Doctor+ Productions 18 Exclusive Worldwide Mods & Tools

salas88

Club Supporter
Hello Fidel i got a question. Can you make it possible to edit player in carrer mode ??? Its so cool to change Hair and stats in carrer mod !!
 

Philip00

Club Supporter
Hello Guys,

I would like to ask for your help:

I would like to convert team from fifa 16 to fifa 18

Is this possible with those tool converter and cm 16 to 18 tool?

Thank you in advance,

Philip
 

colindegreat

Reserve Team
Thank you to everyone for all feedbacks and comments very apprecciated.
As usual I'll reply with mods to all requests. Enjoy!
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FIFA 18 FROSTY MOD PACK 1.0 - SUPERPATCH
DOCTOR+ PRODUCTIONS -- MODS FROM THE FUTURE SERIES
---- POWERED BY GALAXYMAN FROSTY SUITE ----
FIFA 18 OFFICIAL GAME TITLE UPDATE 3 IS REQUIRED
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Frosty .fbmod pack, include (Frosty_Mods folder):
- FIFA 18 REVOLUTION FULL EDIT PLAYER IN CARRER MODE *
- MAIN DATABASE UNLOCK MOD 0.2 **
- IMMERSIVE GAMEPLAY PRO CAMERA MOD ***
- EXTREME ULTRA HIGH PLAYER LOD SETTINGS IN GAMEPLAY SESSION (...is the one for 18)
All included mod's version are now permanent because in fb format.

COM Gameplay Rosters Mod (this ins't an fbmod - Rosters folder):
- COLD OPEN MOD AGPE ROSTERS UPDATE 3 ready to load in-game (compatible with DB UNLOCK MOD 0.2) ****
- Many best AGPE AI Versions ready to manual install and play

HOW TO INSTALL FB MODS
- Extract mod's pack *.rar archive in a folder
- Run FrostyModManager (always as Admin) then click Import mod,
now go/browse/point inside my "Frosty_Mods" folder and select mod file to import
- Enable imported mod (double click in the mod title)
- Do the same and import all mods or favorited
- Properly re-order Applied mods in the list to get 100% working (info below)
- Click Launch in FMM to dream

Remember after pack installation to properly re-order mods.
This is required to properly patch game files and make all mods workings.
In the 18 I suggest to give high priority to mods who affect legacy files like db, etc,
and low priority to mods who affect main frostbite game structure.

In FMM (after import done) move mods up or down in order to get the same order like this pic:
check "Applied Mods" informations - click on the db mod and use "Move mod up in the list"


In many cases and if you already installed mods who affect legacy structure
you need to remove (remove mod) or disable (untick in Applied Mods) these through Frosty Mod Manager (FMM)
If you install like the pic all mods will works perfectly.

To do a fresh installation of this pack:
- delete your \FIFA 18\ModData folder
- delete all already installed mods through FMM
- now in FMM, import, enable and properly order in the list included mods in this pack
click Launch to properly apply mods and re-patch game files.

*
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FIFA 18 REVO FULL EDIT PLAYER IN CARRER MODE MANAGER



Video preview and how to use:
Little technical demostation. Watch at 480p - small size. Sorry for low quality.
But you can understand the mod also in this low quality.

You can now edit players attributes related database stats during the career mode
(follow in game button A to save your edited stats and then > to do the final global save)
- edit players attributes stats during manager career (full working - when you go back to team you see adjusted ovr as your edits)

On addon you can edit some player's appaerance things:
- player height and weight (working ok and preview ok)
- complexion skin type code (working and to see edits you must save and then go back to player)
- legacy vanilla pl editor for shoes and accessory
Remember to properly save your edit and then: press start to save and then click Advance
to go out from black menù click again start to save and then click Discard Player etc.....

- UNLOCK EDIT PLAYER IN CAREER MODE ALSO IN OFFLINE MODE
- TWEAKED EDIT PLAYER FLOW TO USE FULL CREATE PLAYER FLOW IN CAREER MODE
- USEFUL SUBTILES DUPLICATED IN SQUAD TAB CAREER MAIN FLOW MENU
LIKE LEGACY KIT NUMBERS TAB, INJURY LIST, FULL CMPLE SUB TILE (last one). Check pics.

Start editing players stats and attributes during career mode.
The revolution is today! Like the 16 when I've released the first version.

IMPORTANT TIP:
If you use my mods in Frosty Mod Manager use the same suggested mod's order (priority).
Check included tips and pics.

In some FIFA versions is required to be purchased from Catalogue the career mode edit player.

