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FIFA 14 - First Details

Waldo1639

Senior Squad
bangus; said:
An embarrassment compared to the PES 2014 gameplay vids that have been released.

Fox Engine showed some very noticeable flaws in physical play compared to Impact Engine from Gamescom videos.
 

bangus

Starting XI
jeetmusic;3543233 said:
well..by cg I meant current-gen...:)
Okay, sorry I didn't know what you wanted. Current-gen videos have been released, overall the gameplay looks better than next-gen IMO.

 

bangus

Starting XI
Waldo1639;3543234 said:
Fox Engine showed some very noticeable flaws in physical play compared to Impact Engine from Gamescom videos.
Bro, you need to post some examples if you're going to make a claim like that. I've been following discussions on both games on several sites, and not once has anyone brought this up.

BTW, I'm not claiming PES 2014 is going to be better than FIFA 14 NG or even CG. PES has been unplayable for years, and smoother animations and enhanced graphics mean nothing if the AI and player control hasn't been fixed. But looking at both games in motion, there's no comparison at this point. PES 2014 in motion looks like a real-life football match much of the time. FIFA 14 NG never looks like anything other than a very mediocre video game. There's nothing next-gen about it; it looks like a direct port of current-gen FIFA with enhanced graphics.
 

Waldo1639

Senior Squad
bangus;3543236 said:
PES 2014 in motion looks like a real-life football match much of the time. FIFA 14 NG never looks like anything other than a very mediocre video game. There's nothing next-gen about it; it looks like a direct port of current-gen FIFA with enhanced graphics.
PES undoubtedly looks more like real-life football, I meant only physical play, jostling, sliding etc...



http://www.youtube.com/watch?feature=player_embedded&v=NJUHnNbZenU

4:24, 7:14, 8:24 - Players floating in some situations. I think Impact Engine is still showing better collisions and behavior during physical play. Some weird PES 2014 animations are visible in more videos.
 

bangus

Starting XI
Waldo1639;3543289 said:
Some weird PES 2014 animations are visible in more videos.
I saw that as well, that's one reason I won't be rushing out to buy it. Going to wait for the demo and user reviews. FIFA 14 NG I won't be buying as I'm sticking with the PC.
 

fcbayernfan07

Reserve Team
Belgium - Pro League
Brazil - Liga do Brasil
Denmark - Superliga
Germany - Bundesliga, 2. Bundesliga
England - Barclays PL, npower Champ, npower League 1, npower League 2
France - Ligue 1, Ligue 2
Italy - Serie A, Serie B
Ireland - Airtricity League
South Korea - K-League
Mexico - Liga MX
Netherlands - Eredivisie
Norway - Tippeligaen
Austria - A.Bundesliga
Poland - Polska Liga
Portugal - Liga Portuguesa
Russia - Russian League
Saudi Arabia - Saudi Pro League
Scotland - SPL
Spain - Liga BBVA, Liga Adelante
Sweden - Allsvenskan
Switzerland - Raiffeisen SL
USA - MLS

New Leagues
Colombia - Categoría Primera A
Chile - Primera División
Argentina - Primera División
 

sam_red devil

Starting XI
Career Mode Fundamentals
A new “Disable first summer transfer window” option has been added to Career Modes setup. This will allow you to maintain real world squads up until January.
The OVR player value has now been masked in Career Mode. You can only see the OVR value of players in your own squad meaning you'll have to scout players to find out how good they are.
Player growth now appears to be more subtle, with only minor gains and decreases seen after half a seasons play.
Player fatigue has maintained the match by match recovery changes from FIFA 13 but appears to be more harsh on in-game fatigue, with more players in to the orange/red values
.
Career Mode User Interface
A new user interface has revolutionised the way you navigate Career Mode's menus.
Five main navigation options now hold all game information – Central, Squad, Transfers, Office and Season.
Most tiles in the Career Mode interface have sub-options which you access by flicking the right analogue stick.
Team formations can now be changed on the fly without going in to Team Management. A tile on the Squad screen is dedicated to this task.
The email screen now has a reading pane and the game no longer stops advancement for trivial information.
Player Conversations now appear in the their own tab within the email notification screen.

Global Scout Network
When you start Career Mode you will now have 3 GSN scouts already hired.
You can have a maximum of 6 GSN scouts.
6 Scout Instruction slots allow you to configure the types of players you want to search for.
You first choose the position, age group and contract length. Then up to six traits to find the type of player you want to find.
You can relocate your scouts to new countries, or recall them at any time.
A tile on the Central Career Mode homepage, updates in real time as new players are scouted.
Once targets are identified you can choose to remove them, keep them, or compile a more detailed scouting report.
The detailed scouting reports will show you a selection of player stats and their potential transfer value. The more times you scout a player the more accurate the data becomes.
The player OVR value is hidden, as are the “showing great potential” and “has that something special” traits, until scouting has been completed.
Youth scouting is still in Career Mode and is completely separate to the Global Scout Network.
Youth scouting now costs money too (192k for 3 months).

