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Doctor+ Productions 18 Exclusive Worldwide Mods & Tools

Fidel Gameplay

Senior Squad
*UPDATE*
I've been able to load the mods in FrostyModManager and run the game through FMM as well. BUT ingame there are no changes. For example, I don't have the option to EDIT players in my CareerMode. I've tried starting a new Career and it's still locked. I don't have any options. I have Title Update 2 (1.0.2). Not update 3.
Please help, Fidel.

Update 3 is required to enjoy my mods and Frosty Mods at all (I've already shared). I'm sorry for you.
Update the game and then my mods will works perfectly. Beleave me.
Remember to re-apply initfs_Win32 and locale.ini after game update, because will be restored by ea.
after game tilte update, go offline, finally....
restore modded gp locale.ini in "\FIFA 18\Data"
restore modded initfs_Win32 in "\FIFA 18\Patch" folder (just in case you are using now)
delete ModData folder
open FMM, check if you are using the same mod's order in "Applied Mods" like the pic I've shared, read info
Click Launch to regenerate mod folder and start game.

Update the the game to up3 because I'm releasing very soon an incredible gp mod and during my testing I'm using the up3,
so the mod will be customizated on the up3 engine values.
so I don't know the effect in the up 2, up 1, etc.... I hope you understand.
Also Frosty mods released with update3 game will not works in up2,
this is very comprensible due to the hardcoded game files regeneration.

AGPEM is a new gameplay module that completely change the game. Yes. Really.
After sg forum community feedbacks in my thread and after some debug test
finally I've discovered a way to get the best from the 18 game.

.fbproject file will not work if you edit legacy structure, in the fact you can't save edit in legacy game files. If you restart the proj it will not work. Atm the legacy importer in FE is very primitive atm. Remember also my tips about mod's order.
Also legacy structure mods is limitated to a number related to files included and edited.
 
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qasar80

Youth Team
Fidel, you make elite and unique work.
Too bad mod manager does not work for me yet, waiting for update.
Is there any chance you release a few mods in project. format?
 

VinCeK

Club Supporter
I try your Frosty Modpack 1.0 with:
- FIFA 18 REVOLUTION FULL EDIT PLAYER IN CARRER MODE *
- MAIN DATABASE UNLOCK MOD 0.2 **
- EXTREME ULTRA HIGH PLAYER LOD SETTINGS
- AGPE AI iMM 1.4 beta2
- COMXXX003 rosters

I begin a new carreer because the old one was unreadable. Just play 2 games and it works fine.
The game is wonderfull but just one thing sucks, i have no more cpu faults :-(. Don't know why?
I need to play more games to test.
Thanks a lot for your great mods.
 

Chuny

Chairman
Staff member
Administrator
Super Moderator
Update 3 is required to enjoy my mods and Frosty Mods at all (I've already shared). I'm sorry for you.
Update the game and then my mods will works perfectly. Beleave me.
Remember to re-apply initfs_Win32 and locale.ini after game update, because will be restored by ea.
after game tilte update, go offline, finally....
restore modded gp locale.ini in "\FIFA 18\Data"
restore modded initfs_Win32 in "\FIFA 18\Patch" folder (just in case you are using now)
delete ModData folder
open FMM, check if you are using the same mod's order in "Applied Mods" like the pic I've shared, read info
Click Launch to regenerate mod folder and start game.

Update the the game to up3 because I'm releasing very soon an incredible gp mod and during my testing I'm using the up3,
so the mod will be customizated on the up3 engine values.
so I don't know the effect in the up 2, up 1, etc.... I hope you understand.
Also Frosty mods released with update3 game will not works in up2,
this is very comprensible due to the hardcoded game files regeneration.

AGPEM is a new gameplay module that completely change the game. Yes. Really.
After sg forum community feedbacks in my thread and after some debug test
finally I've discovered a way to get the best from the 18 game.

.fbproject file will not work if you edit legacy structure, in the fact you can't save edit in legacy game files. If you restart the proj it will not work. Atm the legacy importer in FE is very primitive atm. Remember also my tips about mod's order.
Also legacy structure mods is limitated to a number related to files included and edited.


OK, I'm re-downloading and installing FIFA 18 all over, with update 3 included.
Is there any way to block EA from updating and modifying the files whenever it wants after that?.
I don't like to be manually disconnecting from the Internet or turning off the modem/router everytime.

