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Changing Other Teams Stats ?

jimiyves

Club Supporter
Hello,


I would like to know if there is a mod, or if it is possible to do a mod, which would change other teams stats in a competition.

Indeed, each time I do a season, in the league my best goalscorers are always largely the best goalscorer of the league.

For example, my poacher scores always between 25 and 35 goals, whereas the best goalscorer except my players scores only 15 goals ...
 

jimiyves

Club Supporter
Fidel Gameplay;3942686 said:
Hello, to do what you ask you can download:
FIFA 16 REVOLUTIONARY CAREER/TOURN MODE FULL PLAYERS EDITOR 2.0
So you can real time edit all team's players stats during career or tournam mode.
Works with already started career/tournam modes.
Read documentation and check out video to correctly do the save process.
Bye

Thanks for your link. It's a good start, but it would be better if the artificial intelligence could do that by itself.

When I talk about stats, I don't mean players' qualities or attributes, I mean number of games played or number of goals scored.
 

bangus

Starting XI
So what are you wanting here? You want CPU goal scorers to have higher sim stats? Or you what CPU teams to score more goals when they play against you?
 

bangus

Starting XI
If you mean sim stats: You would need to do a complete player rating overhaul in order to see if the game engine can even produce, say, a Ronaldo or Messi type goal scorer that pots 40-50 goals a season. I doubt every much if such a thing is possible, the game engine is very limited in many ways and isn't set up for that degree of flexibility. I've been editing PC sports games for two decades, and I've spent years editing FIFA. I'm pretty knowledgable regarding what the game is capable of when it comes to player rating adjustments. I haven't ever tested for sim stat realism, but I'm pretty sure the game isn't going to produce the sort of sim stats you're looking for, no matter how much editing you do.
 

jimiyves

Club Supporter
bangus;3942710 said:
If you mean sim stats: You would need to do a complete player rating overhaul in order to see if the game engine can even produce, say, a Ronaldo or Messi type goal scorer that pots 40-50 goals a season. I doubt every much if such a thing is possible, the game engine is very limited in many ways and isn't set up for that degree of flexibility. I've been editing PC sports games for two decades, and I've spent years editing FIFA. I'm pretty knowledgable regarding what the game is capable of when it comes to player rating adjustments. I haven't ever tested for sim stat realism, but I'm pretty sure the game isn't going to produce the sort of sim stats you're looking for, no matter how much editing you do.

Yes you understood perfectly what I mean, I would want that CPU goal scorers to have higher sim stats.

But maybe the big problem is that CPU players play not enough games in the season.

Thank you for your answer.
 

bangus

Starting XI
jimiyves;3942715 said:
But maybe the big problem is that CPU players play not enough games in the season.
There are a few issues with the game's CPU logic that you would have to test: the way the game selects players and subs players, and also injury/fitness. The game will very often sub off, or even remove completely, starting players. For example, the CPU will remove a teams' regular FWs, and sub in AMFs and even MFs who might be rated higher. To guarantee a team's real life starting lineup plays every match, you would have to:

1. Edit player overall ratings, to make sure the starting 11 players have much higher overalls than anyone else on the team.

2. Change the default positions of the starting 11 players to exactly match the positions as listed in the formation. Say for example the CPU team's formation lists 2 CFs and 1 AMF, but the top 3 attackers on the team are LW, RW and CM. You would have to change those 3 players' default positions to CF, CF and AMF, to ensure the CPU selects them for the starting lineup.

3. Edit ratings like Stamina and Injury, to ensure that the starting 11 are the most fit and least likely to get injured.

If you do all this, with EVERY team, you MIGHT start seeing an improvement in sim stats, with players scoring more than 15 goals a season, just because they are now playing more games. And this is just one of several editing jobs you would need to do, you would also have to re-scale team and player ratings so that some teams in the league (Barca and Real for example) are rated 40, 50 or even 60 points higher in overall team rating than the rest of the teams in the league. That is the only way you again MIGHT get sim results where Real wins by 6 goals and Ronaldo scores 4 of them.

That said, there may in fact be files you can edit that affect sim results, but I can tell you I have never heard of such a thing. There is a career mode thread with all relevant career files, that people edit to change various aspects of career mode. You can look there:

http://www.soccergaming.com/forums/showthread.php?t=192874
 

bangus

Starting XI
I'm trying an experiment here. First I edited Real Madrid, to ensure their stars were the highest rated and were listed in the correct formation positions. Then I switched Ronaldo to CF to make sure he's their #1 scorer. I then set up a season, adding them to the English League 2, to ensure Real are the best team by far. And now I am simming a season.

After 5 games: Ronaldo has scored 7 goals in 5 matches, averaging 83 minutes per game. Real top of the table with 4 wins, scoring almost 3 goals per game.

After 10 games: Ronaldo 11 goals.

After 15 games: Ronaldo 18 goals. Real #1, averaging 3 goals a game and scoring almost twice as many goals as the #2 team. I am seeing them win by 5-0 and 4-0 scores.

In my next sim round, Ronaldo suffers torn hamstring and is out for 6 weeks, so I'll stop here. Anyway as you can see, it is possible to adjust players and teams and leagues to get better sim results. But it's a lot of work.
 

bangus

Starting XI
BTW, I just checked this year's La Liga table, and Real scored twice as many goals as the 17 other teams. And if you project Ronaldo scoring 1+ goal a game in my setup, he would end up with 40-50 goals for the season. So both those totals are exactly spot on, perfect sim stats.
 

jimiyves

Club Supporter
bangus;3942999 said:
BTW, I just checked this year's La Liga table, and Real scored twice as many goals as the 17 other teams. And if you project Ronaldo scoring 1+ goal a game in my setup, he would end up with 40-50 goals for the season. So both those totals are exactly spot on, perfect sim stats.

Thank you bangus, indeed it needs some work in order to have good players' stats, but you do the demonstration that it is possible.

It would be better if someone could do a patch that makes the CPU use more often the same starting 11 players.
 

bangus

Starting XI
jimiyves;3943655 said:
Thank you bangus, indeed it needs some work in order to have good players' stats, but you do the demonstration that it is possible.

It would be better if someone could do a patch that makes the CPU use more often the same starting 11 players.
Here is the problem with a patch: You have to edit players and teams to such an extreme that the game would become too easy for many people. For example, to make the sim stats for La Liga realistic and similar to real life, you would have to lower the stats of players on 17 other teams by 20-30 points. It would make it too easy for anyone playing that league and using Real or Barcalona as their team.

Many sports games are like this, I have checked sim stats in this same way in many other games over the years. Usually, the CPU sim engine and the User game play engine create two different results. If you edit the game for realistic game play, the sim stats will be off. And if you edit the game for sim stat realism, the game play will be affected in ways that break the game.
 

bangus

Starting XI
jimiyves;3943655 said:
a patch that makes the CPU use more often the same starting 11 players.
This is one thing that you might be able to fix to improve sim stats. As it is now the CPU pulls players off when it shouldn't. In one sim season for example, I noticed after 5 games that Ronaldo was only averaging 68 minutes a game, the CPU was always subbing in other players for him in games. That sort of thing needs to be fixed and probably can be, to a degree anyway.
 


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