We added initial mesh import support for FIFA 22 and Madden 22, although it's buggy for Madden. We also made tons of improvements around EBX writing so it's much more stable, as well as many other improvements, including getting the tool to work with Madden's latest update.
Our first step in aiding the ability to transfer content from FIFA 21 -> 22, we added a setting to accept PNG/HDR/TGA for DDS when using the legacy batch import.
We also added a Batch Import feature for the data explorer, which includes subfolders.
We added Face Import, which will appear when clicking on a folder like var_0. It will prompt you to select a folder, then using advanced filters it will detect which file is which, and open the head mesh. If any files are not found it will report that too.