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aLEx_1O Rises - "We Are 14"

colindegreat

Reserve Team
get any boot texture that has all 3 in 512x512 format and just rename it, use rx3 master to import the new textures, just make sure you use the correct rx3 boot model.
 

PuR0sURPo

Youth Team
colindegreat;3571707 said:
get any boot texture that has all 3 in 512x512 format and just rename it, use rx3 master to import the new textures, just make sure you use the correct rx3 boot model.

man I do exactly the boot appears in the game the more it becomes a defect is not much more bother, another user can not remember the name told me something about the model, the more it was not clear in fifa 13 I just was replacing the textures and was perfect

all boots with size 512x512 you try to put in the game are with similar problem
the only program I'm using is the file master, fifa file explore 2014 only opened once here... now whenever I try to open it from crash

 

ManUtdFan20

Starting XI
PuR0sURPo;3571710 said:
man I do exactly the boot appears in the game the more it becomes a defect is not much more bother, another user can not remember the name told me something about the model, the more it was not clear in fifa 13 I just was replacing the textures and was perfect

all boots with size 512x512 you try to put in the game are with similar problem
the only program I'm using is the file master, fifa file explore 2014 only opened once here... now whenever I try to open it from crash


Use any of these models from FIFA 14 for Vapors.
228
224
42
103
117
99
43
230
168
163
 

a L E x _ 1 O

Reserve Team
Mate, you should only use two .rx3 files to replace a boot: the first (shoe_43.rx3) is for the 3D Model of the boot, the second (shoe_43_textures_0.rx3) is for the textures!! For example, if you want to replace the adiPure in RunningWhite/Black/MetallicGold colourway (ID 22: "shoe_22.rx3", "shoe_22_textures_0.rx3") with my CR7 Galaxy boot with the correct 3D Model, you should extract the files "shoe_43.rx3" and "shoe_43_textures_0.rx3": you can individually open "shoe_43_textures_0.rx3" with the Fifa File Explorer and change the textures inside (Import,Apply/Save)...then you should rename these two files in "shoe_22.rx3" and "shoe_22_textures_0.rx3" and you should regen or use the Full File Loader!! ;) okay?? :)
 

keryxero

Youth Team
a L E x _ 1 O yeah thanks.I hope you can make Juventus complete kit set for Champions League and Coppa Italia too.
 

colindegreat

Reserve Team
Has anyone got the rx3 files for when you got textures of a booot that is 1024x1024 , reflex 1024x1024 or 512x512 and importantly bump in 512x512
 

colindegreat

Reserve Team
Dude, I am not spamming, I am asking 2 bookmakers a simple question regarding boots, and if I new how to recreate rx3 files myself, I wouldn't be asking, jeez it's getting to the stage that you cant ask anything here anymore, if I am in other places too it's because I am trying to create something for the Community and need to ask questions.
 

a L E x _ 1 O

Reserve Team
colindegreat, with the FIFA File Explorer of the master Jenkey you can make an .rx3 file with all the texture's format that you prefer :) download it!! :)
 

a L E x _ 1 O

Reserve Team
Nike Incyte FIFA 14

Thanks guys :) I'm really busy at work in this period...I hope to restart as soon as possible with the bootmaking :D

anyway...we're really close to the next release ;)



Stay tuned B)
 


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