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Creation Master 16

Moswell

Reserve Team
i get this when i go to kits section:

Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
System.ComponentModel.Win32Exception (0x80004005): El ejecutable especificado no es una aplicación válida para esta plataforma de sistema operativo.
en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
en System.Diagnostics.Process.Start()
en FifaLibrary.FifaFile.UnChunklzma(Stream outputStream)
en FifaLibrary.FifaFile.Decompress(Stream outputStream)
en FifaLibrary.FifaFile.Decompress()
en FifaLibrary.FifaEnvironment.GetKitFromZdata(String rx3FileName)
en FifaLibrary.FifaEnvironment.GetKitFromRx3(String rx3FileName, Single[]& positions)
en FifaLibrary.Kit.GetKitTextures()
en CreationMaster.KitForm.LoadKit(Kit kit)
en CreationMaster.KitForm.SelectKit(Object sender, Object obj)
en FifaControls.PickUpControl.combo_SelectedIndexChanged(Object sender, EventArgs e)
en System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
en System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(EventArgs e)
en System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(Object sender, EventArgs e)
en System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
en System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
en System.Windows.Forms.ComboBox.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster16
Versión del ensamblado: 0.1.0.0
Versión Win32: 0.1.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/CreationMaster16.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Versión del ensamblado: 0.0.0.0
Versión Win32: 0.0.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/FifaControls.DLL
----------------------------------------
FifaLibrary16
Versión del ensamblado: 14.3.0.0
Versión Win32: 14.3.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/FifaLibrary16.DLL
----------------------------------------
System.Data
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Versión del ensamblado: 1.0.2902.0
Versión Win32: 9.05.132.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Versión del ensamblado: 1.0.2902.0
Versión Win32: 5.04.00.2904
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Versión del ensamblado: 1.0.2911.0
Versión Win32: 9.12.589.0000
Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
System.Configuration
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 (RTMRel.030319-0100)
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
zlib.net
Versión del ensamblado: 1.0.3.0
Versión Win32: 1.0.3.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Creation%20Master%2016/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
Versión del ensamblado: 10.0.0.0
Versión Win32: 10.00.30319.01
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
System.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.0.30319.1 built by: RTMRel
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.resources.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.


any ideas?

thanks for help and sorry for my english...
 

plone

Club Supporter
hey guys, can anyone tell me is there a chance to edit game save db? i have some nice youth team and id like to find their player ids to give them faces. does anyone know how to do that?
 

shamiam

Club Supporter
Beta 3 - When I change some player stats and save, gives me a Damaged Squads message at FIFA start .. and I have to reset squads to apply new changes .. Is that normal?
 

ac12

Reserve Team
shamiam;3902811 said:
Beta 3 - When I change some player stats and save, gives me a Damaged Squads message at FIFA start .. and I have to reset squads to apply new changes .. Is that normal?

yes
 

dragonice

Club Supporter
ciao rino
sono il proprietario di www.fifaleague.it dove utilizziamo il cm per le nostre patch, grazie infinite.

ci sono 2/3 piccole correzioni da fare al cm:

1) quando su una creazione squadra faccio LOAN, il giocatore online all'inizio farà vedere i giocatori con i valori giusti e fino a quà tutto ok, ma in gioco diventano con valore -3 circa (es. diego costa 85, nella squadra creata in loan diventa 81 circa e valori interni tutti sballati)...ora ho controllato tramiteil db con il DB Master su teamplayerlinks spuntano i giocatori con le stringhe "prevform" e "form" con valore 0...ho modificato mettendo come tutti gli altri a 3 e i giocatori sono tornati normali. Questo succedeva anche con fifa15

2) problema nomi nazione della squadra creata e la sezione amichevole, in pratica se faccio amichevole offline contro le squadre create della stessa lega (esempio serie creata PRO A) mi spunta come nome dell'amichevole: (*TrophyName_356756536_abbr15_2) risolto però manualmente creando sul cm16 su tournament

3) stessa cosa problema nome però online spunta: il nome della nazione di appartenenza della squada creata che però non sono riuscito a trovare dove modificare manualmente, spunta i questo modo: (*nationname_1949590400_abbr_15)

4) non spuntano bandiere

grazie rino

-------------------------------------------------
whit google traslate

hello rino
I am the owner of www.fifaleague.it where we use the cm for our patch, thank you very much.

