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CG File Explorer 16

tokke001

Senior Squad
@shawminator

it may sound as a stupid question,
but if i like to export all kits (wich could be 1000+ at complete game)
how s fastest way to do with CG File Explorer 16 ?

because u cant select multiple files to extract & "extract selected big" seems to be disabled...
 

shawminator

Reserve Team
tokke001;3857104 said:
@shawminator

it may sound as a stupid question,
but if i like to export all kits (wich could be 1000+ at complete game)
how s fastest way to do with CG File Explorer 16 ?

because u cant select multiple files to extract & "extract selected big" seems to be disabled...

i will be looking at this.

extract selected big has been implemented in the next version
 

Gothlay

Youth Team
I have a problem. When I try to open any rx3 file containing kits, it appears a message which says "no data in file". But when I try to open any other rx3 file (faces, boots and so on) the tool works perfectly, showing all the textures... what can I do ?
 

willams9991

Youth Team
shawminator , it would be great if you can add the option to import files to within .big , I'm trying to make some mods for consoles , and it would help a lot, and something else , you could convert the bitys , the database of the Xbox to the PC , and the opposite?
 

bulkan

Senior Squad
Gothlay;3857772 said:
I have a problem. When I try to open any rx3 file containing kits, it appears a message which says "no data in file". But when I try to open any other rx3 file (faces, boots and so on) the tool works perfectly, showing all the textures... what can I do ?

the tool works w/showing the kit rx3 files for me. you may try close & re launch the tool again, you'll see that it'll works. run the tool as administrator btw.

here is an another method:
use export function of cg file explorer (right click on any of rx3 kit files, export the kits whatever you want & edit them w/file explorer 2014 / file master 15.
 

bulkan

Senior Squad
thanks for your efforts. this is a great tool, keep up the good work mate.

databases & attrib.vlt files are not exportable. which ones have EASF format. are you gonna develop & add a feature like decyrpt & export these type of files?
 

shawminator

Reserve Team
sapribarca;3858584 said:
Man, this tool is excellent, thank you again.
:clap::clap::clap::clap::clap:

Thanks.
the to do list is:-
Add import texture
Add more 3d previews
Enable write access on hex editor. Not sure if this is needed if so let me know

Open to suggestions.so if anybody can think of anything let me know
 

willams9991

Youth Team
shawminator;3858590 said:
Thanks.
the to do list is:-
Add import texture
Add more 3d previews
Enable write access on hex editor. Not sure if this is needed if so let me know

Open to suggestions.so if anybody can think of anything let me know

mate , if you can add , option to import files and folders, for big files would be nice , it would be easier to edit the FIFA 16 for the consoles
 

shawminator

Reserve Team
i forgot to add it is now a double click on the file name to access it on the file tree

bulkan;3858589 said:
thanks for your efforts. this is a great tool, keep up the good work mate.

databases & attrib.vlt files are not exportable. which ones have EASF format. are you gonna develop & add a feature like decyrpt & export these type of files?

as for the dbs they are exportable i just did it
the attrib.vlt i will be adding support for that because its a big inside a big so will need to handle it differently
 

shawminator

Reserve Team
bulkan;3858602 said:
dbs are not exportable, are you sure? how you did it? i just can't export the db. all i can do is export the xml , not fifa_ng_db.db. when i select the db file into data_startup.big, the program is stopping working.

Did u download v0.6?
 

lth19951021

Senior Squad
I found that the option of png export is missing in the new version. And, can you add bmp export for hair texture in the future?
 


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