**
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FIFA 18 MAIN DATABASE UNLOCK MOD + AGPE INSIDE
THANKS TO MASTER RINALDO


WARNING THIS DB MOD MAKE YOUR OLD ROSTERS, CAREERS UNREADABLE.
This is very common when you edit the fifa main database.
Anyway in the pack I've included COM 003 squads, info at bottom.
To see full effect in this db mod you need to play on both with COM003.


Version 0.2:
- Include the final fix for alternate team's kits
- Unlocked all teams, and others kits (now all)
- Unlocked Training Center Stadium
- all previous improvements and unlocks (read below)

Version 0.1:
This mod include a tweaked FIFA 18 Main database with following features:
- Unlocked all kits, balls, some boots, stadiums
- Unlocked 3 Journey stadiums now availables in Friedly mode
- AGPE MatchIntensity table tweak (from famous FIFA WC 14 AGPE DB Gameplay)
- AGPE BigAttendance and NoAttentance tables tweak
All these features affect always every Update Roster you load.
For example you can load Cold Open Rosters and on addon you can have unlocked features.
So this database mod isn't for start the career but is only to unlock features and patch
tables not included in roster db. In the fact roster inside the db are not updated.
So you can download and load every roster with updated trasfers and you are done.

All GP EVO tweaks like match intensity affect every Roster you load from documents.
I think you can now assign any Journey stadium/arena training stadium at generic team @ career start.
To enable this mod, you must go in Rosters and then Restore to default.
Now load your rosters like COM IMMERSIVE or SIM GP DB. Start a new career.

***
--------------------------------------------------------
FIFA 18 IMMERSIVE PRO CAMERA MOD + FX EM PARTICLES TWEAK
Here in permanent version.

Include specific tweaks for the following features (affected files):

In the past I've edited all of these EBX files with lua script in Cheat Engine.
Shared this pic so if you want you can edit yourself.

Very suggested for Immersive Pro Camera FIFA players.
You can always run the memory table tweaker (pro cam studio) to adjust values in real time in game.

****
--------------------------------------------------------
FIFA 18 COLD OPEN MOD AGPE ROSTERS UPDATE 3

UPDATE 3 - COM 003 ROSTERS COMPATIBLE WITH MAIN DATABASE UNLOCK MOD 0.2
- Final fix for many alternate team's kits
- Gianluigi Buffon ultra realistic traits and gk style (new visibles + hidden)
- Unlocked Extra Teams and all Kits for:
Paris SG, Manchester City, Juventus, Bayern, Chelsea,
Atlético Madrid, adidas All-Star, MLS All Stars
- all previous improvements

To properly load these new COMXXX003 rosters is required to install:
FIFA 18 MAIN DATABASE UNLOCK MOD 0.2.
Install favorited squads file (Default, Simulation or Immersive) before you start modded game in FMM.
If you are a strong player I suggest to play the game with default or simulation version.
The Immersive version has been released for Immersive camera players to get slow gp.

DOWNLOAD FIFA 18 FROSTY MOD PACK 1.0 FROM HERE:
LINK 1: http://www.mediafire.com/file/k2hj9bv59fjnqq3/FIFA18_FROSTY_MOD_PACK_1.0_[D+]_pub.rar
LINK 2: https://drive.google.com/file/d/12M_k2WNlt1fk7M1u5zu4LAhTcyGHVDDG/view?usp=sharing
--------------------------------------------------------
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Always thanks to GalaxyMan

How to properly make working + useful info about Frosty Suite (Editor + Mod Manager):
https://doctorfidel.wixsite.com/coldopen/frosty

FIFA 18 EXCLUSIVE MODS
https://doctorfidel.wixsite.com/coldopen/18mods

My 18 Mod's thread on Soccergaming forum:
http://www.soccergaming.com/index.p...ns-18-exclusive-worldwide-mods-tools.6459580/



Update 3 is required to enjoy my mods and Frosty Mods at all (I've already shared). I'm sorry for you.
Update the game and then my mods will works perfectly. Beleave me.
Remember to re-apply initfs_Win32 and locale.ini after game update, because will be restored by EA.
after game tilte update, go offline, finally....
restore modded gp locale.ini in "\FIFA 18\Data"
restore modded initfs_Win32 in "\FIFA 18\Patch" folder (just in case you are using now)
delete ModData folder
open FMM, check if you are using the same mod's order in "Applied Mods" like the pic I've shared, read info
Click Launch to regenerate mod folder and start game.

Also Frosty mods released and based on update3 will not works in up2,
this is very comprensible due to the hardcoded game files regeneration.

