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FIFA File Explorer 2015

krisaju95

Manager
Administrator
Moderator
Super Moderator
i keep getting this message "bass.dll not present in your system" for file explorer 14. i've checked and found that this dll is actually present. any ideas? it started only recently, it was working fine before
 

krisaju95

Manager
Administrator
Moderator
Super Moderator

xtr

Club Supporter
I'd like to see this tool released. What tool can I use to see contents of FIFA files? just see their contents, apart from this software?, thanks!
 

Radixy

Club Supporter
How is it possible to edit a Text in jenkey's File Explorer??
I can delete something but cant write?

Or.. how is it possible to decrypt EASF files?
 

dissectionalone

Senior Squad
multiWOW;3747911 said:
Jenkey how i add new rx3 file to .big file ?
Now i try to mod fifa 15 ps3.

the ps3 version files have the same structure as the PC version of Fifa 14. Probably won't do you any good to "add" stuff to the bigs, because you'll need a way to make the game load them... The only tools I'm aware of that could import stuff into the big files were file master 11 and the reimport script for quickbms... But like I said, adding stuff to the big files will do you no good, if you don't have a way of making the game load them.

Best case scenario, you could replace the generic kits for the real ones, but other than that, anything else would require a way to edit the game database or the "added" files would be useless
 

multiWOW

Club Supporter
dissectionalone;3748142 said:
the ps3 version files have the same structure as the PC version of Fifa 14. Probably won't do you any good to "add" stuff to the bigs, because you'll need a way to make the game load them... The only tools I'm aware of that could import stuff into the big files were file master 11 and the reimport script for quickbms... But like I said, adding stuff to the big files will do you no good, if you don't have a way of making the game load them.

Best case scenario, you could replace the generic kits for the real ones, but other than that, anything else would require a way to edit the game database or the "added" files would be useless

Yeah i can only replace the original files and i can't open database.
Do you know where is ball mini picture where is ?
And how to import champions league ball ? i tried to replace png and bump but it didn't work.
Please give me some advice
 

dissectionalone

Senior Squad
multiWOW;3748310 said:
Yeah i can only replace the original files and i can't open database.
Do you know where is ball mini picture where is ?
And how to import champions league ball ? i tried to replace png and bump but it didn't work.
Please give me some advice

The image files (most of them anyway) are inside the data_1.big... Mini ball stuff is inside data/ui/
I'm not sure about the path (if it's artassets or imageassets) but it's a folder called settingimgs or something like that.

You won't be able to replace anything while it's inside a data.big file. You need to export and decompress the files and then you can edit them. I've never tested this on a PS version of Fifa because I don't have CFW on the console, but on PC it's possible to replace the files, by deleting the original ones from the data.big's and importing the edited versions (at least on Fifa 11 and 12 it works)
Whatever you do, make sure you have backups of the original data.big files or you'll probably have trouble
 

multiWOW

Club Supporter
Thanks for info.
Yes, i already export rx3 file from .big and import with edited rx3 file.
Do you know how to make custom scoreboard work on ps3 ?
Because i tried and error. I see the custom scoreboard rx3 file is different with ps3 version.
I dont know how to change to ps3 version.
 

colindegreat

Reserve Team
miniballs pics work, have them done. they go here and in dds format, use revmod and regenerate.

C:\Program Files (x86)\Origin Games\FIFA 15\data\ui\imgAssets\settingsimg
 

Smiss

Club Supporter
Hello guys

I would like to ask Jenkey for a Ps3 Support of the Editor. The only chance to Mod on Ps3 is to beware the same filesize after edit. I have tried with your older file File Explorer but everytime i put my new .png kit in and save the file size went always to 1.77Mb the original rx3 had 417KB. Can you add a function that the edited rx3 file have the same size as the original after edit ? I have try many things but i get everytime the titelscreen a freeze on my Ps3. The other Problem is that rx3 Master could not open the extracted rx3 files from Ps3 (quick bms). But your File Explorer 14 can but he makes the file bigger maybe you can do something for the Ps3 users.

Thank you

Please reply Jenkey and thx for your Editor.
 

dissectionalone

Senior Squad
Smiss;3748765 said:
Hello guys

I would like to ask Jenkey for a Ps3 Support of the Editor. The only chance to Mod on Ps3 is to beware the same filesize after edit. I have tried with your older file File Explorer but everytime i put my new .png kit in and save the file size went always to 1.77Mb the original rx3 had 417KB. Can you add a function that the edited rx3 file have the same size as the original after edit ? I have try many things but i get everytime the titelscreen a freeze on my Ps3. The other Problem is that rx3 Master could not open the extracted rx3 files from Ps3 (quick bms). But your File Explorer 14 can but he makes the file bigger maybe you can do something for the Ps3 users.

Thank you

Please reply Jenkey and thx for your Editor.
You have to extract the files from the big then run quickbms again to decompress them before trying to open them otherwise rx3 master will naturally crash... After editing, you should compress the file again.
 

Dunderviking

Club Supporter
Am I missing something? I can't press the download button in the first post. Could any of you lads be kind and hand me ther url instead? :)
 

bangus

Starting XI
Dunderviking;3748947 said:
Am I missing something? I can't press the download button in the first post. Could any of you lads be kind and hand me ther url instead? :)
Yes you are.
 

Smiss

Club Supporter
dissectionalone;3748861 said:
You have to extract the files from the big then run quickbms again to decompress them before trying to open them otherwise rx3 master will naturally crash... After editing, you should compress the file again.

Can you tell me a little steps for this... I have used quick bms(4Gb) to extract the whole game so i have all folders and every rx3 file i needed to edit. I cant use quick bms on extracted files. Or how ? Anyone here that have successful imported kits on Ps3 please write me back for some little help. Iam not a Noob iam modding Wrestling games on Ps3 too. Thanks for any help.
 

dissectionalone

Senior Squad
Smiss;3748949 said:
Can you tell me a little steps for this... I have used quick bms(4Gb) to extract the whole game so i have all folders and every rx3 file i needed to edit. I cant use quick bms on extracted files. Or how ? Anyone here that have successful imported kits on Ps3 please write me back for some little help. Iam not a Noob iam modding Wrestling games on Ps3 too. Thanks for any help.

Quickbms targets folders or files, so you can select the chunkzlx/chunkzip script and choose the correct folders and the program unpacks the files.

All you need to do after that is rename the files and you're set. After that is just edit, and use the reimport function (I believe it's a batch file) I haven't tried reimport with quickbms so I can't get on the details of that part but shouldn't differ that much from the export part I suppose
 


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