Maybe we can block some IPs or address from Windows hosts file.
 

regularcat

Manager
Moderator
.fbproject file will not work if you edit legacy structure, in the fact you can't save edit in legacy game files. If you restart the proj it will not work. Atm the legacy importer in FE is very primitive atm. Remember also my tips about mod's order.
Also legacy structure mods is limitated to a number related to files included and edited.

That is unfortunate, I currently have full bundle and legacy support and can mod just about anything.

I have edited every unlicensed logo in the game for all leagues, teams and tournaments in the legacy structure.
I have modified a lot of the bundle files from ebx to dds.

The tool coming is the tool to use, no disrespect to Galaxyman and I'm not taking anything away from his tool but I feel shawminator's will be the go to tool for FIFA.
 

Chuny

Chairman
Staff member
Administrator
Super Moderator
That is unfortunate, I currently have full bundle and legacy support and can mod just about anything.

I have edited every unlicensed logo in the game for all leagues, teams and tournaments in the legacy structure.
I have modified a lot of the bundle files from ebx to dds.

The tool coming is the tool to use, no disrespect to Galaxyman and I'm not taking anything away from his tool but I feel shawminator's will be the go to tool for FIFA.

Is there any estimated date for release?.
 

bromireal

Youth Team
Update 3 is required to enjoy my mods and Frosty Mods at all (I've already shared). I'm sorry for you.
Update the game and then my mods will works perfectly. Beleave me.
Remember to re-apply initfs_Win32 and locale.ini after game update, because will be restored by ea.
after game tilte update, go offline, finally....
restore modded gp locale.ini in "\FIFA 18\Data"
restore modded initfs_Win32 in "\FIFA 18\Patch" folder (just in case you are using now)
delete ModData folder
open FMM, check if you are using the same mod's order in "Applied Mods" like the pic I've shared, read info
Click Launch to regenerate mod folder and start game.

Update the the game to up3 because I'm releasing very soon an incredible gp mod and during my testing I'm using the up3,
so the mod will be customizated on the up3 engine values.
so I don't know the effect in the up 2, up 1, etc.... I hope you understand.
Also Frosty mods released with update3 game will not works in up2,
this is very comprensible due to the hardcoded game files regeneration.

AGPEM is a new gameplay module that completely change the game. Yes. Really.
After sg forum community feedbacks in my thread and after some debug test
finally I've discovered a way to get the best from the 18 game.

.fbproject file will not work if you edit legacy structure, in the fact you can't save edit in legacy game files. If you restart the proj it will not work. Atm the legacy importer in FE is very primitive atm. Remember also my tips about mod's order.
Also legacy structure mods is limitated to a number related to files included and edited.
legacy seems to work fine for me!
i can export and reimport files and see the changes in my profile and in game. Is it strange?
 

Chuny

Chairman
Staff member
Administrator
Super Moderator
Update 3 is required to enjoy my mods and Frosty Mods at all (I've already shared). I'm sorry for you.
Update the game and then my mods will works perfectly. Beleave me.
Remember to re-apply initfs_Win32 and locale.ini after game update, because will be restored by ea.
after game tilte update, go offline, finally....
restore modded gp locale.ini in "\FIFA 18\Data"
restore modded initfs_Win32 in "\FIFA 18\Patch" folder (just in case you are using now)
delete ModData folder
open FMM, check if you are using the same mod's order in "Applied Mods" like the pic I've shared, read info
Click Launch to regenerate mod folder and start game.

Update the the game to up3 because I'm releasing very soon an incredible gp mod and during my testing I'm using the up3,
so the mod will be customizated on the up3 engine values.
so I don't know the effect in the up 2, up 1, etc.... I hope you understand.
Also Frosty mods released with update3 game will not works in up2,
this is very comprensible due to the hardcoded game files regeneration.

AGPEM is a new gameplay module that completely change the game. Yes. Really.
After sg forum community feedbacks in my thread and after some debug test
finally I've discovered a way to get the best from the 18 game.

.fbproject file will not work if you edit legacy structure, in the fact you can't save edit in legacy game files. If you restart the proj it will not work. Atm the legacy importer in FE is very primitive atm. Remember also my tips about mod's order.
Also legacy structure mods is limitated to a number related to files included and edited.

