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2014 World Cup Stadiums Converted

fernold2k

Youth Team
I converted 2 WC Stadiums to FIFA 15. Maracanã and Mineirão. There is minor issues like goal posts and flags. Both have lights working fine. They replace The Dombass Arena and King Fahd International Stadium. At night I'll put them to download.

I want to be clear: I didn't converted this stadiums from WC game. I only create the lights. The stadiums were converted in this forum but I don't know who did this.


Take it here:
https://mega.co.nz/#!PFVxCT5C!0EdL55dMKV4M0ZGCwI5dRLmQjnFnq5BIUm42jRX9tA4
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
Why Replace existing stadiums? All 2014 WC stadiums have their own ID numbers!
 

fernold2k

Youth Team
RobbieD_PL;3759102 said:
Why Replace existing stadiums? All 2014 WC stadiums have their own ID numbers!

I don't think they will work using they own 2014 WC ID in FIFA 15. I didn't try it.
 

dissectionalone

Senior Squad
Maracanã works. I've tested in the demo using the orginal ID. not sure about the night version though. The goal posts and corner flags need to be removed, probably using the 3d importer/exporter and the position of subs on the benches is off (at least using the version released for Fifa 14 in the FUT files found in the game's update)
 

fernold2k

Youth Team
All of then will work. But I tested it yesterday and we will have the shadows and night bug. So, it's necessary replace the id to work fine.
 

dissectionalone

Senior Squad
fernold2k;3759195 said:
All of then will work. But I tested it yesterday and we will have the shadows and night bug. So, it's necessary replace the id to work fine.

Maybe the rendering.cdb trick from Fifa 14 found by the moddingway team also applies to 15... That would provide a solution for the ID's
 

qasar80

Youth Team
I changed the id's to replace stadiums court lane and crown lane and everything works good, except offcourse goal posts wich change their colour.
I changed everything to the new id including particle efect inside glares and works.
 

fernold2k

Youth Team
olix;3759374 said:
fernold2k, could you teach me how to create the light or edit exist fx file from ff14?

Well, I took the 2014 FIFA WC glares files and search for a stadium with a similar kind of light system in FIFA 15. An example could be Donbass Arena and Minerão. Both have the same kind of light. So I open the Mineirão glares files and copy the coordinates of lights and replace it in Donbass Arena files. It's is a very handfull work but as you can see it works. Make this, take Donbass Arena original files and compare with the Mineirão lights file that you downloaded. I think you will take the thing!
 

gugabguerra

Club Supporter
Guys, sorry my invasion...

I exported WC2014 stadiums from FIFA 14 ModdinWay 3.0, and imported to FIFA 15.

In game I see strange lights, ok I got it... I need to copy coordinates from another similar stadium.

What about the crowd? My stadiums are empty!!! What do I do?

Thanks!
 

dissectionalone

Senior Squad
The crowds are actually the easiest thing I think. Just use shawminator's crowd converter and you're all set. I've tested with Maracanã and it works. Still got the shadow bug on the lighting but the rest is ok
 

rique

Senior Squad
fernold2k;3758931 said:
I converted 2 WC Stadiums to FIFA 15. Maracanã and Mineirão. There is minor issues like goal posts and flags. Both have lights working fine. They replace The Dombass Arena and King Fahd International Stadium. At night I'll put them to download.

I want to be clear: I didn't converted this stadiums from WC game. I only create the lights. The stadiums were converted in this forum but I don't know who did this.


Take it here:
https://mega.co.nz/#!PFVxCT5C!0EdL55dMKV4M0ZGCwI5dRLmQjnFnq5BIUm42jRX9tA4

dissectionalone;3766512 said:
The crowds are actually the easiest thing I think. Just use shawminator's crowd converter and you're all set. I've tested with Maracanã and it works. Still got the shadow bug on the lighting but the rest is ok









How can I fix the cameramen and the stewards? They are on the blooming pitch! This is the arena da baixada. I love this arena and plan to use it in career mode with banners and edited textures but I hate the camera men and stewards being on the left side of the pitch!
 

dissectionalone

Senior Squad
You'll either need an edited version from 14 (I guess Williams made those) or if you're using the version straight out of the WC 2014 files You'll need to use the 14 importer/exporter to edit the position of those props, mate. I was trying to edit the maracanã to remove the goals and corner flags but I'm kinda clueless about the stadium portion of the tool and the latest still can't export stadiums so it's kinda tricky
 

rique

Senior Squad
dissectionalone;3767013 said:
You'll either need an edited version from 14 (I guess Williams made those) or if you're using the version straight out of the WC 2014 files You'll need to use the 14 importer/exporter to edit the position of those props, mate. I was trying to edit the maracanã to remove the goals and corner flags but I'm kinda clueless about the stadium portion of the tool and the latest still can't export stadiums so it's kinda tricky

I'm gonna try to rev mod them out. I think the Arena da Baixada that I have was done by Williams. However, for some reason the cameramen and stewards are on the pitch.:nape::nape::nape::nape:
 

dissectionalone

Senior Squad
rique;3767021 said:
I'm gonna try to rev mod them out. I think the Arena da Baixada that I have was done by Williams. However, for some reason the cameramen and stewards are on the pitch.:nape::nape::nape::nape:

That's odd. If the information about the props is edited on the stadium file they shouldn't be appearing out of place. So far only one I've tried was Maracana and I'm using the version made by EA for Fifa 14's FUT mode so I instantly got rid of the that part of the prop's problem that the WC 2014 version of the game has. Subs aren't in the correct position relatively to the benches, but that's something that needs to be solved with stadium editing knowledge
 

rique

Senior Squad
dissectionalone;3767104 said:
That's odd. If the information about the props is edited on the stadium file they shouldn't be appearing out of place. So far only one I've tried was Maracana and I'm using the version made by EA for Fifa 14's FUT mode so I instantly got rid of the that part of the prop's problem that the WC 2014 version of the game has. Subs aren't in the correct position relatively to the benches, but that's something that needs to be solved with stadium editing knowledge