Transfers
A new “Reject all/Disallow future offers” option has been added to the transfer offer screen. This will prevent clubs from persistently offering for players you do not want to sell at any price.
The new Transfers Hub shows all the latest rumours, news and the biggest deals all on one screen.
Transfer Deadline Day now has a club by club breakdown for the league you're in. This allows you to see all the Ins and Outs at the clubs in your league.

Career Mode Audio
Jeff Stelling is now the stadium and pre-match announcer for FIFA 14.
The commentary team now directly reference previous match results, eg “a great 3-1 win against Swansea last week”.
The commentary team will also discuss current transfer rumours in more detail.
 

sahib

Senior Squad
they should add a tab for players contract expiring....so u can buy them cheap....
2: As QPR relegated...decent players like taraabt,reemy,ji sung park should be loaned or sale option to be added..v can buy them for a low cost...
 

Andreasmax

Senior Squad
FIFA 14 Career Mode Preview


After a surprise early look at FIFA 14’s Career Mode redesign back in May, things then went awfully quiet on EA’s management simulation mode. So it was with great excitement that we headed to EA Guildford to spend the day with this year’s Career Mode offering.


When EA released the first screens of Career Modes swish new look, the response from the community was one of unanimous joy. Compared to the tired greyscale of the last three years, the lighter, metro style UI was a breath of fresh air. I’m pleased to inform you then, that it navigates just as nicely as it looks.
Those of you that are familiar with FUT 13 will know all about EA’s new tiled structure but due to the plethora of options in Career Mode, it shines best here. There are just five main navigation bar items, Central, Squad, Transfers, Office and Season and under these headings everything you need to access is just a flick of the analogue stick away. Compared to the sub-menu, upon sub-menu, upon sub-menu that we’re used to in FIFA 13, the Career Mode redesign is pretty spectacular.
One area in particular that has benefited from the redesign is the email notification screen. As it’s affectively the heartbeat of the mode for your club, lasts year’s repetitive open/close routine irritated constantly. Now though, the left side of the screen shows your emails and the right is a reading pane. You just scroll downwards and the emails open and display automatically. You can delete unwanted spam and archive off important information too.
Everything is just that little bit easier to do now and with the game no longer persistently interrupting your “Advance” through the weeks with trivial information, your unimportant emails simply queue up ready for you to peruse at your leisure. Simplicity is bliss.


Career Mode Options

Not much has changed with regards to FIFA 14 Career Mode’s pre-launch options, Manager and Player options are still there, transfer leniency and Europe First Season too. But a feature much requested by the community has been added “Disable First Summer Transfer Window”. For the hard-core Career Mode fans this is a huge addition because you can finally maintain the integrity of real world squads up until the January transfer window.
Obviously for the purposes of our preview we wanted to explore transfers straight away, but come September, we’ll be using this option for sure.

Global Scouting Network

By far FIFA 14 Career Mode’s biggest change is the introduction of the Global Scouting Network and EA’s blanket masking of the player OVR value (unless at your club) from the mode. The crutch that we all used to use to pluck the best young players is now gone, finally forcing research and scouting in to the Career Mode landscape.
With your three already hired scouts, you then setup your Scout Instructions of which you have six slots to customise. First you choose the position, then the age range and finally the number of years left on their contract (between 0-5). Once the basic requirements are set, you then choose up to six traits which best describe the type of player you want - box to box, dribbler, playmaker, etc. Your scouts will then use this data to begin searching the countries you’ve assigned them to.
I found that I needed to be a little bit careful when picking the traits though because the more options you pick the narrower your market becomes. Missing out on a great young player because the years left on their contract didn't match my criteria was something I really wanted to avoid, but with six Scout Instruction slots, you can afford to mix the specific with the more general. Finally being able to find players with just a year left on their contract is a godsend as well.
The best thing about this system is that all scouts will search based on all the scout instructions you’ve setup and you can update them on the fly. So if you don’t find any players that meet your criteria in any given country, you simply adjust the instructions and the scouts will look again when you next advance the game. You can recall and relocate your scouts too, so it’s very easy to move them on should they end up in a scouting dead end.
What you’ll then get is some feedback. On the Career Mode Central page a tile is dedicated to the Global Scouting Network. As you advance, this tile updates in real time as new players are scouted. You then remove any players you’re not interested in or choose to do an in-depth scout on the ones you are. This is where the removal of the OVR is key, because until you scout a player you can’t see any of their stats, it’s a complete mystery.
Even the transfer value is hidden at this stage so you’ll either need to scout or enquire about the player, before making an offer. Of course you could choose to take a wild stab in the dark if you wish, but even the Chief Exec Comments on the transfer offer screen won’t help you unless you’ve done some form of groundwork first.
If you don’t want to use scouting the old Player Search option still exists as well, but all stat based search options have been removed. When you do search for players you only see their age now, nothing else. It’s a step change for Career Mode which has been so reliant on the OVR for decision making in the past, but it’s a welcome one and the mode has become much more interesting and engaging because of it.


