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FIFA 14 Better Career Patch

beta990

Reserve Team
Foxyf76;3686118 said:
In the previous version (not latest version), I experienced a lot of crashing. Was that something to do with the database? I ask because I feel the latest version will crash too.
Is this for V6 or V5?
I know that V6 is (still) unstable, and has to do with the (fifa)db. I'm working on it to fix the issues. :)
Axej;3686138 said:
Did you delete the file because i can't find it in the folder
Stuphan_75;3686147 said:
Maybe it's to hot today, but the File is really missing in your Folder!
Sorry guys! Yes, it is really hot today here, haha. :P
So I uploaded the file again, please try again. :)

About this version: it sometimes crashes! But please let me know when this happens! Sorry about this.
 

Axej

Youth Team
Feedback:
Euro league in group i there are only 3 clubs so there is missing a club.
You forget the transfer of immobile to dortmund and m'bia is 2 times in the team
when i want to play(simulate) my first friendly with a dutch eredevisie team it crashes against a brazilian team i guess.
but i saw when i want to choose a career that in the begining you see a line up ut in the line up there are in some of the teams SUB so maybe that is the problem
 

beta990

Reserve Team
Axej;3686213 said:
Feedback:
Euro league in group i there are only 3 clubs so there is missing a club.
You forget the transfer of immobile to dortmund and m'bia is 2 times in the team
when i want to play(simulate) my first friendly with a dutch eredevisie team it crashes against a brazilian team i guess.
but i saw when i want to choose a career that in the begining you see a line up ut in the line up there are in some of the teams SUB so maybe that is the problem
Thanks for the feedback! Fixed the 3 clubs issue, since Real Betis hasn't EURO next season.
The SUB doesn't need to be a problem, because the team-manager updates the squad at the first match.
 

beta990

Reserve Team
suicune221;3686249 said:
I start career mode with schalker04. And game often crash when i start a match vs some club. "fifa14 has stoped working"
What version? Remember V5_ is stable, the V6 version has still crashes.
 

Foxyf76

Senior Squad
suicune221;3686249 said:
I start career mode with schalker04. And game often crash when i start a match vs some club. "fifa14 has stoped working"

Yes I've had this problem too with v6 RC5.
 

DarBaad

Club Supporter
Hi all,
So I saw this:
i am using moddingway db but in moddingway db lewnadowski doesn't have a pre contract with bayern munich how can i make him have a pre contact with modddingway db what tool do i need ???
and this as answer here in this thread (page 67):
DB Master > career_precontract

I also use moddingway db and also want to add pre-contracts to my db, can someone please just tell me how to do this exactly? I tried it several times now with DB Master, sometimes it just doesn't work (it says the player will move to the club when his contract ends, but he never moves) or it works but the player moves at second day of the first season to his new club and has a contract length of -5 or -2012 years. I know this is not exacly the right thread, but I don't get any answers in the software editing forum.
 

Koceto7

Club Supporter
Hi, there are a lot of players with 80 potential, who reach ovr. of 88, 89. It is unreal, how can I fix it. Thank you in advance! ;)
 

coolrex

Youth Team
Koceto7;3687307 said:
Hi, there are a lot of players with 80 potential, who reach ovr. of 88, 89. It is unreal, how can I fix it. Thank you in advance! ;)

It isn't unreal, we dont know how they really play in the feature,
This feature or bug, shows a real world, where everything can happen. It's just more realistic if you have other potentials, because those players are in the future or bad or superstar or the same

Sent in my Gallardo with Niggatalk 3
 

beta990

Reserve Team
Hi guys,

I'm letting you all know I have stopped the development of V6. The main reason is that I'm very busy with important things in life at the moment.
What does this mean? I'm still supporting V5 and want to release a final version of this branch asap. Since it takes to much time, I'd also need to stop with requests (transfers, features, etc.). I will however try to answer the questions that you may have, but keep in mind I may not able to answer all your questions.

I would like to thank you all for the support & feedback I'd received. :D
It's great to hear that members are using this mod. But I couldn't do this alone, it's a community. :)

If everything checks out, I will be back for FIFA 15. Hope to next FIFA can also be edited and with the new experiences, I hope editing will take less time in the future. Sorry to stop development for FIFA 14, but I need this break. ;)

Have fun watching the World Cup! :D
 

ronaldinho80

Club Supporter
Thanks beta. I really appreciate the fact that you informed everybody of this decision. Enjoy your 'real life'. Hope to see you back for Fifa 15.
 

jeffboon97

Reserve Team
Thanks a lot,beta! Your contribution to our community will never be forgotten, We await your return when FIFA 15 (Ignite Engine) is out! Hope it won't be so difficult to edit with the new engine..
 