Ok, cool. Can you try the Arena da Baixada from the WC 2014 version of the game and let me know if you also have that issue, please.
 

fernold2k

Youth Team
You can take them out of the field using the RM mode. At sle.lua. You have to decrease the number of props in the field.

local DEFAULTSLETYPEMAP = {
[0] = { stype = SLC_STEWARD_TYPE, snum = 15 },
[1] = { stype = SLC_PHOTOGRAPHER_TYPE, snum = 15 },
[2] = { stype = SLC_CAMERAMAN_STANDING_TYPE, snum = 0 },
[3] = { stype = SLC_CAMERAMAN_PLATFORM_TYPE, snum = 5 },
[4] = { stype = SLC_MEDICAL_TYPE, snum = 4 },
[5] = { stype = SLC_BALLBOY_TYPE, snum = 0 },
[6] = { stype = SLC_GENERIC_TYPE, snum = 0 },
[7] = { stype = SLC_POLICE_TYPE, snum = 15 },
[8] = { stype = SLC_BENCH_PLAYER_HOME_TYPE, snum = 0 },
[9] = { stype = SLC_BENCH_PLAYER_AWAY_TYPE, snum = 0 },
[10] = { stype = SLC_MANAGER_HOME_TYPE, snum = 1 },
[11] = { stype = SLC_MANAGER_AWAY_TYPE, snum = 1 },
[12] = { stype = SLC_CHOREO_BALLBOY_TYPE, snum = 8 },
[13] = { stype = SLC_CAMERAMAN_HANDHELD_TYPE, snum = 8 },
[14] = { stype = SLC_ASSISTANT_MANAGER_HOME_TYPE, snum = 12},
[15] = { stype = SLC_ASSISTANT_MANAGER_AWAY_TYPE, snum = 13},
[16] = { stype = SLC_TOURNAMENT_OFFICIAL_TYPE, snum = 12},
[17] = { stype = SLC_CHOREO_STEADYCAM_TYPE, snum = 4},
[18] = { stype = SLC_CHOREO_PHOTOGRAPHER_TYPE, snum = 14},
[19] = { stype = SLC_CHOREO_CRANECAM_TYPE, snum = 2},
[20] = { stype = SLC_CHOREO_SHOULDER_CAM_TYPE, snum = 4},
[21] = { stype = SLC_CHOREO_POLICE_TYPE, snum = 10},
[22] = { stype = SLC_CHOREO_STEWARD_TYPE, snum = 10}
}
Go trying to decrease this numbers and you'll see the good result.

Cheers
 

rique

Senior Squad
fernold2k;3767129 said:
You can take them out of the field using the RM mode. At sle.lua. You have to decrease the number of props in the field.

local DEFAULTSLETYPEMAP = {
[0] = { stype = SLC_STEWARD_TYPE, snum = 15 },
[1] = { stype = SLC_PHOTOGRAPHER_TYPE, snum = 15 },
[2] = { stype = SLC_CAMERAMAN_STANDING_TYPE, snum = 0 },
[3] = { stype = SLC_CAMERAMAN_PLATFORM_TYPE, snum = 5 },
[4] = { stype = SLC_MEDICAL_TYPE, snum = 4 },
[5] = { stype = SLC_BALLBOY_TYPE, snum = 0 },
[6] = { stype = SLC_GENERIC_TYPE, snum = 0 },
[7] = { stype = SLC_POLICE_TYPE, snum = 15 },
[8] = { stype = SLC_BENCH_PLAYER_HOME_TYPE, snum = 0 },
[9] = { stype = SLC_BENCH_PLAYER_AWAY_TYPE, snum = 0 },
[10] = { stype = SLC_MANAGER_HOME_TYPE, snum = 1 },
[11] = { stype = SLC_MANAGER_AWAY_TYPE, snum = 1 },
[12] = { stype = SLC_CHOREO_BALLBOY_TYPE, snum = 8 },
[13] = { stype = SLC_CAMERAMAN_HANDHELD_TYPE, snum = 8 },
[14] = { stype = SLC_ASSISTANT_MANAGER_HOME_TYPE, snum = 12},
[15] = { stype = SLC_ASSISTANT_MANAGER_AWAY_TYPE, snum = 13},
[16] = { stype = SLC_TOURNAMENT_OFFICIAL_TYPE, snum = 12},
[17] = { stype = SLC_CHOREO_STEADYCAM_TYPE, snum = 4},
[18] = { stype = SLC_CHOREO_PHOTOGRAPHER_TYPE, snum = 14},
[19] = { stype = SLC_CHOREO_CRANECAM_TYPE, snum = 2},
[20] = { stype = SLC_CHOREO_SHOULDER_CAM_TYPE, snum = 4},
[21] = { stype = SLC_CHOREO_POLICE_TYPE, snum = 10},
[22] = { stype = SLC_CHOREO_STEWARD_TYPE, snum = 10}
}
Go trying to decrease this numbers and you'll see the good result.

Cheers

It works perfectly now. The strange thing is that I was editing the file prior to your post but I kept getting crashes. Apparently, I was editing the wrong portion of the file:O:facepalm::facepalm::facepalm::facepalm: I'm happy you posted this. Everything is perfect now. :Shifty:

Obrigado Meu amigo!
 


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