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A-League Stadiums

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
Here are the list of licensed stadiums in RC2:


& these are the ones that host football games:

AUSTRALIA:
ANZ Stadium (Australia NT)
Canberra Stadium (Australia Womens' NT)
Allianz Stadium (Sydney FC)
nib Stadium (Perth Glory)
Hunter Stadium (Newcastle Jets FC)
Etihad Stadium (Melbourne Victory)
AAMI Park (Melbourne City)
Suncorp Stadium (Brisbane Roar)

New Zealand:
Westpac Stadium
Eden Park
North Harbour Stadium
Forsyth Barr Stadium
Waikato Stadium
Stadium Taranaki
Northland Events Centre

Of those New Zealand stadiums, Westpac is both the national team's stadium and the home of Wellington Phoenix. There's simply no need to make the other ones! However, Forsyth Barr, Eden Park and North Harbour Stadium would have the best arguments for inclusion aside from Westpac. But not before the stadiums that actually have relevance for football for other teams!

EUROPE:
Aviva Stadium (Republic of Ireland NT)
Cardiff City Stadium (Wales NT, Cardiff City FC)
Stade Sébastien Charléty (France Womens' NT, Paris FC)
Madejski Stadium (Reading FC)
Thomond Park (Limerick FC)
Parc y Scarlets (Former Llanelli A.F.C.'s European matches; That club has since been replaced by Llanelli Town in the Welsh Football League Division Three)
Murrayfield (Hearts used this stadium only between 2004-2007)
Edgeley Park (Stockport County FC, who are now in National League North, LVL 6 on the English pyramid...)

That's it. No other stadiums are used for football. So basically, only the first 5 of the European stadiums from that game are worth converting.
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
RobbieD_PL;3867317 said:
Hey guys, how do I extract files from a data-0.blobset.xbox360 file? I'm trying to get to the stadium files from Rugby League Live 3.

Just posing this Q here again... :read:
 

Victor.

Senior Squad
I'd love to have Forsyth Barr Stadium in my game. It's the most beautiful stadium imo. And it hosts football games, like the matches from 2015 U20 FIFA World Cup
 

43402470

Club Supporter
RobbieD_PL;3867317 said:
Hey guys, how do I extract files from a data-0.blobset.xbox360 file? I'm trying to get to the stadium files from Rugby League Live 3.

No idea sorry!!!

Also can we keep this page for Australian and New Zealand stadiums only? That would make it easier for everyone to follow?
 

jorge78

Youth Team
RobbieD_PL;3867317 said:
Hey guys, how do I extract files from a data-0.blobset.xbox360 file? I'm trying to get to the stadium files from Rugby League Live 3.

Robbie, if you have a pc version of the game, I think it's possible extract the stadiums models.
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
jorge78;3867736 said:
Robbie, if you have a pc version of the game, I think it's possible extract the stadiums models.
I don't want to have to pay $49.99 to be able to extract 2 stadia...

Sent from my GT-I9305 using Tapatalk
 

43402470

Club Supporter
Is anyone able to (or know anyone) who can make the crowds for some of these stadiums (especially the A-League / Australian ones!!!). I dont know how to do it!

Ive had a go at converting Canberra Stadium. It is looking great but it'll need a bit of work. If I can figure it out I'll post it for everyone to have a look at!

Jorge78 any luck with ANZ Stadium? Are you able to do the crowd for it?
 

Westham

Youth Team
Unfortunately I´m not an expert in stadium creating. I think you can make the crowd with blender. There is a tutorial video for FIFA 14:
https://www.youtube.com/watch?v=ryIZ68BcVnE
Then there is the "Crowd creator" which this programm you can convert the crowd from FIFA 14 to FIFA 15. The crowd in FIFA 15 I think is fine for FIFA 16.
Do not think that til yet there is a program for FIFA 16 to create the crowd. Perhaps you can do it directly with blender.
Look at the FIFA 14 forum:
http://www.soccergaming.com/forums/showthread.php?t=187752
 

43402470

Club Supporter
Westham;3868340 said:
Unfortunately I´m not an expert in stadium creating. I think you can make the crowd with blender. There is a tutorial video for FIFA 14:
https://www.youtube.com/watch?v=ryIZ68BcVnE
Then there is the "Crowd creator" which this programm you can convert the crowd from FIFA 14 to FIFA 15. The crowd in FIFA 15 I think is fine for FIFA 16.
Do not think that til yet there is a program for FIFA 16 to create the crowd. Perhaps you can do it directly with blender.
Look at the FIFA 14 forum:
http://www.soccergaming.com/forums/showthread.php?t=187752

Hey,
I know how to convert the crowds from 14-15!

