FIFA 22 to 14 Faces Pack

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Dmitri

Reserves
Only thing to note is that Esotropia with the Eyes.( But it can be ignored )
Or is this defect due to the head bump ?
Strange, I didn't see this. Maybe it's present only on some animations? I can only guess that it's because of eye shape, or eye UV scaling.
And finally, one doubt, Is this headlod thing a must have file?
It's for far distance head. Since the texture map was changed, it will be displayed wrongly on default far distance model. But if you don't see problems, then it can be ignored.
What PES version faces can we convert?
I'm not sure. I think 2018 - 2021. I tested with 2020 and 2021.
How long does the conversion process take to convert 1 ?
It's not fully automated. A lot of things to do with mesh parts rearranging. You also need to prepare LOD models.
headlod.png
I would say, 30-60 mins of manual work per face.
 

FinoAllaFineADP

Youth Team
Then I think we could convert from 2017 and onwards. That's a good thing, because 17 and 18 seem to have the largest faces archive
Yes, that's a lot of faces, even for players that doesn't even have 1 version at any FIFA, PES community upload a lot of faces daily and on a great quality, and PES until 21 i think have been made with the same engine.
 

Telega12

Reserves
Strange, I didn't see this. Maybe it's present only on some animations? I can only guess that it's because of eye shape, or eye UV scaling.

It's for far distance head. Since the texture map was changed, it will be displayed wrongly on default far distance model. But if you don't see problems, then it can be ignored.

I'm not sure. I think 2018 - 2021. I tested with 2020 and 2021.

It's not fully automated. A lot of things to do with mesh parts rearranging. You also need to prepare LOD models.
View attachment 86117
I would say, 30-60 mins of manual work per face.
If you need i can help with face and hair textures, also i have many exclusive classic faces from patreon
 

CASisDEAD

Youth Team
3 faces in PES-TO-FIFA pack for testing.
View attachment 86083 View attachment 86084 View attachment 86085
Need to install tokke's update for Revolution Mod (makes possible to use custom headlods) first:
Then you can test faces.
It's just incredible! :clap:Mate you opened a new direction in facemaking... You gave a new impetus to our community. How great is that! The quality is the highest. There are many more faces for PES than for FIFA. And now they can be converted. HOORAY!:33vff3o: I hope you continue to do this and delight us with your work ;-) We will also wait for someone else to start doing this. All hopes for Aswin and Skoczek, sorry guys :D:D:D
 
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King AJ

Senior Squad
It's just incredible! :clap:Mate you opened a new direction in facemaking... You gave a new impetus to our community. How great is that! The quality is the highest. There are many more faces for PES than for FIFA. And now they can be converted. HOORAY!:33vff3o: I hope you continue to do this and delight us with your work ;-) We will also wait for someone else to start doing this. All hopes for Aswin and Skoczek, sorry guys :D:D:D
It is all in Dmitri's hands. The three faces he converted are original Konami stuff, so I believe he would only convert original faces from PES faces just like he did with FIFA.
 

V.K

Starting XI
Does anyone have an idea why I'm seeing only this horror movie character ibstead of R10?


With or without tokke's lua files.
The new lua files might also be an issue for people with custom RM builds (like mine geared for CP14), however in my personal case the player.lua already contains headlod strings:
gr:AddAsset(player, lod, "headlod", "data/sceneassets/headlod/headlod_${db.player[?].head}_${db.player[?].headClass}_2.rx3;data/sceneassets/body/head_2.rx3")

If it matters, I have all LODs disabled via settings.lua when playing on High graphics:
as:SetFloat(settingTable, "PlayerLodPercentageMultiplier", 1000.0)
as:SetInt(settingTable, "PlayerLodMinimum", 0)


Maybe people with LODs disabled won'n need headlod files?

Anyway, nothing works for me so far, any help will be appreciated.
 

blink504

Club Supporter
Please can anybody give some help? After installing these packages three errors appear:


1. Custom faces have half head bald.
2. Star faces have beards and eye lashes out of possition and the hair haven't got great quality.

