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CG File Explorer 16

Paulfra

Youth Team
shawminator;3892687 said:
can you show the error message, click on details to expand it if u can,
im not sure what the issue is as i cant seem to recreate it,
what OS are u running?

Mate, don't know what could hapen, but today it worked... replacing a png in a boot rx3 file. I'll keep you informed anyway, but to tell you the truth, the error message was the same that gora17891 has shown you! And I have Net Framework updated... so, don't know...
 

gora17891

Youth Team
 

gora17891

Youth Team
Paulfra;3893934 said:
Mate, don't know what could hapen, but today it worked... replacing a png in a boot rx3 file. I'll keep you informed anyway, but to tell you the truth, the error message was the same that gora17891 has shown you! And I have Net Framework updated... so, don't know...
it is same as 0.7 !!! database not working in this .
but other things works . have you demo or full game ?
 

Paulfra

Youth Team
gora17891;3894308 said:
it is same as 0.7 !!! database not working in this .
but other things works . have you demo or full game ?

Full game mate, but today was impossible to replace a simple png again... it's driving me crazy mate!!!!
 

RomanHovorka

Club Supporter
When you create a new scoreboard. As this scoreboard assign to the league. What file to edit. For example scoreboard 6XXX (which has the league) or 9XXX (which has the league). Sorry for my English
 

white_knight

Youth Team
RomanHovorka;3901223 said:
When you create a new scoreboard. As this scoreboard assign to the league. What file to edit. For example scoreboard 6XXX (which has the league) or 9XXX (which has the league). Sorry for my English

You can only assign scoreboards to Premier League (6002) and Bundesliga (7002). All the other leagues have the same scoreboard.
 

VizualDze

Club Supporter
rcvalenca;3903437 said:
I can't acess the site to download the software. Someone could please upload it?

Yeah it looks like his website is down at the moment. I thought I had the install file saved but apparently not. Hopefully it's back up soon as I've got some editing I'd like to do.
 

VizualDze

Club Supporter
shawminator;3854275 said:
Hey guys thought i would throw this out there,
the following are a few screens from our fifa16 explorer
as its still in the early stages there is only export function available,
every file is exportable!
kit files use a new chunlzma, (Decompressed in explorer)
easf files (decrypted in explorer)
every lua file is available to export as well as all the dlc folder

the tool also alows for regen of the file that u export so that it will use the folder file rathe rthan the big.

texture are available to export in both DDS and png format.
Texture import for dds for all files and png for some
NOTE:- i advise to always use dds files as thats the format EA uses, exporting png will change the textures slightly as png do have the full functionality as a dds file.
when using DDS to import always try to use the same type of dds as the texture ur are replacing.
you can also open an exported file or folder

Crowd 3d preview and glare 3d preview is also available (See last screen)

Credits for this go to Myself and Greg(arianos10) from 3dgamedevblog
malloc84 for his valuable debugging advice.
Rinaldo For the Fifalibrary.dll which allowed to integrate db master
(i decided to keep the layout of the db editor the same as db master as i dont see messing with a winning formula)

DOWNLOAD 0.8
NOTE:- this version is also compatible with fifa15 easf files!

V0.8 release notes:-
Setup file for easy install
Full VP8 Video Encoding(from most formats)
vp8 video playback(no audio atm)
Full DB Master integrated controls(everything available in db master)
added a check for update to save checking here.
ball 3d preview
Boots 3d preview
GK Gloves 3d preview
Fifa dir now shows the folders in sorted order(for numbers it will be like 1,2,21,3,35,56,4,41 etc....)
u can search for team name followed a key word for example:-
manchester city_kit ,arsenal_ball , motherwell_adboard
Reported bugs fixed, thanks for reporting these
export Language files from locale.big
Scoreboard creator
simple live DB editor, basic funtions for now



v0.7 release notes:-
Full DDS Texture import for rx3 and big files
Selected png import for dxt1,dxt3 and dxt5 files
Basic hex editor
Edit function for txt,ini and lua files (Any txt file)
new xml viewer.
new icons, plus new option to switch between normal bigs and head bigs

V0.6 release notes:-
Every texture bar one now visable and exportable(the only one left is the first sky texture) thes include the ball normals the all kit textures, all pitch texture including the dirtdecal etc.....
Setting tab to set up your prefered export
check list on file list to allow multiple exports at once,(check folder name to check all files contained in the folder)
integrated 3d previewer for crowd and glares(more to come on that front)
The full form is now resizable
plus lots of small fixes in the background
PLEASE NOTE:- export full big will always export to fifa folder,
export single and export Selected will use settings to decide
to export full big to a different folder simple click all the highest folders and files( eg, graphics2 select the parent data, this will select the full big then click export selected)







Hey Shawminator is there any chance you could upload the program to mediafire or dropbox? Your blog is down at the moment.
 

bulkan

Senior Squad
hi shawminator. could you please put another mirror? looks like your blog is down at this moment.
 

Simonetos

Youth Team
I have make a game intro video and I have converted it to vp8 using CG File Explorer. I have placed it into Origin Games\FIFA 16\data\movies folder and I have regenerate it. My video plays when game starts but when video finish game crashes!!! Any idea why is this happening? Thank you in advance!!!
 

Jordie

Club Supporter
@shawminator Can you please add function to decompress and compress chunk.lzx files+ import back function so we xbox360 users could mod the fifa 16 .PLEASE
 

greenleaf_189

Club Supporter
hei anyone can you help me? :) thank you…

i instal cg file explorer v 0.8 or v 0.7 with windows 7 64 bit and net framework 4.5
and show messsage error microsoft.Net framework

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
at CG_File_Explorer.Form1.getbigfiles()
at CG_File_Explorer.Form1.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
—————————————-
CG File Explorer 16
Assembly Version: 0.8.0.0
Win32 Version: 0.8.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/3DGameDevBlog/CG%20File%20Explorer%2016.exe
—————————————-
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
—————————————-
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
—————————————-
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
—————————————-
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1664.6217
CodeBase: file:///C:/Program%20Files%20(x86)/3DGameDevBlog/OpenTK.DLL
—————————————-
FifaLibrary14
Assembly Version: 14.0.0.0
Win32 Version: 14.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/3DGameDevBlog/FifaLibrary14.DLL
—————————————-
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
—————————————-
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
—————————————-
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
—————————————-
System.Data.DataSetExtensions
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
—————————————-
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
—————————————-
System.IO.Compression
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
—————————————-
System.IO.Compression.FileSystem
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
—————————————-
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
—————————————-
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
—————————————-

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 


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