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FIFA 11 new File structure - Analysis, experiments and discussions thread

davidian

Reserve Team
zlatan87;2974422 said:
I've open discussion on another section...I want to edit Fifa 11 also on consoles, ps3 or xbox360 are the same, they have same structure, Fifa 11 for Pc have structure of Fifa10 for consoles, now i've on my PC games backup of both Fifa10 and Fifa11 of PS3...

I've tried File Master 11 of Rinaldo on both .big files.

Result??

On Fifa 10 .big files it work, and it open also rx3 files!!!

On Fifa 11 .big files not, some .big are opened but it's impossible to import new files, edit existing or open rx3.

I've noted 2 things:

1- Data0.big of Fifa 11 is not same as Fifa10, extension is new:

Fifa 10 Data0 is in big extension, Fifa 11 Data0 is data0.big.sdat

2- I've noted that Fifa11 rx3 and others files are compressed with chunkzip2, Fifa10 files are compressed with chuckzip.

I've read that rinaldo says on his site that he can't decrypt chunkzip2 for the moment.

If we success to make right open and I/O of .big files and decrypt the chunkzip2 compression we will go on right way of console editing!!!

Can anyone made an update on fifafs for consoles compression format??

But I'm inexpert, anyone with decrypt and coding abilities want to help me??

If you want i'll upload file in questions

look here

http://forum.xentax.com/viewtopic.php?f=21&t=6199

no problems with the english.
the problem was that you wrote too much and the first part looked like a graphic/3d problem so I ignored the post completely.

luckily I already did this job with another game so it took me 1 minute to extract the chunklzx part of the code and making a quickbms script jor for this type of files:
http://aluigi.org/papers/bms/chunklzx.bms
 

KeNt606

Youth Team
I had an idea to change the splash screen that says "Press start or space ..." Or rather the very inscription - its position / color. The problem is what to do with HEX redaktarom, I tried, but alas I do not know English. Who are interested to help please.
 

ludo

Youth Team
$ido (F|G);3020344 said:
Cool maybe we can take together about a tool ludo ;)
I work (very slowly) on a version of ofileWorker fifa11 to import stadiums. I was stopped by the problem of chunkzip2. Now that the problem is resolved I am going to be able to continue always very slowly...:sleep:
 

foxmulderx

Youth Team
ludo;3021432 said:
I work (very slowly) on a version of ofileWorker fifa11 to import stadiums. I was stopped by the problem of chunkzip2. Now that the problem is resolved I am going to be able to continue always very slowly...:sleep:
:33vff3o::33vff3o: Very good for that . This is an important thing to solve yet. Don't worry. Slowly but surely. Good luck(Y)
 

F4F|Black

Senior Squad
ludo;3021432 said:
I work (very slowly) on a version of ofileWorker fifa11 to import stadiums. I was stopped by the problem of chunkzip2. Now that the problem is resolved I am going to be able to continue always very slowly...:sleep:

The sound is good maybe I can help you bye this ´cause I´ve a lot of info's maybe they´re useful for you mate ;)
Btw have you any info´s for me about the crowd and light files?
 

ludo

Youth Team
$ido (F|G);3021907 said:
The sound is good maybe I can help you bye this ´cause I´ve a lot of info's maybe they´re useful for you mate ;)
Btw have you any info´s for me about the crowd and light files?

I think, Light files are in *.inx files. The crowd files contains only 3d informations (X,Y,Z,etc....) for each objet.
 

F4F|Black

Senior Squad
I´ve the same problem mate and so think you we can edit the *.inx files with a new version of your lightworker?
 


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