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CM 15 Beta Test (Bug Reports Only)

regularcat

Manager
Moderator
Rinaldo;3752012 said:
You are my bodyguard, man! :shades:

i know what it is like to be grown and have a busy life outside of FIFA and i hate when people waste the little time someone has to spend on something
by making it all about themselves.

i know your time is limited and i will make sure you get what you need without interruption.
 

danielunico

Club Supporter
Rinaldo;3752013 said:
I guess you have not included the formation in the Cmp. You should, please double check.


I tried replacing, creating and using id patch but always the same error.

PS: I just checked, not only happens with imported teams, the import box "Generic formation" gives me error even for teams that come by default on fifa (all teams), is this normal?

 

danielunico

Club Supporter
danielunico;3752215 said:
I tried replacing, creating and using id patch but always the same error.

PS: I just checked, not only happens with imported teams, the import box "Generic formation" gives me error even for teams that come by default on fifa (all teams), is this normal?


fixed with DB master!!
 

Predy87

Club Supporter
Hi Rinaldo!

First of all I want to say thank you for the CM 15!!!

When I create a new team, it is displayed in the game as teamname_Abbr15_130009.
I checked the language in the CM and in the game are the same.
 

avamz

Club Supporter
If i edit Badges/Jerseys/Leagues i always get this error (sorry for german, cant switch it)

Is there anything I can do to fix this?



"The Index was beyond the Arrayrange"
 

B2y

Reserve Team
the current Beta 1 has an issue with new created teams as it does not reflect the typed name in the tool , it seems that it is not reading the correct line .
 

iusep

Club Supporter
Hello Rinaldo. Then I did a test to see if it depended on the program editor I was using. I pulled the black shirt of Spain with the CM15 and not open the saved file with any other program, I imported the mesh to another team. So I have not changed anything, I pulled the shirt from a team and I've imported onto another. The quality is lost, and we see a lot of black. Try to make yourself a check. I do not know how to solve. Thanks as always!

Ciao Rinaldo. Allora ho fatto un test per vedere se dipendeva dai programmi di editor che usavo. Ho estratto la maglia nera della Spagna col CM15 e senza aprire il file salvato con nessun altro programma, l'ho importata sulla maglia di un altra squadra. Quindi non ho modificato nulla, ho estratto la maglia da una squadra e l'ho importata su un altra. La qualità si perde, e sul colore nero si nota tantissimo. Prova a fare anche tu una verifica. Non so come risolvere. Grazie come sempre!
 

ac12

Reserve Team
BUG?

When you import the head model with CM15, the software deletes the source file.
I do not know if it wanted to, but I wanted to report it.
 

bangus

Starting XI
mastacooler;3752395 said:
I have trouble always had with Creation Master, is that when i download a face for a generic face in FIFA i use CM and i untick 'Has generic face' and load the files, and when i start the game it still uses the old generated face from FIFA, it doesnt want to take the modded face, im a doing something wrong or? i tried to regen BH and try to save multiple times, any suggestions would really help, im having this issue since, FIFA 14 generic face's

thanks in advance
QUOTE=regularcat: I do not want to see help questions in this thread.

The sole purpose of this thread is for rinaldo to fix issues with cm 15. show some gratitude and respect his time.
 

ac12

Reserve Team
I noticed that sometimes the players eyes blacks (new addition), sometimes find themselves blue eyes (in my case it happened with Pogba). It only happens to me?

Ho notato che talvolta i giocatori con gli occhi neri (nuova aggiunta), a volte si ritrovano gli occhi azzurri (nel mio caso è capitato con Pogba), accade solo a me?
 

scouser09

Senior Squad
First, outstanding work as always!

The sleeve length spinner allows only short and long. There are some players in the DB who are assigned winter accessories as the default sleeve length, the values are the same as those used for winter accessories.

When I edit the textures of a classic kit, the edited file is saved as the regular home kit. For example, if I edit the Liverpool classic kit, the kit file is saved as "kit_9_0_0.rx3" instead of "kit_9_0_1984.rx3". This issue was also present in CM14.

I would also like to suggest some features/improvements for you to consider for a future version.
-Ability to add new classic kits (set kit year in clone kit dialogue).
-Add kit years in kit select drop down menu for classic kits to identify them easier ("Liverpool Home 1984 (6641)" instead of "Liverpool Home (6641)"
-Set manager appearances for teams. These settings are in the "teams" table.
 

ac12

Reserve Team
Rinaldo;3753203 said:
Hi testers, thaks for your effort, I'm going to release Beta 2 during the week-end.

For the texture of the faces, the CM sees only the texture file and not the alpha
 

steven2212

Reserve Team
scouser09;3753216 said:
First, outstanding work as always!

The sleeve length spinner allows only short and long. There are some players in the DB who are assigned winter accessories as the default sleeve length, the values are the same as those used for winter accessories.

When I edit the textures of a classic kit, the edited file is saved as the regular home kit. For example, if I edit the Liverpool classic kit, the kit file is saved as "kit_9_0_0.rx3" instead of "kit_9_0_1984.rx3". This issue was also present in CM14.

I would also like to suggest some features/improvements for you to consider for a future version.
-Ability to add new classic kits (set kit year in clone kit dialogue).
-Add kit years in kit select drop down menu for classic kits to identify them easier ("Liverpool Home 1984 (6641)" instead of "Liverpool Home (6641)"
-Set manager appearances for teams. These settings are in the "teams" table.
yes, in the player table,at jerseysleevelengthcode collume, if we set the value to 3, player will wear short sleeve and undershirt for all weather condition. like rooney for example. It would be nice Rinaldo can add to CM :)
 

jschuck12001

Senior Squad
I converted my entire RTWC patch from FIFA 14 in no time at all and the only issues were the balls were black.

My compdata tables were plug and play so no edits needed there.

CM seems very stable at least for what I used it for, great job.
 

Mh22

Club Supporter
Now i am unable to see the textures of my created players :/
And trying to import a new one just loads an already present random texture...
 


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