• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Jahfooty82's Face Updates

jahfooty82

Reserves
Hey. Are you still working on faces? Please continue your great work. I really appreciate your skill!
Yeah, I plan to do more. But life and family gets in the way lol. I have a wife and young kids so finding time to work on faces is difficult most of the time. But hopefully, I'll get some "me" time very soon to continue my works. Thanks for your continued interest and support of my work:cb:
 

jahfooty82

Reserves
Had some time today, but I'm having problems with my FIFA 16 at the moment so I need someone to test and post screens of the Neymar Pes 2020 conversion I did for FIFA 16.

It's based on a Neymar mod for PES 2020 by Messi pradeep. It's not finished yet. But I would like to see if I'm on the right track.

http://www.mediafire.com/file/34rqkleg693agg8/Neymar_FIFA_16_PES_20_Beta.zip/file

This is what it looks like in FIFA 19. Only other option I had to test it. Thanks to anyone willing to help.


 

jahfooty82

Reserves
Having issues exporting this head model. If anyone knows a solution let me know so I can try to finish this. Martinelli based on PES 20 head shape. Mostly freehand sculpted.


Export Errors below

 

Lagwagon93

Starting XI
Having issues exporting this head model. If anyone knows a solution let me know so I can try to finish this. Martinelli based on PES 20 head shape. Mostly freehand sculpted.


Export Errors below

The problem is very simple man, you deleted the base model you used for this face.
 

jahfooty82

Reserves
You need to restore the base model in the folder you had it when you stated to work on it (t has to have the same ID).
So I just open my saved .blend file (which doesn't have a base) then browse to each base file then export? Or do I load the base first, then open the .blend file? Do you use startup settings for faces? I saved my first attempt as the startup because it's aligned correctly. I think it's causing a little confusion.
 

Lagwagon93

Starting XI
So I just open my saved .blend file (which doesn't have a base) then browse to each base file then export? Or do I load the base first, then open the .blend file? Do you use startup settings for faces? I saved my first attempt as the startup because it's aligned correctly. I think it's causing a little confusion.
Everytime you start and save a blender project you should keep the original files (The base models) in the folder you imported them from.
 

jahfooty82

Reserves
Everytime you start and save a blender project you should keep the original files (The base models) in the folder you imported them from.
So basically I have to start over and my baseless blend file is useless? I moved all the base files to a single folder after experiencing issues:facepalm:. Really wished the software Facegen Modeller was compatible with this version of FIFA. Seems like it made things easier.
 

Lagwagon93

Starting XI
So basically I have to start over and my baseless blend file is useless? I moved all the base files to a single folder after experiencing issues:facepalm:. Really wished the software Facegen Modeller was compatible with this version of FIFA. Seems like it made things easier.
If you have the files, you should not worry. Just place them in the folder where you had them at the beginning of the process. Export and that's it. Now, if you don't have the base files, then your file is useless.
 


Top