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FIFA 20 Nintendo Switch to FIFA 14, 16

FormotioN 94

Starting XI
I thought I'd pop these in here. It's going to be a while until I finish the full boot pack, but once I'm done there will be a huge amount of new boot models for us to use. These boots are based on the models from Nintendo Switch but have been adjusted to fit FIFA 14 PC body, models. I have also made new photoshop textures for some boots, so will also update some boots myself throughout the season.
Mate, it looks incredible... Fantastic work!!! Can't wait for this boots xD
 

pe pe

Club Supporter
I thought I'd pop these in here. It's going to be a while until I finish the full boot pack, but once I'm done there will be a huge amount of new boot models for us to use. These boots are based on the models from Nintendo Switch but have been adjusted to fit FIFA 14 PC body, models. I have also made new photoshop textures for some boots, so will also update some boots myself throughout the season.

That's great! Can I ask you where did you get new models from? Because in files uploaded by @mita996 the shoes were missing unfortunately.
 

FifaMan017*

Senior Squad
I thought I'd pop these in here. It's going to be a while until I finish the full boot pack, but once I'm done there will be a huge amount of new boot models for us to use. These boots are based on the models from Nintendo Switch but have been adjusted to fit FIFA 14 PC body, models. I have also made new photoshop textures for some boots, so will also update some boots myself throughout the season.

Please the nike Mercurial Dream Speed and mbappe one
 

Harry BullZak

Club Supporter
Guys any chance you can help with these conversion from FIFA 20 to FIFA 14? I can't get any face to work including Dolberg which has already been converted. I am missing something can you fill in the gaps?
@Telega12 @ramzidz15 @Mishuk @pao4ever @Wall @tokke001

Steps
  • Export head mesh from FIFA 20 PC using Frosty. Export option:
    - Skeleton: No selection selected
    - Version: FBX_2012
    - Scale: Centimeters
    - both .obj & .fbx
  • Opened Blender version 2.71
  • I followed Mishuk video to convert .fbx to .rx3 (I also did the same steps using .obj. Both FIFA 14 & 15 versions - same result)
  • I didn't have to reduce the vertices as the number was 3157
  • I used switch faces and original FIFA 14 faces as the base .rx3 - same result
  • I imported the head model through CM15, I also placed the head model directly in sceneassets, that doesn't seem to make a difference
  • It looks great in CM15 but for some reason is corrupted in-game
  • Ignore head positioning I can fix all of that stuff later
What am I doing wrong? There is clearly a step missing. If someone can do their best to explain the complete process I would be so grateful. I have tried with both Pepe & Dolberg so far. Same result.

In-game

CM15
 

ramzidz15

Club Supporter
Guys any chance you can help with these conversion from FIFA 20 to FIFA 14? I can't get any face to work including Dolberg which has already been converted. I am missing something can you fill in the gaps?
@Telega12 @ramzidz15 @Mishuk @pao4ever @Wall @tokke001

Steps
  • Export head mesh from FIFA 20 PC using Frosty. Export option:
    - Skeleton: No selection selected
    - Version: FBX_2012
    - Scale: Centimeters
    - both .obj & .fbx
  • Opened Blender version 2.71
  • I followed Mishuk video to convert .fbx to .rx3 (I also did the same steps using .obj. Both FIFA 14 & 15 versions - same result)
  • I didn't have to reduce the vertices as the number was 3157
  • I used switch faces and original FIFA 14 faces as the base .rx3 - same result
  • I imported the head model through CM15, I also placed the head model directly in sceneassets, that doesn't seem to make a difference
  • It looks great in CM15 but for some reason is corrupted in-game
  • Ignore head positioning I can fix all of that stuff later
What am I doing wrong? There is clearly a step missing. If someone can do their best to explain the complete process I would be so grateful. I have tried with both Pepe & Dolberg so far. Same result.

In-game

CM15
1-convert head20 on head15
2-import with cm 15
3-Export only head and add block 1-8-11
 

ramzidz15

Club Supporter
Guys any chance you can help with these conversion from FIFA 20 to FIFA 14? I can't get any face to work including Dolberg which has already been converted. I am missing something can you fill in the gaps?
@Telega12 @ramzidz15 @Mishuk @pao4ever @Wall @tokke001

Steps
  • Export head mesh from FIFA 20 PC using Frosty. Export option:
    - Skeleton: No selection selected
    - Version: FBX_2012
    - Scale: Centimeters
    - both .obj & .fbx
  • Opened Blender version 2.71
  • I followed Mishuk video to convert .fbx to .rx3 (I also did the same steps using .obj. Both FIFA 14 & 15 versions - same result)
  • I didn't have to reduce the vertices as the number was 3157
  • I used switch faces and original FIFA 14 faces as the base .rx3 - same result
  • I imported the head model through CM15, I also placed the head model directly in sceneassets, that doesn't seem to make a difference
  • It looks great in CM15 but for some reason is corrupted in-game
  • Ignore head positioning I can fix all of that stuff later
What am I doing wrong? There is clearly a step missing. If someone can do their best to explain the complete process I would be so grateful. I have tried with both Pepe & Dolberg so far. Same result.

In-game

CM15
Can you send to
Houssem Aouar

face?
 


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