XKBlade

Club Supporter
Thanks for everything Beta990, and enjoy your real life !

Hum bad luck you retiring at this time because I've looked a bit more on playergrowth. I think I've decrypted the Phase variable of playergrowth a bit more allowing more tweaking of values. I tried only for May update, so it's mean only for AI players

Every phase is a part of range Min-Max, so P1_X is minimum age requirement and P2_X maxium for the P1-P2 pair, in the same way P2 is the min and P3 the max for P2-P3 pair.

For Y, I'm not 100% sure of the real signification of value, but I think that the higher the difference between Y min (for example P1_Y) and Y max (P2_Y) the faster/higher players will grow, depending on their potential and primary attributes I guess but I'm not sure because players can go higher than their potential. So maybe it's min and max average note for each group of stats...Meaning players can't have an higher or lower average note than those values and others parts maybe in the DB, make things increase accordingly of players particularities or it's just their base stats that make the deal with some percentages.

The higher the range is and the smoother will be the growth and more player will be counted in this panel so for example with :
MENTAL_P1_X = 17
MENTAL_P1_Y = 80
MENTAL_P2_X = 30
MENTAL_P2_Y = 100
MENTAL_P3_X = 35
MENTAL_P3_Y = 100
MENTAL_P4_X = 39
MENTAL_P4_Y = 95
Players from 17 to 30 years old will increase Morale stats.
Players from 30 to 35 years old will stay stable or maybe increase/decrease a little bit (I think because of others variables like max age_for_potential, negative growth etc)
And from 35 - 39 years old a decrease will occur, didn't try in detail but it should be a pretty low decrease due to the difference between P3_Y and P4_Y.

The one I think I will use at least for May update.
PHYS_P1_X = 16
PHYS_P1_Y = 65
PHYS_P2_X = 22
PHYS_P2_Y = 110
PHYS_P3_X = 32
PHYS_P3_Y = 110
PHYS_P4_X = 39
PHYS_P4_Y = 80

SKILL_P1_X = 16
SKILL_P1_Y = 70
SKILL_P2_X = 25
SKILL_P2_Y = 100
SKILL_P3_X = 35
SKILL_P3_Y = 105
SKILL_P4_X = 39
SKILL_P4_Y = 90

MENTAL_P1_X = 17
MENTAL_P1_Y = 80
MENTAL_P2_X = 30
MENTAL_P2_Y = 100
MENTAL_P3_X = 35
MENTAL_P3_Y = 105
MENTAL_P4_X = 39
MENTAL_P4_Y = 95
So in theory (and from what I saw generally in practice as well ) :
- Physical attributes
From 16 to 22 years old players stats here will increase as much as possible.
From 22 to 32 years old, they'll pretty much stay stable
From 32 - 39, decrease.

Same schema for the rest, my point was that players shouldn't loose so much stats so fast.
I've noticed some decrease with P3_Y at the same value the reason why I putted 105 but IMO skill and mental shouldn't decreases until you put "old" players on the bench the rest of their carrier. Look at old players that still highly skilled like ronaldihno etc). And mental well same way...Pirlo see everything without moving and it will not loose that till he keeps playing.
Well it's my personal view of the thing so maybe more experienced people in football can find better values ?

Players between 26-30 some have a little increase, 1 or 2 points in 2 seasons other doesn't...But maybe it's just a question of potential one was 85 OVR / 87 POT didn't increased and the other 83 OVR / 86 POT increased of 1 point.
For all of this I used vanilla file.
Combined with beta's file, seems that players and mainly highly youngs players win a bit faster than vanilla (but a bit less than beta's original file) for example Lucas (PSG) with beta's file goes to 88 and on my test 85. But in an other hand players of 26 years and more have better chance of increase.

For goalkeepers, except a compromise thing with gk_age_shift dunno ... Tested with many values actually 8 seems to be a good compromise between youngster and 26+ but it's have to be tested on 3-4 seasons I think.
 


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