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FIFA 16 Faces - General Discussion/Tutorials/Tools

OlliX

Youth Team
I just have a short question: Sometimes the hairmovment in game is working fine, sometimes I import them with the same files and it doesn't work (No hair movement) What did I do wrong?
 

RSfandud

Youth Team
lmao this little f*ck did it again

 

Rob92

Club Supporter
Hi Guys,

I've converted the Lassoga Fifa 15 face to FIFA 16, but it doens't worked very well.
Hope somebody of u can help me how to fix this.

 

krisaju95

Manager
Administrator
Moderator
Super Moderator
Rob92;3903773 said:
Hi Guys,

I've converted the Lassoga Fifa 15 face to FIFA 16, but it doens't worked very well.
Hope somebody of u can help me how to fix this.


Which version of CM16 did you use?
 

lth19951021

Senior Squad
I have just converted my Zapata and checked in Blender. The good news is that I have successfully fixed the mouth and teeth (No more black dots/vertices).;) The bad news is that it took me about 30 minutes to fix up the mess (Actually I spent an other 30 minutes to study the bug). All we have to do is rearrange the vertices. I would not say it is difficult but it requires certain experiences in Blender and facemaking.

I can't explain how to fix it by words so I will try to record a video at the weekend or next week.:)
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
lth19951021;3903918 said:
I have just converted my Zapata and checked in Blender. The good news is that I have successfully fixed the mouth and teeth (No more black dots/vertices).;) The bad news is that it took me about 30 minutes to fix up the mess (Actually I spent an other 30 minutes to study the bug). All we have to do is rearrange the vertices. I would not say it is difficult but it requires certain experiences in Blender and facemaking.

I can't explain how to fix it by words so I will try to record a video at the weekend or next week.:)

Does it happen with the latest version of CM? I tried a face which had those black vertices in Beta 3, there were no issues when I used Beta 2 or 16.0
 

lth19951021

Senior Squad
krisaju95;3903929 said:
Does it happen with the latest version of CM? I tried a face which had those black vertices in Beta 3, there were no issues when I used Beta 2 or 16.0
I used the latest one. Did I mix up the black vertices and the displaced vertices? They are the same thing, right?
 

KrisDzung276

Fan Favourite
lth19951021;3903918 said:
I have just converted my Zapata and checked in Blender. The good news is that I have successfully fixed the mouth and teeth (No more black dots/vertices).;) The bad news is that it took me about 30 minutes to fix up the mess (Actually I spent an other 30 minutes to study the bug). All we have to do is rearrange the vertices. I would not say it is difficult but it requires certain experiences in Blender and facemaking.

I can't explain how to fix it by words so I will try to record a video at the weekend or next week.:)

I only spent 10 minutes maximum to fix this mess. But ingame the mouth can't be closed ( maybe because of new animation). Hope that Rinaldo will fix this error :)
 

lth19951021

Senior Squad
KrisDzung276;3903944 said:
I only spent 10 minutes maximum to fix this mess. But ingame the mouth can't be closed ( maybe because of new animation). Hope that Rinaldo will fix this error :)
Why don't you show us how to fix it in such speed, bro? Then I don't have to record a video.:p My method restores the vertices in identical shape with good accuracy because I fix the vertices one by one. So it takes longer time. If anyone is interested, I could still make a video.
 

jestemjestem

Club Supporter
hello,
I need some help PLEASE!
I'm spending many hours to know how and then, to work on Zielinski face. result is pretty good, but impossible to export the files!!!
they appeared in destination folder, but it's unusable, I don't know why. I've some errors messages when I try to export
someone can help?
 

cliffjumper

Reserve Team
Rob92;3903773 said:
Hi Guys,

I've converted the Lassoga Fifa 15 face to FIFA 16, but it doens't worked very well.
Hope somebody of u can help me how to fix this.


You can download the whole Bundesliga faces converted for FIFA 16 in my thread ;)
 

alex94

Senior Squad
Hi guys
what kind of issue it could be?
In blender after reimport-good
In cm-good
Vertics number is not changed after editing.
But ingame:
 

marcas

Youth Team
lth19951021;3903918 said:
I have just converted my Zapata and checked in Blender. The good news is that I have successfully fixed the mouth and teeth (No more black dots/vertices).;) The bad news is that it took me about 30 minutes to fix up the mess (Actually I spent an other 30 minutes to study the bug). All we have to do is rearrange the vertices. I would not say it is difficult but it requires certain experiences in Blender and facemaking.

I can't explain how to fix it by words so I will try to record a video at the weekend or next week.:)

I would also like to solve this. I have this black dot on ALL my created player heads/faces.

EDIT: SOLVED
 

HoppyJoe

Senior Squad
3D Preview Tutorial by HoppyJoe

Tutorial to get this preview: <div style="height:560px;width:400px;overflow:hidden;"><iframe class="frame" style="height:104%;width:115%;margin-top:-3%;margin-left:-8%;" src="https://p3d.in/e/GQu5M+spin" frameborder="0" seamless allowfullscreen webkitallowfullscreen></iframe></div>


1. Export your Model from Blender to OBJ file and save all the texture files to JPG (head, hair and eye)

2. Go to http://p3d.in/ , create an account and upload the model

3. Under "Share or Embed this Model" you will get a code like this:

https://p3d.in/VPtLP

4. Copy the code after the / , in this case "VPtLP"

5. In the Soccergaming Forum paste this code:

HTML:
[B]PLAYER NAME[/B][/SIZE]
<div style="height:560px;width:400px;overflow:hidden;"><iframe class="frame" style="height:104%;width:115%;margin-top:-3%;margin-left:-8%;" src="https://p3d.in/e/YOURCODE+spin"  frameborder="0" seamless allowfullscreen webkitallowfullscreen></iframe></div>

6. Replace "YOURCODE" with the code from step 5

7. Voila :rockman:
 


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