There are 3.2 cm to small corrections to make:

1) when the creation of a team I LOAN, the online player will start to see the players with the right values &#8203;&#8203;and up to quà okay, but in the game become value -3 about now ( eg . 85 diego costa , the team created in the loan becomes 81 about inner values &#8203;&#8203;and all unpacked )... I checked with the db tramiteil DB Master of teamplayerlinks sprout players with strings "prevform" and "form" with value 0 ... I modified putting as all other 3 and the players resumed normal. This also happened with fifa15

2) problem names nation team created and section friendly, in practice if I do offline friendly against teams created in the same league (ie series created PRO A) I check how the friendly name: (* TrophyName_356756536_abbr15_2) solved however manually creating the cm16 on tournament

3) same problem as though online check: the name of the country of origin of squada created but I could not find where to change manually, check the following way: (* nationname_1949590400_abbr_15)

4) no flag
thanks rino
 

ac12

Reserve Team
@RINALDO

I noticed that in the table FORMATION not properly assign the settings of aggression, stardard and conservative.
-------------------
i set CB and LCB with medium aggression (standard), but ingame is AGGRESSIVE, LCB, but i see this problem with other position.

EDIT.

Ho verificato che ci sono problemi con le assegnazioni delle istruzioni e delle posizioni nei 3 centrali difensivi dei moduli con la difesa a tre (e presumo anche altre formazioni).
non vengono correttamente aggiornate tutte le tabelle (formations, defaultteamdata, default_teamsheets) non vengono correttamente aggiornate anche le posizioni. Nel Cm sono corrette, ma ingame no. Aprendo con il DB master le tabelle teamplayerlinks,default_teamsheets le posizioni vengono sfasate di una posizione
---------------
I have verified that there are problems with assignments and instructions of the positions in the three central defenders module with the three-man defense (and i suppost other formation).
are not properly updated all tables (formations, defaultteamdata, default_teamsheets) are not properly updated even positions. In Cm they are correct, but ingame are wrong. Opening with the master DB tables teamplayerlinks, default_teamsheets positions are out of phase.
 

renzochime

Club Supporter
Does anyone know this problem? it appears when I open CM 15.

Nombre del evento de problema: CLR20r3
Firma del problema 01: CreationMaster16.exe
Firma del problema 02: 0.1.0.0
Firma del problema 03: 5692c7e2
Firma del problema 04: FifaControls
Firma del problema 05: 0.0.0.0
Firma del problema 06: 5692c732
Firma del problema 07: 15f
Firma del problema 08: 7
Firma del problema 09: System.IO.FileNotFoundException
Versión del sistema operativo: 6.1.7601.2.1.0.256.1
Id. de configuración regional: 14346
Información adicional 1: 0a9e
Información adicional 2: 0a9e372d3b4ad19135b953a78882e789
Información adicional 3: 0a9e
Información adicional 4: 0a9e372d3b4ad19135b953a78882e789
 

Rinaldo

Senior Squad
Hi mates,
sorry but I was pretty busy and had no time to partecipate to the forum. As announced by Damien I have just releases Version CM 16.0. I think it is good enough to be considered a Release and not a Beta.

Nevertheless I will continue to work on the tool in the next weeks so you can continue to use this thread for problems and improvements.

There are some known problems like for which I don't have a solution:
- importing faces from FIFA 15 may be of poor quality
- cloned stadium with light also when playing at night
- kit sometime are not decompressed
Until somebody figure out a solution we have to live with them.

Another point to clarify is that CM16 is not guaranteed to be compatible with third-part patches like, for example, ModdingWay.
 

Rinaldo

Senior Squad
renzochime;3902967 said:
Does anyone know this problem? it appears when I open CM 15.

Nombre del evento de problema: CLR20r3
Firma del problema 01: CreationMaster16.exe
Firma del problema 02: 0.1.0.0
Firma del problema 03: 5692c7e2
Firma del problema 04: FifaControls
Firma del problema 05: 0.0.0.0
Firma del problema 06: 5692c732
Firma del problema 07: 15f
Firma del problema 08: 7
Firma del problema 09: System.IO.FileNotFoundException
Versión del sistema operativo: 6.1.7601.2.1.0.256.1
Id. de configuración regional: 14346
Información adicional 1: 0a9e
Información adicional 2: 0a9e372d3b4ad19135b953a78882e789
Información adicional 3: 0a9e
Información adicional 4: 0a9e372d3b4ad19135b953a78882e789

Sounds like a problem of .NET or DirectX installation
 

caiyashin

Club Supporter
Rinaldo;3900408 said:
I understand why the number 99 is not shown but I am not able to set the value above 99 ... how did you obtain this ?

Hi Rinaldo.
Thank you to fix this bug in Version 16.0
Yes! It can display max number:99 for a player.
However the error dialog happens again. I can close it and everything goes well.
Btw, I've updated to Win 10 64bit.

Great job.:smilex:
 


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