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[DOWNLOAD] Classic Patch 14

What language do you use?

  • ITA

    Votes: 4 6.1%
  • ENG

    Votes: 40 60.6%
  • FRA

    Votes: 2 3.0%
  • GER

    Votes: 3 4.5%
  • ESP

    Votes: 17 25.8%

  • Total voters
    66
  • Poll closed .

Telega12

Reserves
@Telega12. I've make a facegen model for Reuter. Same problem... In game not show the model... I don't want stress you for every face but if you please could help me (with a guide) for me will be important. i could make lot and lot of faces....




http://www.mediafire.com/file/brodqh8bb0uv5qm/REUTER.rar/file

First of all, you need to import this head as a template.
https://yadi.sk/d/DVk7KQiot1AbLg

After you import fecegen model. head_1_0_head you have delete, and facegen model to rename in head_1_0_head.
In graph Vertex Colors you writes col0 and col1, and for each of them you click on mode 1 auto mesh point and mode 2 auto mesh point, You do the same and for head and eyes. Besides that you need copy the name head_1_0_head and head_1_1_eyes to the Vertex Groups. That's all you can export the model.
Also you can see this process in this video
 

GIGGIRIVA

Starting XI
First of all, you need to import this head as a template.
https://yadi.sk/d/DVk7KQiot1AbLg

After you import fecegen model. head_1_0_head you have delete, and facegen model to rename in head_1_0_head.
In graph Vertex Colors you writes col0 and col1, and for each of them you click on mode 1 auto mesh point and mode 2 auto mesh point, You do the same and for head and eyes. Besides that you need copy the name head_1_0_head and head_1_1_eyes to the Vertex Groups. That's all you can export the model.
Also you can see this process in this video

Thanks!!!! I need Fifa 15 import export... i will try now!!!
 


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