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alex1O's Editing v16.0

a L E x _ 1 O

Reserve Team
adidas X 15.1 FG Pink Solar Green March 2016 Spring Collection HD rx3 Pack Download

adidas X 15.1 FG
Pink SolarGreen Black


Reflex BumpMap (512x512 Only)


3D BumpMap (512x512 Only - Use default .dds one)







In the adidas X 2016 v2.0 pack you'll find updated .png and .rx3 versions :)

Download, enjoy and CAUSE THE CHAOS :yoyo:

p.s. @11Manuel: thanks a lot for the Primeknit version, really useful, it looks awesome ingame :D
 

11Manuel

Club Supporter
a L E x _ 1 O;3911127 said:
adidas X 15.1 FG
Pink SolarGreen Black


Reflex BumpMap (512x512 Only)


3D BumpMap (512x512 Only - Use default .dds one)







In the adidas X 2016 v2.0 pack you'll find updated .png and .rx3 versions :)

Download, enjoy and CAUSE THE CHAOS :yoyo:

p.s. @11Manuel: thanks a lot for the Primeknit version, really useful, it looks awesome ingame :D

Thanks, it's great to know that you like
 

colindegreat

Reserve Team
Alex, how you doing mate, nice work by the way. Question, how can I get the ball 2048 textures in mate. Have you got an RX3 you can upload to allow this. What is the order they need to go, Texture-reflex-bump or texture-bump-reflex. I tried using the RX3 from another ball that is all 2048 but the ball comes out with wierd shadow and shine, tried moving the reflex and bump with each other but looks the same. Maybe when resizing the bump in photoshop i saved it with wrong options as DDS but obviously need a bump PNG too, have you got a pre prepared bump png at 2048 or RX3 mate with all 2048?
 

a L E x _ 1 O

Reserve Team
Thanks a lot for the effort, guys :D

@colindegreat: Hi bro, I think that using a 2048x2048 Reflex and 3D BumpMap is really too enough, a total waste of space ;) There isn't a variable difference ingame, use the sizes of my patch: 2048x2048 (It's already far too big for my taste) for the main texture and 1024x1024 for Reflex and Bump :)

P.S. the order is Main Texture-Reflex-3D, but it varies depending on the ball!!
 

colindegreat

Reserve Team
a L E x _ 1 O;3912259 said:
Thanks a lot for the effort, guys :D

@colindegreat: Hi bro, I think that using a 2048x2048 Reflex and 3D BumpMap is really too enough, a total waste of space ;) There isn't a variable difference ingame, use the sizes of my patch: 2048x2048 (It's already far too big for my taste) for the main texture and 1024x1024 for Reflex and Bump :)

P.S. the order is Main Texture-Reflex-3D, but it varies depending on the ball!!

Thanks mate, but where can i get a rx3 texture file with 2048-1024-1024, when i import the 2048 texture over in rx master or cg it resizes auto to 1024? Where can i find your patch dude?
 

a L E x _ 1 O

Reserve Team
You should use the CG File Explorer, mate :) Anyway check the first page for all the downloads you want ;)

I've corrected all the FIFA15's Superflys studs, so we're really close to the Mercurial and Magistas pack release ;) Oh, and I'll release soon a minipack with the Libertadores and the LPF (Romanian League) Nike Ordem 3 ;)
 

colindegreat

Reserve Team
a L E x _ 1 O;3912283 said:
You should use the CG File Explorer, mate :) Anyway check the first page for all the downloads you want ;)

I've corrected all the FIFA15's Superflys studs, so we're really close to the Mercurial and Magistas pack release ;) Oh, and I'll release soon a minipack with the Libertadores and the LPF (Romanian League) Nike Ordem 3 ;)

Cool, will do, although I did try import the 2048 image with cg file explorer and it looks like it resized it to 1024?? Do I have to save it first and regenerate to see it as 2048 perhaps?
 

colindegreat

Reserve Team
Hmmm, used cg explorer and saved then regenerated, but when i open the rx3 although it has the new testure, it says its 1024x1024?
 

a L E x _ 1 O

Reserve Team
FIFA 16 Boots Official DLC X Box One Playstation 4 PS4

Thanks a lot Hagi, thanks everyone :)

Anyway I need an huge favor: someone can extract for me the 3D model and the texture of the new adidas ACE from the XBox One or PS4 boots DLC??

It would be great if the PC community can use that amazing new model!!

@colindegreat: it's really strange, bro, but if you use the CG File Explorer (the 16.07 version) I'm sure that you'll read "Texture: 2048x2048 Size" from the main screen ;) anyway I suggest you to download and use the correct .rx3 version from the first page of this thread!!
 


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