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Search results

  1. K

    Career Mode Editing

    I'm still going with Exo's modified growth curves. i don't think EA changed anything about the growth curves, just fixed a bug that was affecting physical attributes.
  2. K

    Career Mode Editing

    FYI, this is among the details for the new patch:
  3. K

    Achieving Aggressive CPU defensive play with increased Fouling

    I can probably help with php questions. I've written a few small php apps. It's a pretty easy language to learn.
  4. K

    Career Mode Editing

    Just as an FYI, when I used negative values (or zero) for these in testing the next season's budget was set to 0. I think the minimum you can put here is 1.
  5. K

    Career Mode Editing

    The only things I wanted to see change in terms of player growth are: 1) Have physical attributes peak earlier and start to decline earlier (which you did in your update growth curves) 2) Reduce the number of players with elite physical attributes. I've heard a lot of complaints that...
  6. K

    Career Mode Editing

    From my standpoint a bunch of testing of growth curves and transfer budgets.
  7. K

    WEATHER in career mode

    You don't need to re-import it. Just export it, edit and then run the regenerator. Regenerator tells the game to look for the edited files instead of the original .big files.
  8. K

    Career Mode Editing

    The 2.5% is just what I saw in my testing. Results may vary. I would need to know what your wage budget was in both seasons to let you know for sure.
  9. K

    Career Mode Editing

    Hence the 52:1 conversion rate (Y)
  10. K

    Career Mode Editing

    You can set the default split (which is 80/20) in the files but it's really not any different than manually adjusting it in game. I can't remember my tests with Chelsea but I'm pretty sure I didn't re-sign any players. They do have some big contracts expiring (Drogba, Anelka, Kalou, Bosingwa)...
  11. K

    Career Mode Editing

    So the original is pretty accurate then. I think I may go back to original values but increase the drop % up to 20%. I think part of the problem with the increasing transfer budgets I was seeing is that in some of my tests I wasn't resigning players. If you don't re-sign a bunch of high...
  12. K

    WEATHER in career mode

    EDIT - scratch my previous post. Rinaldo explains it all here: http://fifa-master.com/ To determine the country just look up the numbers in compobj.txt. For example England is : 243,2,ENGL,NationName_14,4 So in the weather file these lines apply to England: 243,1,40,45,15,65,1600,1800...
  13. K

    Career Mode Editing

    I just updated the cmsettings.ini I uploaded to reflect the change http://www.mediafire.com/?uyolvp9auj5q3d7
  14. K

    Career Mode Editing

    I divided the 6,info_prize_money,2000000 line by 2 for all 1st division leagues. didn't touch lower leagues or tournaments. I think the drop value is a multiplier as well. I think the 1st place team gets the max prize and every level below that gets the max minus the drop. So for the EPL where...
  15. K

    Career Mode Editing

    I've tried it but it doesn't work just changing those values. Maybe we need to change ENABLED = 0 to ENABLED = 1 as well? What is SOAK? Based on some of the parameters it almost seems like a debug mode.
  16. K

    Career Mode Editing

    I still can't seem to get changes to player_growth.ini to take effect in game. I edited all the physical Y values to 62.00000 and players physical attributes seem to grow throughout the season as they normally do. Not at the moment. I'm still testing and tweaking my career mode but maybe...
  17. K

    Career Mode Editing

    Here is my cmsettings.ini with Euro leagues enabled in year 1 and reduced EOS transfer bonuses. In my testing with these values it results in: SIGNIFICANTLY_FAILED ~ 2.5% loss in budget FAILED ~ 0 - 2.5% increase in budget FULFILLED ~ 5 - 7.5% increase in budget OVERACHIEVED ~ 10%...
  18. K

    Career Mode Editing

    Nice work Exocyst. I updated the first post with an index that links to the post where the latest files are posted. I'll continue updating as new files are added.
  19. K

    Career Mode Editing

    Any thoughts as to how the growth engine works? Do players progress based on these curves until their overall rating reaches their potential rating? The curves look great and realistic but I'm worried that because physical growth occurs at a younger age than mental/skills that we may end up...
  20. K

    Career Mode Editing

    I like yours better. Mine declines too steeply in the early to mid 30's.
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