• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Doctor+ Productions (Fidel Gameplay) Mods

Cesc Fabregas

Senior Squad
Thanks for the LOD tool Fidel. Still no answer about my question? Sadly it only fixes the player LOD, the LOD for the crowd is still bad and Anti-Aliasing is not fixed.
 

xPr0metheus

Reserve Team
Here is an example for what I've talked about magistas/mercurials
On the normal gamecam (here broadcast) the boots have models without the dynamic fit collar.
Can you fix that fidel? Please :(

Click on the pic:
 

Football_Fan

Club Supporter
Thanks Fidel for the LOD tool.

Does anyone know of a camera patch/tool?
I think this year's dynamic camera is back to the screwed up one when Fifa14 was just released i.e. too far away.

Any solutions?
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
bangus;3733858 said:
That site wants me to disable Adblock? Yeah that's not going to happen, not with all the spam and adware these sites try and dump on my PC, lol.

just read this comment now, so sorry for the late reply. don't worry bangus (and anyone else) we don't publish ads on our site :) i promise. It's just that our site banner gets recognized as adware, but it's legit and not malware. but it's just a banner, so if you don't want to view it, it's fine by me, but once again, i reiterate, no ads on our site :)

thanks
 

druyda

Club Supporter
xPr0metheus;3740681 said:
Here is an example for what I've talked about magistas/mercurials
On the normal gamecam (here broadcast) the boots have models without the dynamic fit collar.
Can you fix that fidel? Please :(

Click on the pic:

Hello Pr0meteus, sorry for off-topic, what camera you use?
 

bangus

Starting XI
krisaju95;3740755 said:
just read this comment now, so sorry for the late reply. don't worry bangus (and anyone else) we don't publish ads on our site :) i promise. It's just that our site banner gets recognized as adware, but it's legit and not malware. but it's just a banner, so if you don't want to view it, it's fine by me, but once again, i reiterate, no ads on our site :)

thanks
Okay, thanks for that. ;-)
 

bangus

Starting XI
cholopower;3740808 said:
hello,
you could remove crowd 3d fifa 15?
stadiums.

very lag.

unplayable.

please
If you bothered reading you'd see he's already said he's doing that soon.
 

xPr0metheus

Reserve Team
There is another problem which I see apart from the fact that there is still no backpassing and no distance shots:

My players always stop running forward on the defense line even if I have set them to overun it - they always turn back (to not run offside?) but this makes fast attacking almost impossible -.-

also, I hate that my players never run towards the ball. If it's free somewhere they just standing around watching the opponent player getting it. And finally, in every attack they stumble like drunken idiots while the opponent can tackle twice or three times in a row with no stumbling or runs directly on when be tackled. And if they block me its never a foul but other way round it is.

And the AI cheating is incredible. I recorded a scene were a huge lame opponent central midfielder ran like speedy gonzales behind my fast striker and got him. That's a joke, EA.
 

bangus

Starting XI
xPr0metheus;3740823 said:
And the AI cheating is incredible. I recorded a scene were a huge lame opponent central midfielder ran like speedy gonzales
Ha-ha, haven't heard Speedy Gonzales mentioned by anyone in years. I grew up watching those cartoons - the original ones.
 

happyloaf

Club Supporter
How does your graphics mod differ from the one on Moddingway that gets rid of the DOF? What exactly does yours do? Thanks
 

Fidel Gameplay

Senior Squad
Hello to everyone.
I'm sorry,
but on the public version of GP EVO AI 1.0 (for fifa15 full), I made a mistake with many gameplay strings on today or tomorrow come out a new update with fixed strings and values.
this is due to the fact that I've used an old attach debug software (perfectly working on 32 bit) to find out new fifa 15 gameplay engine values.
I want to remember that games on 64 bit going to complicate a bit modder's work.

