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Export From Blender With FIFA-15-3D-IE- v0.66.2 Release

xKira

Youth Team
I have made a facemodel with facegen and imported on blender with FIFA-15-3D-IE-v0.66.2release for editing and get a better texture, and then I exported the eyes and face with the same plugin.
On fifa 15 it works just fine, but on fifa 16 it looks like this




Do I need to wait for a fifa16 plugin from 3dgamedevblog?
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
There's nothing wrong in regenerating for a specific face.

Simply importing a facegen model and exporting as rx3 won't work. You need to design a compatible modelset which has similar properties to fifa's rx3 files
 

xKira

Youth Team
krisaju95;3884966 said:
There's nothing wrong in regenerating for a specific face.

Simply importing a facegen model and exporting as rx3 won't work. You need to design a compatible modelset which has similar properties to fifa's rx3 files

but why did it work in fifa 15 with the creation master ?

EDIT: Ok I understand, so i need to modify a face from scratch (head.rx3) to get it working ? So basically I can't use the fifa15 faces I made even if I add the new maps (the blue and yellow and the bumpy one?)
 

xKira

Youth Team
gora17891;3884971 said:
after added or installed 0.66.2 addons ...not opening rx3 files ? why ?

Do you use Blender2.71 ? I think it's not compatible with other versions
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
FIFA15 face models have a slightly different structure to that of FIFA16. So they will not work.

Use Blender 2.71
 

xKira

Youth Team
Krisaju do you think that with a new version of "WorldWideTeam - FIFA15 FacGen ModelSet - by Josué" would work?
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
xKira;3885213 said:
Krisaju do you think that with a new version of "WorldWideTeam - FIFA15 FacGen ModelSet - by Josué" would work?

it could. you'll have to ask josue.
 

jestemjestem

Club Supporter
hello,
me to, I've some export problems and errors (python scripts, lines, etc. something about geometry, something about mesh...).
the head for example is exported without any modification, so I find the same head as at the beginning...
any idea?
 


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