[FIFA 12] Paulv2k4 Gameplay Mod

paulv2k4

Youth Team
Paulv2k4’s FIFA 12 Gameplay Patch

This gameplay patch has been designed and tested for Career mode gaming but can be used with other modes too. This is a personal little mod derived from Fidel’s and Regularcat’s attempts at achieving a better game (and succeeding). The key difference is I do not change any attributes/stats or team styles, just the way the game plays and how the AI approaches it.

[Install]
• Extract Zip to FIFA 12 Folder (Not the Game folder)
• Rebuild files using Fifa 12 i68Regenerator (found here)

[Compatibility]

• This mod will replace all other AI specific mods but not the databases (db files)
• This mod is compatible with all saved career modes
• This mod is compatible with all single-player game modes.

VERSION 1.2

[Gameplay]
-- Version 1.2
• FIXED bug with celebrations.
• The right-stick flick is not so powerful. The ball speed has decreased but you still can get past slow players.
• Tweaked ball speed so shots are not so overpowered in some situations.
• CPU defending is better at blocking shots and passes.
• CPU defending is more aggressive.
-- Version 1.1
• The ball is faster, looser and bouncier. In turn the spin modifier has been decreased.
• The tactics and mentality have been fixed and utilized.
-- Version 1.0
• No changes to player stats, no false improvements to AI.
• Fight and battle for the ball, feel the strength and pace of each player.
• Feel the game change as players improve when in form and decline when “rattled”.
• Improved AI understanding of the pitch.
• More aggressive attacking of space and full backs overlap.
• Players look for space to take long shots.
• Difficulty is no longer changed depending on AI team rating, a totally fair game.
• Very harsh game/match rating system, inspired from Football Manager.

[Career]
-- Version 1.2
• Player’s attributes will no longer decrease at an old age if the player is still playing well ( => 6 rating ) but if they play poorly they will decrease faster.
-- Version 1.1
• AI teams now only try to improve the core of the squad by looking at their 5 best players and then making an informed decision.
-- Version 1.0
• AI teams look more specifically for players they desperately need rather than needlessly buying.
• Players who are in the first team are now more expensive.
• Transfer listed players can be obtained for cheaper.
• Youth team players can now have 99 Potential.
• Youth team players can now be young as 13.
• Youth team players initial ratings can now be higher than 80. (rare)

[My Thanks and Respects To (CREDITS)]
• Fidel and Regularcat who provided their own gameplay patches.
• My friends who helped test these values and see some serious bugs along our career game.
• Iard68 for the i68Regenerator
[Discuss]
You can input what you feel is needed or report bugs here.
http://www.soccergaming.com/forums/showthread.php?t=175064

[Download]
Download From GameFront (Recommended)
 

paulv2k4

Youth Team
I just received a private message asking if this can work with other game modes. The simple answer is YES it works with all single-player game modes.
 

paulv2k4

Youth Team
Thanks Filip thats exactly what I am aiming for.

salpipatarecas;3302784 said:
The gamefront site is not working here. I don't know it is a general problem or if it is a cookie problem in my browser

It looks like gamefront has gone down. I have uploaded it to my personal website. See the [DOWNLOAD] section.
 

Aditilak

Club Supporter
great patch bro..a very unique idea behind this patch makes it very useful..i am a manager mode player so your patch specially transfer fee tweak and the youth players potential and age one are surely gonna help..otherwise i would have to buy even michael owen at 500k dollars more than the market price.
 

Aditilak

Club Supporter
paulv2k4;3301916 said:
Feel the game change as players improve when in form and decline when “rattled”.
what does this mean?will form affect player performance on pitch?this was in fifa 11 and that too was buggy..
 

paulv2k4

Youth Team
what does this mean?will form affect player performance on pitch?this was in fifa 11 and that too was buggy..

Yes it will affect how the player performs. It has worked well for over 10 seasons for us all year (one of the first things I modded). In Career Mode I have lowered the value (to receive "FORM") to a more respectable setting so more players will get this boost when playing well.

The rattled feature is included in FIFA 12 (and I think FIFA 11) I have just increased the values and made them more realistic (In my view). --- When your team is being pinned in with more and more shots against you, you will feel your team get more aggressive, more likely to give away free kicks and make mistakes.
 

bangus

Starting XI
AI_YOU_ARE_A_DICK_IF_YOU_STEAL_MY_MOD_LOL = 1

Interesting... :innocent_smile_1:

Trying out your mod this morning Paul, looking good so far. Thanks.
 

filip21

Club Supporter
@paulv2k4

what would you recommend to do to make difference in pace more significant? I am looking to replicate the experience from ultimate team to singleplayer.
 

paulv2k4

Youth Team
filip21;3305576 said:
@paulv2k4

what would you recommend to do to make difference in pace more significant? I am looking to replicate the experience from ultimate team to singleplayer.

Hi filip21,

There is not much I can do with it to honest. (That I can see).

In my game there seems to be enough difference between a fast winger and a slow defender. For example Swansea's Dyer is faster than most defences and generally beats players for pace.

Sorry I can not be of more help.
 

esurwd

Club Supporter
is your gameplay patch compatible with andreapirlo21 gameplay, if i copy everything to the game folder except your product.ini file?
 

irtkkzkx

Club Supporter
After installing your patch all the players goal celebration are the same. After scoring the goal they run towards the ball and take the ball. This feels really awkward and so unrealistic. And every other thing in this patch is great, gameplay also! :)
 


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