Youth Academy

When EA announced the new Global Scouting Network, a lot of people asked how it would affect the Youth Scouting system. The good news is that youth scouting is still there and it’s still a separate entity. You can have three individual youth scouts just like before and the monthly reports come through in addition to anything the Global Scout Network provides.
The big change to youth scouting is that it now costs you money from your transfer budget each time you do it, approximately 200k for three months. Previously of course, you could just spam the youth scouting system, hoovering up the best talent at will. But if you’re at a club with a small budget, you’ll now have to think more carefully about how and when you build your youth academy.
I also noticed a much larger proportion of youth players being snapped up by other clubs too. So if you are going to use youth scouting this year, you’re going to have to be more decisive as well. This means youth scouting is going to be more hit and miss overall but that’s a good thing as far as I’m concerned. Now when you do find a hidden gem, it’s going to feel special.

Transfers

On to transfers which now have a dedicated hub from the main Career Mode navigation bar. Many of the options within the Transfer Offer screens are the same as in FIFA 13 but one welcome new addition has made its way in - “Reject all offers/disallow future offers”. Choosing this means no more repeated offers will come in for players who you are not prepared to sell at any price. A simple addition, but yet another huge annoyance from FIFA 13 eradicated.
The transfer hub itself with the new UI is great for showing all the latest rumours and right at the start of Career Mode a number of real world transfers, Tevez to Juve, Cavani to PSG, etc are all listed as big stories. It’s an appreciated nod to the real world game and it gives those opening days of Career Mode a welcome dose of realism.
What we saw of transfers in general was much more stable in terms of the flow of big moves and all the major deals we did see were within the right price brackets and with the right clubs. A few examples we saw were Diego to Liverpool (14mil), Rooney to Real Madrid (38mil), Fabregas to Man Utd (36mil) and Ozil to Man City (43mil).

Player Growth

One of the major criticisms from Career Mode in FIFA 13 centred on player growth. Old players deteriorated far too quickly and too many average young players became world beaters, seeing huge gains in just a small number of matches. We got as far as the end of the January Transfer Window in our Career Mode Preview at which point we reviewed the player growth of our Man Utd squad.
Rio Ferdinand, Ryan Giggs and Patrice Evra our older players had all dropped by just -1 OVR. Danny Welbeck, Wilfred Zaha and Tom Cleverly were all up +1 OVR and the biggest jump we saw was a +2 for Adnan Janujaz. As you can see the gains and losses appear to be much more subtle in FIFA 14's Career Mode, although we’d obviously need to spend more time to see how this works out long term. All the same, it’s an encouraging sign.

Audio

EA made huge strides in the audio department in FIFA 13’s Career Mode and all the score updates, results rundowns and injury updates are back again. What EA have done with FIFA 14 Career Mode, especially in-game, is add yet another layer of depth to the discussions between Smith and Tyler.
In FIFA 13 the commentary team would regularly talk about recent games you’d won or lost, but it was very generic and because of that it always felt like smoke and mirrors. Now though, Smith and Tyler will reference results and events directly like “a great 3-1 win against Swansea last week” for example. And in the next game when I played Chelsea they talked at length about how Juan Mata had recently put in a transfer request and was looking to leave. At which point I leapt in to the transfer market, only to find he’d signed with Barcelona.
Another neat commentary tie-in came up with Leighton Baines (a 9mil signing) who’d been receiving a lot of praise in the press for his performances since joining Man Utd. When we came up against Fulham in November, Baines strode forward and powered a left foot drive in to the bottom right corner, to which Tyler mused “and that is a great goal from Leighton Baines, who is in wonderful form this season”.
It’s all subtle, but it’s incredibly immersive and FIFA 14's Career Mode is jam packed with these wonderful little audio snippets which we hope will reverberate around any club you decide to manage this year.

