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cm5 questions

jonin

Youth Team
when is CM5 coming out and what are it's reqs. going to be?
Can I play cm5 without a solid vid card?
 

PaPaGeorGeo

Fan Favourite
Re: cm5 questions

Originally posted by jonin

Can I play cm5 without a solid vid card?

Yes you can Cm is a game that doenst use ure video card performance depends on youre CPU and Ram i think
 

Frostwolf

Starting XI
Re: Re: cm5 questions

Originally posted by PaPaGeorGeo
Yes you can Cm is a game that doenst use ure video card performance depends on youre CPU and Ram i think

No game doesn't use your video card.. it's just that CM uses very, very little of it. (H)
 

Tom

That Nice Guy
Originally posted by rpvankasteren
No info has been released. Once info is released, it'll find it's way here in no time. Same goes for FM '05.

Ruud, why not make a sticky about all KNOWN facts about FM and CM, then for any of these pesty threads we can just say "see sticky" ???

Might be worth a try, though it would be a long job..

TROD.
 

rpvankasteren

Fan Favourite
I was thinking the same, but I don't have time to find all the facts right now. Either we wait 2 weeks and a half, or someone else has to volunteer.
 

Tom

That Nice Guy
im sorry ruud, but im simply not putting together all the stuff i know about FM and CM, lmao.

I suppose if i was mod i might have done it, but even then i doubt i would have, lmao

Cody is often good with these kind of things, lol

TROD.
 

PSVFOREVER

Fan Favourite
Well, don't really like that last sentence, but I'm bored, and typed this all, nah, I just copied and pasted it. This are FM's features:

Football Manager=Sports Interactive+SEGA

FOOTBALL MANAGER 2005! with Sega now the new publisher

Refined game engine

Sports Interactive’s long-standing and award-winning game engine has been refined and tuned in accordance with the feedback received from fans of its previous games. For example, Football Manager 2005 incorporates more than 30 extra fields for player data, including the all-new new ‘preferred moves’.

Updated database and competition rules

As has always been the case with Sports Interactive’s management simulations, Football Manager 2005’s database and competition simulation will be as up-to-date and accurate as is humanly possible.

Pre- and post-match information

Managers will be presented with enhanced information before and after each match, to show team line-ups, injuries and tactics before the match, and lots of stats about the match afterwards.

International player news

Managers will receive information on international performances, allowing them follow their players’ careers and ascertain how they are performing at the highest level.

Cup summary news

Events which unfold in each round of all of the major cup competitions will be delivered to the manager in a news summary.

2D clips from agents

Managers are likely to receive ‘video clips’ (executed using the game’s acclaimed 2D match engine) of a player’s performances, sent to them by that player’s agent with view to a possible transfer.

Coach reports on squads

In addition to commenting on individual players, coaches will now offer their opinions on the squad as a whole, thus helping managers to decide which areas of their team need improvement.

Job centre for non-playing positions

Non-playing jobs will be advertised through an in-game ‘Job Centre’, improving the manager’s ability to hire coaches and other staff.

Mutual contract termination

Managers will be able to offer surplus players an opportunity to agree mutual contract termination, which will reduce the cost of releasing players and trimming squads.

Enhanced player loan options

Managers can now approach other clubs to offer young players on loan, a process which will make it easier to give younger players competitive experience. Also, when players’ loan periods expire, the manager will have an opportunity to extend the loan (where appropriate).

Manager ‘mind games’

Managers can click on any other manager’s name and issue a comment to the media relating to that person. The effects of these comments will see an increase in the amount of pressure surrounding title races, relegation battles, Cup ties and so on. It will also be possible to use this feature in relation to your own players, other clubs, media pundits etc.


Further Features

• Playable leagues in 43 countries.
• More than 140 playable senior divisions and in excess of 100 playable cup competitions.
• Reserve and junior league competitions.
• More than 235,000 players and staff (from 145 different countries) with players boasting more than 120 separate attributes and non-playing staff boasting 40.
• A database of more than 14,000 clubs, 3,000 of which can be managed.
• Data supplied by a network of more than 2,500 researchers from around the world.
• Updated 2D ‘top-down’ match engine.
• Improved ‘radio commentary’.
• Increased interaction with the media.
• Reworked injury system.
• Improved scouting system.
• Improved finance module to reflect the changing face of football.
• Comments when negotiating with human managers (network multi-player game only).
• Inclusion of U18 Caps.
• More realistic awards system
 

rpvankasteren

Fan Favourite
Nice list, but it's not complete, I'm afraid. Someone will have to dive into the gruelling depths of the SI and BGS boards, to bring all facts to the open.
For now, I'll get the 'FAQ' from www.championshipmanager.co.uk and make two info stickies.
 

rpvankasteren

Fan Favourite
Can't say yet. Not much is known of both games (as you can see in the stickies :p), and we'll have to get some hands-on experience to make up our minds.
The balance is tipping towards FM, solely based on the fact that they have produced all CM games in the past. BGS do have a lot of in-house experience with footie managers, but they still have to prove themselves. You really can't say anything for sure.
 

Tom

That Nice Guy
Originally posted by rpvankasteren
Can't make one sticky for 2 games. Not clear enough.

dont agree but you're the mod for a reason, lol

FM will be better than CM

TROD.
 


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