Did I did something wrong or are thse files not converted. Thank you so much guys :)

I use fifpro patch
 

Wujek

Senior Squad

Dmitri

Reserves
Does anyone have an idea why I'm seeing only this horror movie character ibstead of R10?
It's a problem with head bump file. I don't know why this happens.
Did I did something wrong or are thse files not converted. Thank you so much guys
Yes it looks like you did something wrong.
Really good job... Can you try convert for Fifa 14 Denilson face from PES 2019?
I'm not sure if 2019 works the same way. I tested only 2020 and 2021. Is he present in 2020?
It is all in Dmitri's hands. The three faces he converted are original Konami stuff, so I believe he would only convert original faces from PES faces just like he did with FIFA.
I will not convert user-made faces, if there's no such desire from their authors.
 

King AJ

Senior Squad
@Dmitri Ok mate, Here we go ..
First permission from a PES Facemaker.
Lucas Facemaker from twitter gave the permission to convert his faces only on one condition, which is just mention his name in the credits.
link to his profile. https://twitter.com/FacemakerLucas

2nd facemaker.
Gabri Facemaker also gave us the permission under the same condition, Give credits.!
https://twitter.com/GabriFacemaker

3rd Facemaker
IagoVenom
https://twitter.com/IagoVenom1

If you need any more clarifications, I can send you the screenshot of chat .
 
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Ealixo

Youth Team
@Dmitri Ok mate, Here we go ..
First permission from a PES Facemaker.
Lucas Facemaker from twitter gave the permission to convert his faces only on one condition, which is just mention his name in the credits.
link to his profile. https://twitter.com/FacemakerLucas

If you need any more clarifications, I can send you the screenshot of chat .

We shouldn't think about those faces right now.

I saw videos of faces and this is a list of excellent faces made by KONAMI(incredible as it may seem, there are very bad faces.).

Sugawara
Wendel Zenit
Greg Taylor
Morelos
Comert
Yossouf Fofana
Alena
Damián Suárez
Frimpong
Danilo Ajax
Lassina Traore
Malang Sarr
Wober
Kumbulla
Ibañez
Balerdi
Solomon
Elliott
Edouard
Boadu
Kutucu
Tomiyasu
Diatta
Chukwueze
Junya Ito

Don't forget he said it takes time between 30-60 mins of manual work per face.
 

King AJ

Senior Squad
We shouldn't think about those faces right now.

I saw videos of faces and this is a list of excellent faces made by KONAMI(incredible as it may seem, there are very bad faces.).

Sugawara
Wendel Zenit
Greg Taylor
Morelos
Comert
Yossouf Fofana
Alena
Damián Suárez
Frimpong
Danilo Ajax
Lassina Traore
Malang Sarr
Wober
Kumbulla
Ibañez
Balerdi
Solomon
Elliott
Edouard
Boadu
Kutucu
Tomiyasu
Diatta
Chukwueze
Junya Ito

Don't forget he said it takes time between 30-60 mins of manual work per face.
I am not pressurizing him to do all the custom faces, instead of that i am giving him more options to choose from.
 

pao4ever

Starting XI
The thing is "give them a fish, and you'll feed them once. Learn them to fish and you'll have fed them for a life time". All I want to say is that we need to get our hands on this new techique. Telega has been converting PES faces some time now, but he's not willing to share because he gets paid requests (obviously). So I think it's time we learn to convert them, as well
 

mita996

Youth Team
Does anyone have an idea why I'm seeing only this horror movie character ibstead of R10?


With or without tokke's lua files.
The new lua files might also be an issue for people with custom RM builds (like mine geared for CP14), however in my personal case the player.lua already contains headlod strings:
gr:AddAsset(player, lod, "headlod", "data/sceneassets/headlod/headlod_${db.player[?].head}_${db.player[?].headClass}_2.rx3;data/sceneassets/body/head_2.rx3")

If it matters, I have all LODs disabled via settings.lua when playing on High graphics:
as:SetFloat(settingTable, "PlayerLodPercentageMultiplier", 1000.0)
as:SetInt(settingTable, "PlayerLodMinimum", 0)


Maybe people with LODs disabled won'n need headlod files?

Anyway, nothing works for me so far, any help will be appreciated.
I got the same problem, I don't know why this happened... :(
 
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