FIFA Infinity Patch 16 (19/20 Edition)

Ariistide Skr

Club Supporter
Hi @Scouser09 can you help me I have an issue with kit numbers a square of blue and green colors appears instead of the numbers.
At the first installation the game worked well.
 

scouser09

Senior Squad
everything fine, thanks guys. but fenerbahce away kitnumbers missing. i have all superlig kits. if you want these and more for future versions pm me.
For many number types, I only generated the needed colours. I also assigned number colours with some code since it was quicker than doing so manually. I will add a sky blue version for that kit.


@scouser09 @pao4ever

I want to add 2nd leauge in Turkey on this patch. But when I want to import league status with CM 16, I can't transfer .cmc file. It gives an error. The same problem existed in Modddingway.
CMC files frequently do not import correctly, Rinaldo does warn that the feature is not fully developed. I suggest that you add new tournaments manually in CM16 without CMC imports.


Hi everyboy
Someone can help me ?
The numberkits are green and blue
Please help me :bow:
What edits did you make to the patch?


Who can solve this problem. I installed the FIP patch 16. I tried to change colors on the font manually through the CM, but failed to put more than a two-digit number. Everything worked in the patch with Moddinway.
What RGB values did you try to input?


What European leagues are there in this patch? I would like to have all the leagues or the maximum European teams possible
See feature list in the first post.


Joshua mee too i want all european leagues or maybe (serbia,muntenegru,croatia,kossovo)
Due to limitations, it will not be possible to add all missing UEFA top divisions to this patch.

In theory, it might be possible to have all UEFA top divisions in your game if you remove the non UEFA leagues and maybe some of the UEFA lower divisions.

If you are interested, there is a large collection of league CMPs in the FIFA 15 forum, I think they can be imported with CM16. They are a few years old, but some are likely the most recent versions made.
http://soccergaming.com/index.php?threads/leagues-pack-15.185329/#post-6537524


I have problem with faces for example rashford,martial they have generic face in game
This is not a bug, they had generic faces in the original FIFA 16 and this patch does not add any new faces.


Hi guys, maybe i find how to fix faces bug. who i need to contact on pm?
If you have information for or towards a solution, I suggest starting a thread in the faces forum so all face makers can read it.
 

Dnepr

Youth Team

In Sossuolo, this is the color of the number, such a color I wanted to make a font, but no more than 99 values are put in the CM.
 

verdun

Senior Squad
because I do not regenerate your files cm 16 I do not understand it, I regenerate it with the fifa 16 clean
 

quynhvietnam97

Club Supporter
Hello scouser09, I have some problem with new stadiums using creation master 16. I imported them but could't play ingame, it's crash. So how to fix it? Thank you
 

Murillo 14

Club Supporter
Copy the language DB files from the patch file again, I think those are not the ones from the patch based on file sizes. For example, the patch "ger_de.db" is 3,318kb and yours in 3,221kb.
I have this problem too... but my "ger_de.db" is 3,318 kb
I run the .exe file in the loc folder but it's still the same
 

jahfooty82

Reserves
@scouser09 I'm experiencing the problem below with the majority of new converted faces I install in game. I'm lost and have no idea how to fix it. The face color never matches the arm and leg color. I was told by someone else on the forum that "You haven't changed his "has real face" in Revolution Mod from no to yes." But I looked in the player lua file and didn't see any reference to "has real face" anywhere. Where (how) would I make this change to fix this problem? If you could help me solve this problem I would appreciate it.

 

nikolapfc89

Youth Team
Hey mate, Zorya is crashing game soon as i click kick off.
I didnt replace stadiums and faces so that's not problem and i checked all that. I also checked lua files seems to be fine. I dont know what can be problem.
 

pao4ever

Starting XI
@scouser09 I'm experiencing the problem below with the majority of new converted faces I install in game. I'm lost and have no idea how to fix it. The face color never matches the arm and leg color. I was told by someone else on the forum that "You haven't changed his "has real face" in Revolution Mod from no to yes." But I looked in the player lua file and didn't see any reference to "has real face" anywhere. Where (how) would I make this change to fix this problem? If you could help me solve this problem I would appreciate it.

This "problem" in any case has nothing to do with any patch at all. The "issue" here is the light relfection. The body does reflect light while the face doesn't. This is because the reflex image of the face is plain blue. You can replace it with a "proper" one which will reflect light. The reflective image is the one with white, blue and yellow colours. There are tutorials of how to create them
 

jahfooty82

Reserves
This "problem" in any case has nothing to do with any patch at all. The "issue" here is the light relfection. The body does reflect light while the face doesn't. This is because the reflex image of the face is plain blue. You can replace it with a "proper" one which will reflect light. The reflective image is the one with white, blue and yellow colours. There are tutorials of how to create them
Nope, definitely not a texture issue. When compared to other face rx3 files without this issue, the textures are the same. I would love for it to be such an easy fix, but it's doesn't seem to be.
 

ballinham

Youth Team
Nope, definitely not a texture issue. When compared to other face rx3 files without this issue, the textures are the same. I would love for it to be such an easy fix, but it's doesn't seem to be.
It's related to textures, the default skin textures rarely match the face skintone, you have to edit the texture and then place it into the "body" folder. I've done it a lot for tattoos. You can edit that easily in PS, or I can do that if you want :)
 

jahfooty82

Reserves
This "problem" in any case has nothing to do with any patch at all. The "issue" here is the light relfection. The body does reflect light while the face doesn't. This is because the reflex image of the face is plain blue. You can replace it with a "proper" one which will reflect light. The reflective image is the one with white, blue and yellow colours. There are tutorials of how to create them
It seems you are partially right bro, the textures do have to be edited/created in some cases and the face files have to be assigned in the player lua file folder. I have managed to get a few of the faces fixed. Rashford and Martial, for some reason, even after assigning them face IDs in the player lua folder, and regenerating bh, only work after resetting the squads in game. Not sure what that means.
 

ladinek1982

Club Supporter
Hi, please, is possible deactivate "Realistic crowd sizes (by league)"? Many stadiums has realistic crowd (like Raven stadiums). Thanks for answer.
 

pao4ever

Starting XI
Hi, please, is possible deactivate "Realistic crowd sizes (by league)"? Many stadiums has realistic crowd (like Raven stadiums). Thanks for answer.
You can deactivate them in the general.lua mate. You can either remove the command lines completely or put some comment marks in front of them
 


Top