However, I am now able to read all I need in the fifa15.exe process.
As a matter of fact, last night, checking into the ram in fifa15.exe process I made a superb discovery:
in FIFA 15 is present a new generation gameplay feature (I do not know if you knew this already from EA game details or related official forums):
the ADAPTIVE_DIFFICULTY and ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY
the last one section contain also
RULE1_OUTPUT=unknown value ---this is the effect in gameplay, output value connected to rules, incremental value
RULE1_PARAM1=unknown value ---this is the rule number 1 (rule1 is gameplay engine pre-assigned - but param1 is the variable)
a lot of rules (5x2 or 7x2 rules and connected parameters)
in total there are a lot of rules and parameters.
Anyway I'm working and testing on because I'm just curious to find out settings about the FIFA 15 ADAPTIVE DIFFICULTY.
For example Is possible to test game with FIFA 15 ADAPTIVE DIFFICULTY disabled to test out gameplay effects.
At moment, I've only played a match with new values for RULE1_OUTPUT with ADAPTIVE DIFFICULTY enabled.
Anyway you will find out settings and correct syntax in the new gp evo 2.0, you can check out and test values.
Another new, working to the gameplay I have found many locked game features,
in the fact on the new gp evo will be also included a new and full menù in the arena mode (you must press start on the arena mode).
Many more unlocks will come out soon!

Summing up what will be the new gp evo:
- First step the ADAPTIVE DIFFICULTY tweaking (+ tips to edit and try out values, with pre-customizated string's syntax)
- Added the possibility to completely disable the ADAPTIVE DIFFICULTY during the gameplay
- Disabled many important CPUAI Cheats (big impact on the gameplay)
- CPUAI Players now look around and control the ball a lot (without run run run and pass like crazy)
- CPUAI Team/Players try to find out how to beat your defence
- Increased CPUAI tackles and fouls
- Increased CPUAI Dribble attempt and walking dribble idle
- Now the CPUAI when pressed try to find out good pass, also back pass
- Decresed globally game speed
- Tweaked top spin volley shot value (it unlock new fantastic shot trajectories)
- Many little improvements

I find out the gameplay a lot balanced, big teams/players are big and poors are poor.
Matches very beautiful, charming and funny.
Beta testers availables send/post request and I'll share the new gp evo.
I want to be sure that everything is perfect.

Many other news very soon. Please wait for gp evo beta testers feedback.

This is to everyone are new here, because in all my mod's thread every year I repeat again (this like many other fifa modding things):
About my LOD tool: I've edited only the LOD multiplier value x1000 (ultra high settings button), no other tweaks.
Anyway go in \data\fifarna\lua and open the settings.lua in notepad++ to disable easy other gfx effect that you don't like:
go at end of the file and go in
-- disable pretty much all PostFX
here edit 0 with 1 to disable related PostFX, for example to disable PostFX DOF or BLOOM:
as:SetInt(settingTable, "PostFX_DOF", 1)
as:SetInt(settingTable, "PostFX_Bloom", 1)
and soo on. Save file, start game and try your best setting.
Isn't required to edit other lua files to disable PostFX.

Bye

I'll try out to reply to others requests asap.
Big thanks to bangus for helping me out in my thread and all over the sg forum, really incredible sg forum user at all.
I'm adding public thanks to all beta testers in my firts post, especially for super big bangus bro.
 

Fidel Gameplay

Senior Squad
Hello to everyone.
I'm sorry,
but on the public version of GP EVO AI 1.0 (for fifa15 full), I made a mistake with many gameplay strings on today come out a new update with fixed strings and values.
this is due to the fact that I've used an old attach debug software (perfectly working on 32 bit) to find out new fifa 15 gameplay engine values.
I want to remember that games on 64 bit going to complicate a bit modder's work.

However, I am now able to read all I need in the fifa15.exe process.
As a matter of fact, last night, checking into the ram in fifa15.exe process I made a superb discovery:
in FIFA 15 is present a new generation gameplay feature (I do not know if you knew this already from EA game details or related official forums):
the ADAPTIVE_DIFFICULTY and ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY
the last one section contain also
RULE1_OUTPUT=unknown value ---this is the effect in gameplay, output value connected to rules, incremental value
RULE1_PARAM1=unknown value ---this is the rule number 1 (rule1 is gameplay engine pre-assigned - but param1 is the variable)
a lot of rules (5x2 or 7x2 rules and connected parameters)
in total there are a lot of rules and parameters.
Anyway I'm working and testing on because I'm just curious to find out settings about the FIFA 15 ADAPTIVE DIFFICULTY.
For example Is possible to test game with FIFA 15 ADAPTIVE DIFFICULTY disabled to test out gameplay effects.
At moment, I've only played a match with new values for RULE1_OUTPUT with ADAPTIVE DIFFICULTY enabled.
Anyway you will find out settings and correct syntax in the new gp evo 2.0, you can check out and test values.
Another new, working to the gameplay I have found many locked game features,
in the fact on the new gp evo will be also included a new and full menù in the arena mode (you must press start on the arena mode).
Many more unlocks will come out soon!

