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2022 FIFA World Cup Qatar Patch for FIFA 16

robmar85

Reserve Team
I did Uruguay and Australia. I will finish both groups, i.e. Ghana, Portugal, Korea and France, Denmark and Tunisia. I am writing this so that our work will not be repeated.
 

ramzidz15

Club Supporter
Guys, sofifa website is showing national team minifaces. Can anyone check if there are updated minifaces for World Cup teams in the FIFA23 DLC? If there are, can someone upload them?
Just checked Griezmann
Capture.PNG
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
Costa Rica updated in the database today. I will finish US & Canada tomorrow. I might have to remove all the free agents, if there won't be enough space in playernames table.
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
Hi @fifayoun !

If you see this message please write back to me in our conversation about the soundbanks & anthems. I haven't heard back from you in over a week now & I will be close to finishing the teams for the 2022 WC patch. If you can write back, I will really appreciate it! :)
 

Valentin

Reserves
Guys, sofifa website is showing national team minifaces. Can anyone check if there are updated minifaces for World Cup teams in the FIFA23 DLC? If there are, can someone upload them?
Robbie, can you explain to me how were you able to add two different font number colors in the German Home kit ? I noticed you have added the font in this format specifikitnumbers_x_y.rx3 .
I am wondering how were you able to have two font colors : a black font on the back of the shirt and a brown font in the front of the shirt. Thank you .
 

robmar85

Reserve Team
@Valentin This cannot be done with number files. To get this effect, you need to create the right amount of T-shirts. You put a number in front of each one. Then you copy the same amount of rx3 files with the whole set and place each T-shirt in a different rx3 file. There are 26 players in a team in the World Cup. There are 3 goalkeepers so you have to create 23 shirts with the right numbers on the front for the players on the pitch.
 

Valentin

Reserves
@Valentin This cannot be done with number files. To get this effect, you need to create the right amount of T-shirts. You put a number in front of each one. Then you copy the same amount of rx3 files with the whole set and place each T-shirt in a different rx3 file. There are 26 players in a team in the World Cup. There are 3 goalkeepers so you have to create 23 shirts with the right numbers on the front for the players on the pitch.
How do you assign the kit to the team once the shirt number fonts are completed ? Do you do it the normal way such as kit_1337_0_0.rx3?
 

V.K

Starting XI
How do you assign the kit to the team once the shirt number fonts are completed ? Do you do it the normal way such as kit_1337_0_0.rx3?
Check Revolution Mod documentation, it's all explained there with examples

Individual kit files can be assigned to squad numbers (e.g. when the front shirt number is a different colour to the back number, the front number can be drawn onto the texture). To do this, you need to calculate the kit type in the file name as following.
kittype = 10000 + (kittype * 100) + squad number
 


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