I've tried that but still can't figure it out, which is really frustrating!!!
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
43402470;3868232 said:
Is anyone able to (or know anyone) who can make the crowds for some of these stadiums (especially the A-League / Australian ones!!!). I dont know how to do it!

Ive had a go at converting Canberra Stadium. It is looking great but it'll need a bit of work. If I can figure it out I'll post it for everyone to have a look at!

Jorge78 any luck with ANZ Stadium? Are you able to do the crowd for it?

Hi mate,

How are you extracting the models from Rugby Challenge 2? If you could tell me the precise method of extracting from RC2 in Blender/importing from Blender into FIFA, I'd like to have a go too. :D
 

43402470

Club Supporter
Here is a very basic (and probably wrong) method of putting the stadiums through blender into FIFA. (It only works properly when there is one texture to each stadium part. Stadiums like NIB stadium have 10-15 textures to a stadium part so using this method wont work for that stadium).

Im sure there is a better way of doing this, but this is how I taught myself to do it, and it basically works!

You'll need:
stadium13 file
Fifa 15 base stadium blender file.

Part 1:
To make a Ambient texture
1. Open stadium13 file and import stadium part.
2. Click on shiny ball logo, change colour to 0.863 on all colours (Red Green Blue)
3. Change to edit mode
4. MESH > FACES > Tris to Quads
5. Click upside down triangle logo
6. Rename to map0 and create map 1
7. Map1. MESH > UV Unwrap >unwrap
8. New image > same name as file + ambient
9. Camera > Bake (Takes Time)
10. Shading > Change from GSL to Multitexture
11. IMAGE > Save Image as (ambient folder)
12. FILE > EXPORT > COLLADA dae.
13. Convert saved textures to DDS file (if they are PNG file) (For Rugby Challenge 2 Stadiums the textures are already DDS so you wont have to do this part only for the ambient textures)
14. Repeat for all stadium parts
15. Once all parts are finished its time to build the stadium.

Part 2:
Stadium builder:
1. Open stadium fifa 15 template
2. Import DAE file (check that Import Units is ticked).
3. Click upside down triangle logo and rename map 0 and map 1. (MAP 0 is Difuse texture, Map 1 is ambient texture).
4. Shiny ball logo, change from PHONG to COOKTOR and click shadeless.
5. Checkers logo, New image, (RENAME Difuse), change type to IMAGE OR MOVIE, OPEN > texture image
6. Coordinates > UV. Map > map0
7. New image > rename ambient > image > open >ambient image
8. Coordinates > UV. Map > map1
9. Scroll down. Click on Blend > Multiply
10. Up to rename upside down triangle part to corresponding stadium piece (eg steps)
11. Repeat for all stadium parts

Part 3
1. Click on the Cube logo
2. Put every “main” part of the statdium click on stad_Mainstadium” (roof parts only in stad_roof)
3. Parent, match each upside down triangle logo up top to its corresponding part (either main or roof)
4. Repeat for all stadium parts.
5. UPSIDE DOWN TRIANGE LOGO > vertex colours >create new
6. Name col0
7. Change shading from GLSL to multitexture.
8. Scroll down > Autopainter > click automesh paint.
9. Repeat

1. Different shapes logo
2. Export stadium
2. Scroll down to export day
3. Export night

Good luck! Blender is a fiddly program sometimes, and I dont know how to make the grass texture that goes around the pitch, lights or crowds.
 

43402470

Club Supporter
43402470;3868575 said:
Here is a very basic (and probably wrong) method of putting the stadiums through blender into FIFA. (It only works properly when there is one texture to each stadium part. Stadiums like NIB stadium have 10-15 textures to a stadium part so using this method wont work for that stadium).

Im sure there is a better way of doing this, but this is how I taught myself to do it, and it basically works!

You'll need:
stadium13 file
Fifa 15 base stadium blender file.

