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Correction CM substitution Bug

bftgames

Youth Team
Correction CM substitution Bug Texture Face

in the creation master 10 have a error

the texture in program are of FIFA 09

and cause the bug, BLACK PLAYER and others colors or stop the game

its the solution

http://www.mediafire.com/download.php?mzlymnzzmwz

by BFT

old faces have to be imported again for not giving more bugs ! (Only texture)

example



others topics about this problem

http://www.soccergaming.com/forums/showthread.php?t=161797&highlight=substitution

http://www.soccergaming.com/forums/showthread.php?t=161510&highlight=substitution


SORRY BAD ENGLISH !
 

Outsider 87

Starting XI
Done a script to process all the 139 faces fsh I have without reimporting with CM them all :D

Now I'm going to check it out ;)

EDIT: it seems to work like a charm, GREAAAAAT find!!!
 

Rinaldo

Senior Squad
bftgames;2871422 said:
i import again all my faces . 200

and never had this problem

Excellent, I am planning to release a new version of CM 10 soon and I will include this update. Thanls.

Rinaldo
 

ledatcr2

Starting XI
I explain this problem clrear as follows :

- All original Face of EA is use 2gf. But Creation Master 10 (version 1-4beta) (by Rinaldo) still use template Face is 1gf. So when We substitution player will bug as above.

- Notice : 1gf : textute have capacity about 65KB; 2gf : textute have capacity about 85KB

- bftgames's solution is replace template 2gf in CM10.

- While wait Rinaldo release newer CM10...We had better use bftgames's Correction to fix this problem.

- Almost face maker use CM10 (old version) to export from image to fsh, So major face released is 1gf. [Face maker notice this problem and had better replace it]

- Convert Face 1gf -> 2gf by CM10 (Rinaldo): (After Setup Correction CM substitution Bug of bftgames) : Very Simple, We only need export and re- import image (from textute face).

Dear everyone on SG comunity !
 


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