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Doctor+ Productions 16 Special Mods

*Supernova*

Youth Team
The ModdingWay mod is essential to have the game update!
If I install the db Fidel then in MW load the db EA I will play ' with the db Fidel ?

I'm curious to try it but I can not give up at MW ...
 

bangus

Starting XI
*Supernova*;3871998 said:
The ModdingWay mod is essential to have the game update!
If I install the db Fidel then in MW load the db EA I will play ' with the db Fidel ?

I'm curious to try it but I can not give up at MW ...
Choose one or the other, you cannot use both.
 

*Supernova*

Youth Team
I know you ;)

What I want to know is if the graph of Pogba and lampard have the same values ​​means that the installation is successful ?

Thx Bangus
 

Thalesmagno

Club Supporter
*Supernova*;3871998 said:
The ModdingWay mod is essential to have the game update!
If I install the db Fidel then in MW load the db EA I will play ' with the db Fidel ?

I'm curious to try it but I can not give up at MW ...

I am afraid If you apply Moddingway db you will loose Fidel dbs.

The pros in MW db is that you can play Brasileirão licensed, Champions licensed and other leagues etc.. Or am i missing something here?
 

*Supernova*

Youth Team
I have installed Fidel tool, at the game starts I delete squad damaged.

In the game I do not have Brasilerao,kits,adbords ecc :(

PLEASE FIDEL MAKE HIM COMPATIBLE WITH ModdingWay db 4.0! :bow:

I and many others do not want to lose all the teams updated,kits etc...

Analyzing the gameplay I have to say that if the first time I seem to play with the player ID, a really big step forward! I have yet to try the cariera to see the way the goodness of this GP ... ;)

Grazie come sempre Fidel!
 

bangus

Starting XI
*Supernova*;3872042 said:
PLEASE FIDEL MAKE HIM COMPATIBLE WITH ModdingWay db 4.0! :bow:
Several people on this thread have asked this, and I'm going to tell you what I told them. Converting the dbs -- applying Fidel's db values to Moddingway db -- is very easy, but it is time consuming. All it would take is for you or someone else to spend a few hours learning about db values and how to edit them. Then YOU could apply his values and convert the Moddingway db yourself. And you could even upload the edited db here for everyone else to download. But who is willing to do that? Nobody it seems. Everyone just expects Fidel to find the time.
 

*Supernova*

Youth Team
Bangus you're right! I thought enough to copy the db fidel instead of db 4.0 MW but apparently is not so right?

I asked two friends Frison and Pedrito of the forum who have more experience in the changes to the db, let's see if we can join forces to make these changes ..;)

Bangus can you tell me how to do it or is very long to explain?

To apply the gameplay of fidel enough the changed values of the players (speed, reactivity, steps etc.) and your cl.ini?
 

TUNTA1986

Club Supporter
attack headers

Great gameplay this update 2.
Congratulations Fidel!
But i´m continuing asking for more aerial win by attackers.
The crosses alwways end in GKeepers hand or Defenders heads.
Attackers rarely win one high ball and I play with the tallest one´s, Lacina Traore and Peter Crouch.
I ask again!
Someono know if i can mess with this in cl.ini?
Thanks
 

bangus

Starting XI
*Supernova*;3872056 said:
Bangus can you tell me how to do it or is very long to explain?
It is very easy if you have edited the db before using DBM and Excel. All edits are done in the players table.

-Open Fidel's players table and Moddingway's players table in Excel, and place them side by side on your desktop.
-With each player rating column (agility, speed, etc.) you have to repeat the following process. I will use agility as an example:
-Use the Sort function and sort Moddingway's agility column high to low.
-Use the Sort function and sort Fidel's agility column high to low.
-Right-click and copy the entire Fidel agility column.
-Paste it to Moddingway's agility column.
-Do this for all player ratings only, do not do it for any other columns.
-When finished, import the edited Moddingway players table back into the Moddingway db and save.

This is all you have to do. Note that the two dbs probably don't have the same number of players (around 17,000). So you have to check that, and then fix the values near the bottom of Moddingway's table to make sure that all players were rated correctly. If there are 17,000 players for example, you can't have more than 17,000 values in the column or it will not load back into DBM.
 

robinsonik

Club Supporter
*Supernova*;3872042 said:
I have installed Fidel tool, at the game starts I delete squad damaged.