Part 1:
To make a Ambient texture
1. Open stadium13 file and import stadium part.
2. Click on shiny ball logo, change colour to 0.863 on all colours (Red Green Blue)
3. Change to edit mode
4. MESH > FACES > Tris to Quads
5. Click upside down triangle logo
6. Rename to map0 and create map 1
7. Map1. MESH > UV Unwrap >unwrap
8. New image > same name as file + ambient
9. Camera > Bake (Takes Time)
10. Shading > Change from GSL to Multitexture
11. IMAGE > Save Image as (ambient folder)
12. FILE > EXPORT > COLLADA dae.
13. Convert saved textures to DDS file (if they are PNG file) (For Rugby Challenge 2 Stadiums the textures are already DDS so you wont have to do this part only for the ambient textures)
14. Repeat for all stadium parts
15. Once all parts are finished its time to build the stadium.

Part 2:
Stadium builder:
1. Open stadium fifa 15 template
2. Import DAE file (check that Import Units is ticked).
3. Click upside down triangle logo and rename map 0 and map 1. (MAP 0 is Difuse texture, Map 1 is ambient texture).
4. Shiny ball logo, change from PHONG to COOKTOR and click shadeless.
5. Checkers logo, New image, (RENAME Difuse), change type to IMAGE OR MOVIE, OPEN > texture image
6. Coordinates > UV. Map > map0
7. New image > rename ambient > image > open >ambient image
8. Coordinates > UV. Map > map1
9. Scroll down. Click on Blend > Multiply
10. Up to rename upside down triangle part to corresponding stadium piece (eg steps)
11. Repeat for all stadium parts

Part 3
1. Click on the Cube logo
2. Put every “main” part of the statdium click on stad_Mainstadium” (roof parts only in stad_roof)
3. Parent, match each upside down triangle logo up top to its corresponding part (either main or roof)
4. Repeat for all stadium parts.
5. UPSIDE DOWN TRIANGE LOGO > vertex colours >create new
6. Name col0
7. Change shading from GLSL to multitexture.
8. Scroll down > Autopainter > click automesh paint.
9. Repeat

1. Different shapes logo
2. Export stadium
2. Scroll down to export day
3. Export night

Good luck! Blender is a fiddly program sometimes, and I dont know how to make the grass texture that goes around the pitch, lights or crowds.

Hope this makes sense!
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
So has anyone gotten RLL3 yet on PC? We're really after those 2 stadia for Central Coast & Western Sydney! :(
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
moxey25;3870660 said:
I have the game on PC but wouldn't know what to do...

Only have 16 on PS4 at the moment.
Can you get a screenshot of the game's installed files on PC? Try to find something that looks like a database or has graphics.

Sent from my GT-I9305 using Tapatalk
 

moxey25

Club Supporter
[URL=http://s403.photobucket.com/user/Sally180/media/Untitled_zpsfo9x0gh7.png.html][IMG]http://i403.photobucket.com/albums/pp120/Sally180/Untitled_zpsfo9x0gh7.png[/URL][/IMG]

This is the main folder... don't see much here. In the Common folder it has a DirectX folder with CAB files.
It also has a folder called vcredist. In My Documents you also have a RLL3 folder but that only has my saves in it and a 'mods' folder (inside that an empty textures folder).
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
moxey25;3871440 said:
[URL=http://s403.photobucket.com/user/Sally180/media/Untitled_zpsfo9x0gh7.png.html][IMG]http://i403.photobucket.com/albums/pp120/Sally180/Untitled_zpsfo9x0gh7.png[/URL][/IMG]

This is the main folder... don't see much here. In the Common folder it has a DirectX folder with CAB files.
It also has a folder called vcredist. In My Documents you also have a RLL3 folder but that only has my saves in it and a 'mods' folder (inside that an empty textures folder).
So then everything we need is in the blobset.pc file...

EDIT: I've found a webpage that has two editor programmes zipped - one for the save file in My Documents & the other for the blobset file @:
www.rugbyleaguemods.net

Extract the contents of the data.blobset. Open the My Documents .sav file to see if you can find the stadium IDs for Parramatta & Central Coast stadiums. From there you should be able to find the model/graphics files for both stadiums in the files & folders extracted from the blobset. Also, try to find the stadiums' floodlight & crowd files, if they exist separately from the model.

Sent from my GT-I9305 using Tapatalk
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
moxey25;3871945 said:
Yeah all done. I have access to the lighting image of the two stadiums and also the textures
And the most important: the stadium models themselves?

Sent from my GT-I9305 using Tapatalk
 


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