OK... I did everything you told me.
I completely uninstalled FIFA.
Re-downloaded it from Origin. FIFA is now up-to-date.

I loaded everything properly in FrostModManager, but when I click on Launch, nothing else happens. FIFA won't open. FIFA won't run.
I took ownership of the folder. I ran it as Admin. I unticked the "Read only" box. Everything. But FIFA won't launch with FMM.

---------------------------------------------------------------------------------------------------

EDIT: OK after several attempts replacing different files over and over again (like bcrypt.dll, initfs_win, etc) I finally been able to launch the game!

However I have one final question: In Career Mode>Edit Player>I can't edit a player body type. Is that normal? I wanted to change Aguero skinny type to more bulky, stocky


 
Last edited:

qasar80

Youth Team
Regularcat, I really hope you are right about this new tool.
And yes, frosty editor is still in it's infancy, primitive and very buggy, but with great potential. (isn't fifa starting to look like pes with this kind of modding?)
So, the more people working on different tools, the better.
Has shawminator a public place where he shows development or he does all by itself?
And anyway, all the huge work done by Fidel , Ariel and others is useless since a lot of people experience errors with fosty editor and mod manager.
 

bangus

Starting XI
And anyway, all the huge work done by Fidel , Ariel and others is useless since a lot of people experience errors with fosty editor and mod manager.
Fidel was being nice, he was gently telling you the tools and his mods work perfectly.

I'm not that nice. I prefer getting to the point, which is most of the issues people are having is because they're too lazy to fix it themselves. They want Fidel or someone else to fix it for them. I spent 7 hours over 3 days trying to get the tools to work, and I finally did. These people spend 5 minutes installing them, and when they don't work, they go online and post, "Tools/mods don't work."

Or they're having issues because they're @zzhat thiefs who downloaded a pirated version of the game, and are too stupid to realize the tools won't work on their stolen files, period. Probably 50% of the people complaining here fall into that category. You see their profiles? They all joined up the last week when the editor was released. They come out of the woodwood like vultures when anything FREE is offered.
 
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ciuffu

Club Supporter
the mod works for me too ,with mod manager , only the mods that modify career files don't work with frosty mod manager ( they don't work for me ) and dear bangus sometimes people post don't work for me because they are looking for an help and i think that your commentary is not apropriate.
 

SAHKnight

Club Supporter
And anyway, all the huge work done by Fidel , Ariel and others is useless since a lot of people experience errors with fosty editor and mod manager.

Bangus is right man, their works aren't useless since the tools (frosty editor and frosty mod manager) works very well. You just have to make some research. There are fix for it on the net.

@Fidel,
Just a beauty of game you did with your mods mate. Very good work!
Just tried the immersive camera. Just like i was at the place of the players. A "dream" like you says. And the others mods are very usefull. Thanks a lot!
Just something i noticed : i wanted to use a modded squad with your mods so i loaded the squad at the bottom of the priority list you suggested, in game i see the roster i made but no more the ea catalogue (kits, balls, stadium,...) you unlocked with your mod. So i wanted to ask you how can i use them together?

Edit: I could make it finally work. I had to recreate the modded squad and use yours as a base. Now i can finally begin my career mod.

Thanks again!
 
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bangus

Starting XI
and dear bangus sometimes people post don't work for me because they are looking for an help and i think that your commentary is not apropriate.
Okay, yes... probably 10% of the people who post are sincerely working hard to get the files to work.

Meanwhile and as we have seen over the years, most people come here to SG just to download free stuff and then leave. Those are the types who generally are too lazy to spend 5 minutes trying to fix something if it doesn't work immediately. So they post, "Tools don't work" or "Mod broken", like somebody on this forum can/should somehow magically fix it for them. And of course as I mentioned already, the many @zzhat thieves and societal leeches who are too dumb to read the instructions about Frosty not supporting pirated versions of the game.

So my apologies to that first 10%.
 
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bangus

Starting XI
Bangus is right man, their work isn't useless since the tools (frosty editor and frosty mod manager) works very well.
The "useless" statement is exactly what sparked my comments. Fidel and others work hundreds of god damn hours providing us with these mods, and then people come on his thread and call his mods useless.