In the game I do not have Brasilerao,kits,adbords ecc :(

PLEASE FIDEL MAKE HIM COMPATIBLE WITH ModdingWay db 4.0! :bow:

I and many others do not want to lose all the teams updated,kits etc...

Analyzing the gameplay I have to say that if the first time I seem to play with the player ID, a really big step forward! I have yet to try the cariera to see the way the goodness of this GP ... ;)

Grazie come sempre Fidel!

Also plug in requests, for me, too MW is an important element of the gameplay in FIFA 16, and if Fidel has combined this with DB 4 would be really great.Known is that if they could do it,no one would ever not asked and asked aboute the update. Regards
 

TilburyLFC

Club Supporter
The new update is superb. I've only managed to play a few games. The offense seems a little weak, but not terribly so. I had to increase pass speed, as I like a faster game.

My only complaint, and it's a minor one, is the midfielders value in the transfer market. I was able to get pogba, Götze, and pjanic in the same window for under 60 million £. Again not a big deal, because my midfielders don't sell for high values either so it's a balancing act getting the forwards and defenders I want.
 

paulv2k4

Youth Team
TUNTA1986;3872070 said:
Great gameplay this update 2.


Congratulations Fidel!


But i´m continuing asking for more aerial win by attackers.


The crosses alwways end in GKeepers hand or Defenders heads.


Attackers rarely win one high ball and I play with the tallest one´s, Lacina Traore and Peter Crouch.


I ask again!


Someono know if i can mess with this in cl.ini?


Thanks



I fixed this by changing all the cross and header settings.



Look at.



CrossNormal

CrossGround

CROSS

CROSS_SCOOP

CROSS_EARLY

etc etc.



the ContextEffect settings help fix this too
 

TUNTA1986

Club Supporter
paulv2k4;3872151 said:
I fixed this by changing all the cross and header settings.



Look at.



CrossNormal

CrossGround

CROSS

CROSS_SCOOP

CROSS_EARLY

etc etc.



the ContextEffect settings help fix this too

cl. ini dont have this setings paul!
i´ll try to ad it.
thanks
 

paulv2k4

Youth Team
TUNTA1986;3872190 said:
cl. ini dont have this setings paul!
i´ll try to ad it.
thanks

Fidel focuses a lot of his spare time on his tools, database and cl.ini movement/animation codes. These are AI codes and just because Fidel does not use them, it doesn't mean they are not there.
 

robinsonik

Club Supporter
bangus;3872093 said:
It is very easy if you have edited the db before using DBM and Excel. All edits are done in the players table.

-Open Fidel's players table and Moddingway's players table in Excel, and place them side by side on your desktop.
-With each player rating column (agility, speed, etc.) you have to repeat the following process. I will use agility as an example:
-Use the Sort function and sort Moddingway's agility column high to low.
-Use the Sort function and sort Fidel's agility column high to low.
-Right-click and copy the entire Fidel agility column.
-Paste it to Moddingway's agility column.
-Do this for all player ratings only, do not do it for any other columns.
-When finished, import the edited Moddingway players table back into the Moddingway db and save.

This is all you have to do. Note that the two dbs probably don't have the same number of players (around 17,000). So you have to check that, and then fix the values near the bottom of Moddingway's table to make sure that all players were rated correctly. If there are 17,000 players for example, you can't have more than 17,000 values in the column or it will not load back into DBM.

bangus - and maybe you you would take to do a database under the Moddingway patch db 4.0 when you know what and how , I realize that it is laborious, so I would suggest you to do it for the money, because the idea is unlikely you will want ... what YOU on it ? Regards
 

Fredhoer

Youth Team
Money for a basical copy-paste in excel, maybe less then an hour work to transfer the ratings from a db to the other? I'm in for 50 bucks!
 

robinsonik

Club Supporter
Fredhoer;3872246 said:
Money for a basical copy-paste in excel, maybe less then an hour work to transfer the ratings from a db to the other? I'm in for 50 bucks!

I counted with the fact that they will comment in such style as yours , not everyone is the alpha and omega in the field and one man's a cliché for a second that is difficult or not understandable.Suspect that opera
tion open heart not do this, but if transfer the database to the db 4.0 MW is so simple and will not contain errors or been expelled from the game , it can spend and do to.A 50 bucks , it's no problem .... greetings:taz:
 


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