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shawminator;3891163 said:yeah, if u tick an option in the settings it will select files extracted in the folders rather than inside the big
mrozyn;3891210 said:only the loc files are loaded but the db and dlc are not in the File checker - can anyone please give a tutorial on how to be able to use the DB editor
scottish_carson;3891180 said:Verdun, in order to change kit collars, fonts etc. you need to edit the 'teamkits' table within the database directly. To do this you'll need to use DB master which Shawminator has kindly included in his editor - to access it click on the third icon from the right, then it'll bring up 3 options; click on 'load DB'. That will load it all up, find what you want to edit then hit on 'save DB'.
shawminator;3877625 said:Heres a few more screens from v0.8 which i should be releasing once ive checked everything over:-
intergrated Schedule Viewer:-
Simple league editor:-
Team editor(Name, Home stadium, badges, kits, assigned ball, assigned adboards)
Players (only miniheads & assigned boots ATM)
Plus added 2 new 3d previews:-
boots
Gloves
Ive also added a find all files button for some items(example below is kits)
As you can see it will find all the kit files relating to the selected team which saves you from searching for them through the big file.
lth19951021;3891256 said:Hi master, I just tested gk gloves and the texture is still corrupted in game. My textures are 2048x1024.
almju;3891398 said:Hi, thank you for your effort.
I have a problem using the program. When I enable this option:
I get this error:
If I continue editing, then ingame I can see errors in some badges:
Merry Christmas to everybody!