Conclusion

After last year’s sweeping changes, FIFA 14’s Career Mode is perhaps somewhat modest in its improvements this time around. But, it’s incredibly important not to underplay things like the user interface revamp which is a whole lot more than just cosmetic. Career Mode flows now like never before and instead of being constantly interrupted by bad design, I was able to just sit back and soak up all the stories and decisions the mode threw at me.
People have wanted a proper scouting system for years and the Global Scout Network is certainly the answer. It also finally bridges the boredom gap between transfer windows because you actually have something to analyse and pursue in these previously dull game weeks. And because player ratings and form are forever changing, your scouts will always come up with one or two new players for you to assess. The one thing that’s missing is the ability to setup pre-transfer window agreements, which feels like a huge missed opportunity.
Many of Career Mode’s underlying fundamentals like player growth, fatigue, transfer realism and player stories have all been refined and now combine to make probably the most realistic version of the mode we’ve ever seen. These evolved elements and EA’s brave move to mask the OVR have edged Career Mode ever closer to the hardened management simulation we all want to see it become. There’s still a hint of fantasy in there as well, but it’s bound closely by EA’s new found management principles.
I had an absolute blast in the six or so hours I spent with Career Mode and even though it's list of marketing tagline features is relatively short, under the hood much has changed. This feels like a version of Career Mode, designed for Career mode fans and because of that, and EA's continued pursuit of management realism, I can't wait to start for real in September.
Source: FIFA 14 Career Mode Preview - Futhead News - FIFA 14 and Ultimate Team News
 

fcbayernfan07

Reserve Team
BC Place - Vancouver Whitecaps
Anfield - Liverpool FC
Emirates Stadium - Arsenal FC
Etihad Stadium - Manchester City
Old Trafford - Manchester United
St. James' Park - Newcastle United
Stamford Bridge - Chelsea FC
White Hart Lane - Tottenham Hotspur
Wembley Stadium - England national football team
Parc des Princes - Paris Saint-Germain F.C.
Stade de Gerland - Olympique Lyonnais
Stade Vélodrome - Olympique de Marseille
Allianz Arena - FC Bayern Munich, 1860 Munich
Imtech Arena - Hamburger SV
Olympiastadion - Hertha BSC
Signal Iduna Park - Borussia Dortmund
Veltins-Arena - FC Schalke 04
Juventus Stadium - Juventus Stadium
San Siro - A.C. Milan, Inter Milan
Stadio Olimpico - Lazio Roma
Estadio Azteca - Club América, Mexico national football team
Amsterdam Arena - Ajax Amsterdam
King Fahd International Stadium - Al Hilal, Al Shabab, Al Nassr
Estadio Santiago Bernabéu - Real Madrid CF
Estadio Vicente Calderón - Atlético Madrid
Estadio de Mestalla - Valencia CF
Akaaroa Stadium
Aloha ParkArtes
Estadio del Pueblo
Euro Park
El Libertador
FIWC Stadium (PS3 only)
Forest Park Stadium
Ivy LaneArena
Pratelstvi Arena
Sanderson Park
Stade Kokoto
Molten Road
O Dromo
Olimpico
Stade Municipal
Stadio Comunale
Stadion 23. Maj
Stadion Europa
Stadion Hanguk
Stadion Neder
Stadion Olympic
Town Park
Union Park Stadium
Waldstadion

New Stadiums
Camp Nou - FC Barcelona
Donbass Arena - FC Shakhtar Donetsk
La Bombonera - Boca Juniors
Goodison Park - Everton FC
 

kamon310

Club Supporter
Waldo1639;3543289 said:
PES undoubtedly looks more like real-life football, I meant only physical play, jostling, sliding etc...



http://www.youtube.com/watch?feature=player_embedded&v=NJUHnNbZenU

4:24, 7:14, 8:24 - Players floating in some situations. I think Impact Engine is still showing better collisions and behavior during physical play. Some weird PES 2014 animations are visible in more videos.


its true...plus the shooting and goalkeeping is pretty much the same...not much control over the player's passing and shooting ability.

gameplay is too slow and lethargic...seems boring to look at.

it basically looks like konami put a new engine, improved the face and graphics quality but forgot to overcome the basic flaws in the previous versions.
 

Theartman

Youth Team
Any adapted by a game, at least contains the hopes and desires which is the reproach of fans in the previous edition. With no desire to compare the two major games franchise series of soccer at the moment, we can see what games that lead to a good repair and vice versa, without sacrificing the loyalty of the fans with the market trend imaginary, this point should we note; I will not buy a product that obviously had insulted my existence as a loyal PC gamer. :rd:
 

bangus

Starting XI
Theartman;3544442 said:
I will not buy a product that obviously had insulted my existence as a loyal PC gamer. :rd:
Did you buy FIFA 13, FIFA 12, FIFA 11, etc? Those games are all essentially the same except for a few small upgrades. If you were happy playing the game with a few small upgrades every year, why should that be an issue this year? You're not being logical here, you're being emotional.

The other thing to consider is FIFA 14 NG looks like a port of FIFA 13 CG and nothing more. It appears to be the same game engine and same game, but with enhanced visuals. Unless you're a some kind of shallow graphics whore, then playing FIFA 14 CG shouldn't make any difference... WON'T make any difference, it's the same game apparently. Plus you've saved yourself hundreds of dollars, how great is that?
 


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