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Ivsa;3653698 said:I pressume that realistic thing would be that "Middlesbrough" wins all sim'd matches, they are in middle of table in real life, win some, lose some, bet that if you would sim all matches in one season you would probably get the same result, you cant sim 3 games, lose all 3 and then say: i lose every sim'd match, you cant base a statistic on 3 games!?
I'm not running any mods besides the BCP. I asked earlier how to change the units from metric to customary. I went to rna.ini and changed METRIC to CUSTOMARY and it crashed. I was wondering what you needed to change the code to in order for it to work. I regenerated and everything.Don't understand your posts. What and when it's crashing? What mods are you using? etc.
Like I said, I'm on season 10 now, with no crashes at all.
Thanks, great to hear it has been solved.kiks;3653840 said:sorry beta 990, I have resolve my problem of kit. Thanks and good continuation
See locale.ini, in the FIFA 14 BCP Support directory (on desktop or in Program Files).Simsbury88;3653999 said:I'm not running any mods besides the BCP. I asked earlier how to change the units from metric to customary. I went to rna.ini and changed METRIC to CUSTOMARY and it crashed. I was wondering what you needed to change the code to in order for it to work. I regenerated and everything.
pao13;3653806 said:my goal is to do well in legendary with a mediocre team like middlesbrough..I sim matches that are boring because when i play against like wibleton,plymouth,bury or bristol city which are league 1 or 2 teams in competions like carling cup or the fa cup i expect to win but i lose 3-0 at home...
Howbi;3654850 said:how will i increase the happiness of my subs and reserves? is it in morale settings.ini? what line/s should i change?
[GAME_PLAYED_HAPPINESS] // Increase per game FIRST_TEAM = 4.0 // First team FIRST_TEAM_CHALL = 3.0 // ...for first team challenger BENCH = 3.0 // ...for Bench player BENCH_CHALL = 4.0 // ...for bench Challenger RESERVES = 5.0 // ...for reserves [GAME_BENCH_HAPPINESS] FIRST_TEAM = -0.75 // Increase per game for being on bench, players get both this and the next section FIRST_TEAM_CHALL = -0.20 // ...for first team challenger BENCH = -0.10 // ...for Bench player BENCH_CHALL = 1.0 // ...for bench Challenger RESERVES = 2.0 // ...for reserves [GAME_BENCH_UNHAPPINESS] FIRST_TEAM = -0.75 // Decrease missed game (not on bench) FIRST_TEAM_CHALL = -0.50 // ...for first team challenger BENCH = -0.50 // ...for Bench player BENCH_CHALL = -0.25 // ...for bench Challenger RESERVES = -0.20 // ...for reserves
See this line in transfers.ini: HIGHCLUBIDENTITYWITHCURRENTCLUB=-160777;3655082 said:Hey Beta, i have an request, can you make transfers more strict, it's easy to buy top players, if they pay them enough money, they would immediately accept the offer, is it possible to make players like more loyal to club, i mean i can offer man u to buy rooney, or offer Real madrid to buy ronaldo if i have enough money, they immediately accept the offer
Not finished with the mod, but final is another word for stable. :PFoxyf76;3656507 said:When he says "4.0 Final", does he mean that this is a stable release as opposed to a beta release, or that he is finished with this mod?