Summing up what will be the new gp evo:
- First step the ADAPTIVE DIFFICULTY tweaking (+ tips to edit and try out values, with pre-customizated string's syntax)
- Added the possibility to completely disable the ADAPTIVE DIFFICULTY during the gameplay
- Disabled many important CPUAI Cheats (big impact on the gameplay)
- CPUAI Players now look around and control the ball a lot (without run run run and pass like crazy)
- CPUAI Team/Players try to find out how to beat your defence
- Increased CPUAI tackles and fouls
- Increased CPUAI Dribble attempt and walking dribble idle
- Now the CPUAI when pressed try to find out good pass, also back pass
- Decresed globally game speed
- Tweaked top spin volley shot value (it unlock new fantastic shot trajectories)
- Many little improvements

I find out the gameplay a lot balanced, big teams/players are big and poors are poor.
Matches very beautiful, charming and funny.
Beta testers availables send/post request and I'll share the new gp evo.
I want to be sure that everything is perfect.

Many other news very soon. Please wait for gp evo beta testers feedback.

This is to everyone are new here, because in all my mod's thread every year I repeat again (this like many other fifa modding things):
About my LOD tool: I've edited only the LOD multiplier value x1000 (ultra high settings button), no other tweaks.
Anyway go in \data\fifarna\lua and open the settings.lua in notepad++ to disable easy other gfx effect that you don't like:
go at end of the file and go in
-- disable pretty much all PostFX
here edit 0 with 1 to disable related PostFX, for example to disable PostFX DOF or BLOOM:
as:SetInt(settingTable, "PostFX_DOF", 1)
as:SetInt(settingTable, "PostFX_Bloom", 1)
and soo on. Save file, start game and try your best setting.
Isn't required to edit other lua files to disable PostFX.

Bye

I'll try out to replay to others requests asap.
Big thanks to bangus for helping me out in my thread and all over the sg forum, really incredible sg forum user at all.
I'm adding public thanks to all beta testers in my firts post, especially for super big bangus bro.
 

Mick-S

Youth Team
Hi Fidel,
I didn`t really play much Fifa 14 but used one of your mods for Fifa 13 and the players took quite a lot of long shots from well outside the box, although most of them were off target, is this a possibility for Fifa 15 ? because I think there is a bit to much passing around the box and not enough shooting, just my opinion obviously.
 

TheVman

Club Supporter
Looking forward to gp evo 2.0. Playing on world class atm, career with league 2 cambridge united. World class can be a bit intense at times. Just think professional is not challenging enough. Liking it though so far. Using your slider settings. Tweaked a few here and there.

It'd be nice if there were more long shots but i guess the player has to have the long shot trait for this to occur. Still see the old cheating happening. That moment when you just know the cpu are about to score! Gets a bit hectic trying to defend. Good thing with league 2 is the cpu misses a few, whereas in the prem they'd smash em in more often than not. Anyway keep up the good work ;)
 

bangus

Starting XI
Fidel Gameplay;3741348 said:
I made a superb discovery:
in FIFA 15 is present a new generation gameplay feature (I do not know if you knew this already from EA game details or related official forums):
the ADAPTIVE_DIFFICULTY and ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY

- Added the possibility to completely disable the ADAPTIVE DIFFICULTY during the gameplay
Fantastic if you can find the solution to this age-old issue with FIFA. It's the most annoying aspect of the game for me. I play one game and the game play is perfect and balanced and fair throughout. Then I play another game and the CPU is running around like crazy men on drugs. I can't get the ball away from them, they push my players aside with ease, I can't tackle them, every CPU pass and cross and header is perfect, etc.
 

djleem

Club Supporter
great news cpu passing round and passing back seems to be something that every single fifa missed out it was just rush forward all the time without any build up play nothing like a real match looking forward to your patch i am also willing to test it out if it helps thanks
 


Top