice tool, I really like it and I always use it :D
 

thegood

Club Supporter
fifaCCitiu.com;2737753 said:
@thegood.

I use it for my personal use.It a good app, but 99% of people here don't know how to use at full potential.
I like the scripting language in fifafs :D

P.S. A FSH to BMP/PNG import/export module will be the perfection for your app.I know you have the skill to do this.

Hmm.. Any ideas how to make fifafs easier for people so they could use it at full potential? :)

Yeah, FSH module would be great.. However I'm not sure it fits with fifafs, because fifafs is mainly "fifa file system" tool, not image convertor. So I think that fsh convertor has to be separate tool, like old man gfxpak.
 

fifaCCitiu.com

Senior Squad
thegood;2737794 said:
Hmm.. Any ideas how to make fifafs easier for people so they could use it at full potential? :)

Yeah, FSH module would be great.. However I'm not sure it fits with fifafs, because fifafs is mainly "fifa file system" tool, not image convertor. So I think that fsh convertor has to be separate tool, like old man gfxpak.

I don't have ideas, but the way to use your scripting language require a knowledge like a programmer that many fifa editors doesn't have.
FIFAFS It's more powerful as it contains if section and other good things but people use the CMP files of Creation Master to distribute their patches because its easy to a newbie.
Instead I like to use fifafs because I have a "file.bat" for regenerate fifa.fat file and i have more freedom to import the stuff that i want easily with two lines of code.

A separate tool for graphics can be a good idea , gfxpak is old and fshtool isn't easy to use to import/export bitmap and png.I can tell the fifa community need a command line tool as yours for graphical files too.
Like fifafsgraph kitmanchester.bmp t75__11_0_0.fsh dxt1 tp00 512x512
to import kitmanchester.bmp in t75__11_0_0.fsh with DXT1 textures and named tp00 in the file and has a resolution of 512x512.
 

Goooner

Club Supporter
Hi thanks for your brilliant tool!

I use it for FIFA Manager 09, i am the guy that solved the issues with the game recognizing all files and sucessfully converting FIFA 09 faces etc..

1. Will it support FIFA Manager 10 in future?

2. Could anyone give me some clues on unlimiting fifa.fat as i have now hit a brick wall with manager importing :(
 

thegood

Club Supporter
Goooner;2737950 said:
1. Will it support FIFA Manager 10 in future?

2. Could anyone give me some clues on unlimiting fifa.fat as i have now hit a brick wall with manager importing :(

1. Yes
2. Limit is hardcoded in exe file. Could you send me it so I could look into?
 

Goooner

Club Supporter
Thanks for your help if can fix this or tell me some clues would be brilliant! as i explained in PM im trying to make a very special patch hence hitting the limit. I appreciate all the work you guys do as for FIFA there are few options of importing tools, for my site and editors we solely rely on your great work and have loved the tools so far and the many great extra features :)

the link for file is sent to you via pm :)

oh and any knowledge of importing or converting you would like to know please feel free to contact me.
 

arcadeshadow

Reserve Team
Thanks TheGood for another FifaFS version. I use it alot to import fsh file (and avoid fsh files duplication in diferent BIG files).
By the way, can you make an unlimited fifa.fat for Fifa09?
 

ErwinF

Club Supporter
I am not really a fifa modder but I do use fifafs for personal use as fifaCCitiu.com does. I like it a lot. Maybe you need a programmers mind to use the scripting language. But there are a lot of examples of how to use the scripting language, both in the examples of fifafs as in many mods made over the years. With these examples I have rescued my fifa files many times in the last few years after importing one to many bad mod.

A separate tool for graphics should be very nice. The example fifaCCitiu.com gives shows a possible syntax.
 

thegood

Club Supporter
Thanks all, didn't expect that so many people like fifafs :)

arcadeshadow;2737999 said:
By the way, can you make an unlimited fifa.fat for Fifa09?

Yes, but I need unencoded fifa.exe (without securom protection) to do this.
 


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