Hey they're working for me! And for many other people! So they're not useless are they! Jesus H this forum sometimes.......
 
Last edited:

Chuny

Chairman
Staff member
Administrator
Super Moderator
Well I think it's pretty easy to spot the leechers.

First of all because they never tell you how/if they fixed their issues.
Secondly, because you never see them here in-between-mods. They only show up whenever a new thing comes out.
And last but not least... most of the times just by looking at their registration date you can realize the main purpose of signing-up on this forum.


I also think there's a difference between people who can actually mod the game, because they possess the know-how, and people who participate actively but don't provide mods, just comment, give feedback and, of course, benefit from the amazing work other people do. I don't see anything wrong in that. Not everyone can or is supposed to be a modder. In fact I've been one of those for a long time now (I think I quit FIFA modding in 2005? Then started with PES up until PES 2010 or so).
 

bangus

Starting XI
I also think there's a difference between people who can actually mod the game, because they possess the know-how, and people who participate actively but don't provide mods, just comment, give feedback and, of course, benefit from the amazing work other people do. I don't see anything wrong in that.
I hear you, sure. But let's get real here... how many of those types bother to read, say, Fidel's Frosty tutorial? If they did, they would know they have to update their Microsoft components in order for the tools to work. Wanna bet half the issues people are having are because of that... because the necessary components need updating/installing, and because people can't even be bothered to do something as simple as read the info provided?

Anyway, I'm done with this issue, and will only help people who have 1. a legal copy of the game; and 2. have shown in their posts that they are in fact actively working to fix the issue.
 
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Chuny

Chairman
Staff member
Administrator
Super Moderator
I hear you, sure. But let's get real here... how many of those types bother to read, say, Fidel's Frosty tutorial? If they did, they would know they have to update their Microsoft components in order for the tools to work. Wanna bet half the issues people are having are because of that... because the necessary components need updating/installing, and because people can't even be bothered to do something as simple as read the info provided?

Anyway, I'm done with this issue, and will only help people who have 1. a legal copy of the game; and 2. have shown in their posts that they are in fact actively working to fix the issue.

I said this a while ago when there was some kind of a fight here between Regularcat and Fidel: I love Fidel's mods and dedication. I truly do. I think he's a GREAT guy and very talented- BUT, his posts are hard to read, hard to follow. Too much text. Too messy. Which contributes to people giving up easily (which they shouldn't) and come straight here and ask for help instead of trying to figure it out on their own.

I spent no less than 8 hours yesterday trying to fix it on my own WHILE I was begging for somebody to help me. I'm very computer savvy and yet it still was a pain in the you know what. But I take big pride in fixing problems by my self.

Of course I'd rather spend those 8 hours playing rather than getting the Mods to work through FMM but oh well... we are all in here for the love to football and most importantly: FOR FREE.


//SORRY FOR OFF-TOPIC, MASTER FIDEL.
 

bangus

Starting XI
I love Fidel's mods and dedication. I truly do. I think he's a GREAT guy and very talented- BUT, his posts are hard to read, hard to follow. Too much text. Too messy. Which contributes to people giving up easily (which they shouldn't) and come straight here and ask for help instead of trying to figure it out on their own.
People are too lazy to read the provided info, and you're... turning this into Fidel's issue? Please tell me I'm misreading your intention here.

Past that, it's not even a matter of not reading info. People should ALREADY KNOW that game editors and other tools don't work unless the proper components are installed. If they don't know that much, they really have no business downloading the tools in the first place.
 

qasar80

Youth Team
Bangus, my friend, I do not want to offend you or anybody, but just for your knowledge, I have licensed win 10, installed a few weeks ago, with latest updates and drivers and believe me, I've been trying from day one of release to work this mod manager out and I'm almost out of solutions othewise I would ask this.
It's not that I'm complaining or anything but since you clearly have more knowledge ( and I'm not being ironic) you could give some sugestions for solving this problem.
I undesrtood everything clearly with frosty editor, I edit a lot of files and database, I gathered info from everyehere I could and it's all ok, just this damn modmanager won't collaborate.
And you are right about one thing....before crying out for help one should try everything in it's powers and knowledge, but clearly not everyone has same skills and asking isn't wrong when you reach your limit, also recommendable would be for someone which knows the answer to give it if writting a few words isn't too upseting.
 


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