Hi Fidel, I Cant get these to work, followed directions carefully, when trying to load sqauds com003 it says corrupt or damaged and cant lod, player edit is not unlocked anywhere and Frosty list order is correct, what am I doing wrong?

Cheers
 

Asprobocop

Club Supporter
Is there any mod for people with weak pc? I can not find, I can play at 30fps but when I run replayes or cutscenes fps drops to 20. Is it possible to customize a mod to drastically lower the graphics of replays and cutscenes?

Thank you very much.
 

regularcat

Manager
Moderator
Is there any mod for people with weak pc? I can not find, I can play at 30fps but when I run replayes or cutscenes fps drops to 20. Is it possible to customize a mod to drastically lower the graphics of replays and cutscenes?

Thank you very much.

Skip them, problem solved.
 

ramos28

Youth Team
hi guys, i just downloaded this great mod, but cant find recommanded sliders for enjoying it.
can help me? thanks

check the location of the install folder : \FIFA 18 AGPET 2.2 - DOCTOR+\Resources\INFOGPET\SUGGESTED_GAME_GAMEPAD_SLIDERS_SETTING
 

ramos28

Youth Team
Is there any mod for people with weak pc? I can not find, I can play at 30fps but when I run replayes or cutscenes fps drops to 20. Is it possible to customize a mod to drastically lower the graphics of replays and cutscenes?

Thank you very much.

try manually decrease lod modifier values



all credits to sami1999
 

alvmart

Club Supporter
MS OFFICE 2007 PRO IS REQUIRED.
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FIFA 18 - CM16 TO 18 DATABASE CONVERTER TOOL VER. 0.8 STABLE
INCLUDE NEW FIFA 18 DB TO SQUADS SAVE CREATOR MODULE
Post with Info about. Download and how to use below. -------------------------------------------------------------------------------------

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FIFA 18 - CM16 TO 18 DATABASE CONVERTER TOOL VER. 0.6 STABLE
INCLUDE NEW FIFA 18 DB TO SQUADS SAVE CREATOR MODULE
Post with Info about. Download and how to use below. -------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------

FIFA 18 - CM16 TO 18 DATABASE CONVERTER TOOL VER. 0.4 STABLE
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------

FIFA 18 - CM16 TO 18 DATABASE CONVERTER TOOL VER. 0.2
Post with Info about. Download and how to use below.
-------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------
FIFA 18 - CM16 TO 18 DATABASE CONVERTER TOOL VER. 0.1
INCLUDE A VERY POWERFUL DB MASTER EXPORTER - IMPORTER
DOCTOR+ PRODUCTIONS -- FIFA MASTER RINALDO --
ANTONIO FIFACITTIU - CMD DBM CODE
-------------------------------------------------------------------------------------
SPECIAL THANKS TO JONATHAN BENNETT & NEIL HODGSON
AND VERY BIG THANK YOU TO EXCEL COM UDF AU3 LIBRARY
-------------------------------------------------------------------------------------


You can start editing the whole players.txt table and teamplayerlinks table in the CM16
and in some click the tool provide to extract and convert tables and import in a 18 database.
Many updates will be published asap and in the future the tool will be able to create gameplay
template to inject in db tables, full customization tool interface, and total 100% conversion.
The database in the pack ready to edit include latest squads update and you can start to edit.

Source "16_DB.db" must be symmetrical with output "DB.db" -- this last one is a squads file db version
ready to import in a save squads file header (included) and load in game or use Moddingway FIFASquadFilesConverter.
Also working to a new tool to generate save squads file automatically after import done.

DOWNLOAD FULL PACK HERE: https://www.mediafire.com/folder/xg2ravtdot7fa/CM16_TO_18_DB
AVAILABLE VERSION: CM16TO18DB_X.X_[D+]_pub.rar
(always download latest version - download 0.1b for CM16 SETUP file)

INSTALLATION
- Download, unblock and then extract *.rar archive pack in a folder on desktop (or in favorite disk, etc.)
- Check Info folder to tips in CM16

EDITABLE FIFA 18 DB TABLES IN CM16 GUI:
- players.txt
- teamplayerlinks.txt
If you edit things and add new rows like if you create new players you need to adjust:
- BASE_players.xlsx
- BASE_teamplayerlinks.xlsx
Don't add text, rows or columns in template files!!! Files placed in main tool folder. Below other info about.

HOW TO USE
Section - Edit db

- Install CM16 included version --- Run Setup_CM16_by_Rinaldo_FIXED.exe
- Run CM16 always as Admin - File - Open Select all ---- and browse this included folder and click OK: \CM16_DB_18\
- Select 16_fifa_ng_db-meta.xml --- modded xml included file
- Select 16_DB.db --- 18 db converted to CM16 and select eng_us.db language
Selection of these files is required once (next time use Open Recent).
Edit db in the availables features, save your changes in CM16.

Section 2 - Export tables - convert to 18 format and import in output db
- Copy your CM16 edited 16_DB.db in \DBM_ECI_T\16db (do this step manually so you can backup and manage/save db, etc)
- Run CM16DB18_FULL_0.1_[D+].exe --- wait for your db in \18_IMPORT (include also your converted tables)
ENJOY!

OPTIONAL BUT REQUIRED TO SEE PLAYERS GFX 3D FACE PREVIEW IN CM16:
- Copy the content of \CM16_DB_18\ inside your FIFA 16\ folder with all main big files and data\ui folder.
(or copy required 16 main big files in \CM16_DB_18\ folder - (regenerate with File Master if required)
You can edit only players with generic faces, so check in the CM16.
You can try experiments like get starhead player face and assign to another player by switching players ids, etc.

To restore settings and template BASE_players.xlsx check at backup files.
Or simple restore the 16_DB.db and then run script to regenerate templates.

I'm customizing the tool with special features, but for example atm if you want to
skip teamplayerlinks table to be imported, check after conversion process, before click OK,
at message box in screen to Import tables.....: go in \18_IMPORT and delete teamplayerlinks.txt
and then click OK to continue. Or simple don't worry if not edited this table in CM16.

In CM16 you can edit all that is included in players.txt database table (check video).
You can also edit settings players like kit number, contact valid date etc
or trasfer players (teamplayerlinks table). Open tables in Excel to check columns names.

You can use leagues and teams menù to browse players etc to edit but atm you can't
edit league structures and leagueteamlinks, etc...

Is there also a little limitation but easy fixable by yourself:
for example if you create a new player you need to open the BASE_players.xlsx
and adjust a bit, check at bottom and you need to add values for only some rows
in the columns that the tool will add/use to convert to 18 format (columns DJ - DK - and from EC to EK).
Anyway if importing back fails is there a problem in converted players table.
The final converted table will be stored in \18_IMPORT folder and so open with Excel to find issues.
But I always suggest to edit and save the BASE_players.xlsx to make definitive tool settings.

Is possible to see a bug in this version if you add other row in teamplayerlinks table via CM16 because
the tool get and store values from A1 to A20000 in the template BASE_teamplayerlinks.xlsx
and for this reason you need to adjust yourself only the X column before you import back in 18 db.

In case of issues importing tables back check at BASE_players.xlsx and BASE_teamplayerlinks.xlsx
and use these 2 files like a debug to see issue in new added rows and just add 0 to columns but no empty values.
Backup your BASE templates adjusted for your edited source db out from CM16.

This first beta pack is suggested for experienced fifa db modders only.
Anyway if you don't need to create new players this first version works very well.
In the future the tool will include also the full main db in the 18_IMPORT folder.
Anyway the tool will work also with 18 main db (frosty exported).

In the next version will be out this table ready to edit:
referees.txt table to edit refs attributes, faces and visual appaerence, fix names, etc.
..and the best is (already included in this 0.1 pack): the AGPE COM Ref Table has been included in the 16db so you can start edit via CM 16,
and just wait new DBM_ECI_T version that will convert and import new table in 18 db. Or convert yourself.
Include real Italian serie A ref names, appaerence, etc. New female ref: Steinhaus Bibiana ID 396 and more...
Edit ref for your league like real names (yes ref names are stored in main db so you can edit)
and appaerence like beard, hair, height, etc. If you check my new ita refs you can see faces and body like pics from google.

EDIT: TO FIX THIS ERROR:

Just place "DBM_ECI_T" folder in C: \ or in another root drive.
or just cut out "DBM_ECI_T" from all subfolders and paste in another location.

Some pics and tips for CM16DB18 (check Info folder):

EDIT_2: take care to assign shoes. Because if you select a wrong shoe ID
to a player, game will still in the arena before match (if in teams is present a wrong shoe assigned to a player).
You can assign shoes only by checking at an already assigned shoe's ID.
Or map shoes, this is the best way (ID + a little 18 pic's preview).











If required check how to avoid this issue in CM16DB18:

Hello how are you? Can you create a new team with cm16 for fifa18? how? or can you edit an existing computer, but correct the names of the template and data of the equipment, turn your kit and shield? Sorry for my English, I speak Spanish, greetings.
 


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