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FIFA File Explorer 2014

jjborn

Club Supporter
bulkan;3570753 said:
bro, i've tried that decompress (chunkzip) function on some files from fifa 14 demo. (jersey_0_0_bnm.rx3..etc. files) then "jersey_0_0_bnm.rx3.unpacked" file appears. i renamed it as jersey_0_0_bnm.rx3 & put this into fileloader.
it didn't work.

looks like there is some problem w/uncompressing progress on file explorer.
bcoz after this progress, the texture looks strange, incomplete;



this ss from rx3 master on file master 14.

& while im trying to import it to rx3 file, still no result ingame.

could you improve that chunkzip decompressing function in your tool?

edit:

btw , i've tried that full fifa 14's jersey files on fifa 14 demo (w/your fifa file loader full latest version) & kit & player details look like full game. exactly same as full game. (wave, wrinkles..etc)


Actually it's originally imcomplete. EA made this normal map for demo only, no long sleeves or underwear.
 

FormotioN 94

Starting XI
Jenkey, aLEx_1O and me noticed that the game crashes when we edit a bump map in ball container! Please, try to solve that bug!
 

willams9991

Youth Team
Hello Jenkey, you could enter in the next version of its tool, the decompression function (chunklzx) it is the compression type of files used on the Xbox 360, I'm editing the FIFA 14 for Xbox 360, it would be nice to have this function in your tool, here is the link to the Sricpt QuickBMS:
http://aluigi.altervista.org/papers/bms/chunklzx.bms

if you have some free time could do some editor DATA BASE Xbox 360?

I'll send you the link Plugin QuickBMS with the database and loc FIFA 14 Xbox 360:
http://www.mediafire.com/download/s3i0a4bbnasix90/DB_AND_LOC_XBOX_360.rar
 

anasie10

Senior Squad
Hey Jenkey

I'm facing a time wasting problem here :

For every new face (non generic one), we unfortunately have to regenerate Fifa each time to enable it.
So is there a way that you can make your tool work around default faces directly without having to regenerate ?
 

jenkey1002

Youth Team
FormotioN 94;3572168 said:
Jenkey, aLEx_1O and me noticed that the game crashes when we edit a bump map in ball container! Please, try to solve that bug!

I'll update when have time.

willams9991;3572210 said:
Hello Jenkey, you could enter in the next version of its tool, the decompression function (chunklzx) it is the compression type of files used on the Xbox 360, I'm editing the FIFA 14 for Xbox 360, it would be nice to have this function in your tool, here is the link to the Sricpt QuickBMS:
http://aluigi.altervista.org/papers/bms/chunklzx.bms
if you have some free time could do some editor DATA BASE Xbox 360?
I'll send you the link Plugin QuickBMS with the database and loc FIFA 14 Xbox 360:
http://www.mediafire.com/download/s3i0a4bbnasix90/DB_AND_LOC_XBOX_360.rar

Thanks for suggetion. It will be available in next version.

anasie10;3573742 said:
Hey Jenkey

I'm facing a time wasting problem here :

For every new face (non generic one), we unfortunately have to regenerate Fifa each time to enable it.
So is there a way that you can make your tool work around default faces directly without having to regenerate ?

Did you try with "Fifa file loader" ?
Just put your file to fileloader, no need to regenerate.
 

willams9991

Youth Team
jenkey1002;3573751 said:
Thanks for suggetion. It will be available in next version.

you can try to create a database editor for Xbox 360, it seems to be only the different bits of the PC database.
 

protossevolutio

Club Supporter
Jenkey, your tool is amazing, i don't know if you intend to release a newer version,but if you will, can you make the program resizable, because I use my LCD TV 1080p as the monitor, and theres icons in program that don't show in bigger resolution. Another request, is more a question, are you aware that Stadium textures with custom PNG images, when those PNG images are imported and applied from your software to the Stadium Texture, make the game crash? Theres any way to solve this?

Again, thanks, I'm having a lot of fun toying with your tool, congrats!
 

SciRocco85

Youth Team
i have small problem,hope somebody can help.
recently i try to edit giroud's eye and face texture with this tool. it works perfectly, no crash, but when i zoom out the face texture become distorted. maybe something about mipmaps.
i remember saw someone's post this problem too but i cant find it when i try to search again. here's my steps change texture with this tool:
1.export face178509 rx3 from data big3 to outside(desktop)
2.open face rx3 at desktop with file loader
3.select block 2 and import edited png texture
4.click apply and save as rx3
5.put it in sceneassets/face folder (i use rev mod)
6.regenerate


edit: NEVERMIND, USE RX3MASTER, END OF STORY :facepalm:
 

anasie10

Senior Squad
jenkey1002;3573751 said:
I'll update when have time.



Thanks for suggetion. It will be available in next version.



Did you try with "Fifa file loader" ?
Just put your file to fileloader, no need to regenerate.

Sorry I posted in the wrong thread xD

I tried with Fifa File loader and it didn't work, it only works with already non generic faces :\
 

protossevolutio

Club Supporter
SciRocco85;3573981 said:
edit: NEVERMIND, USE RX3MASTER, END OF STORY :facepalm:

How do you managed to make RX3 Master to work? The app always crash and i simply can't make work. Any chances to you upload your RX3 Master folder for me to make a test?
 

SciRocco85

Youth Team
protossevolutio;3574091 said:
How do you managed to make RX3 Master to work? The app always crash and i simply can't make work. Any chances to you upload your RX3 Master folder for me to make a test?

my rx3 master folder? i dont really understand what u mean. i just use same rx3 master from rinaldo's filemaster, its included in the same folder with filemaster application

or maybe u should read this thread http://www.soccergaming.com/forums/showthread.php?t=188014
 

protossevolutio

Club Supporter
SciRocco85;3574144 said:
my rx3 master folder? i dont really understand what u mean. i just use same rx3 master from rinaldo's filemaster, its included in the same folder with filemaster application

or maybe u should read this thread http://www.soccergaming.com/forums/showthread.php?t=188014

Yep, but don't bother, I tried different Rx3 Master from the internet (with different file sizes), no one works. I asked Rinaldo in another thread for a solution, thx for your attention.
 

MiCuZZo

Youth Team
Someone can explain me how to install and use this tools ? I tried to start it directly for the archives without and installation but it doesn't save boots and kits that i have tried to import
 

protossevolutio

Club Supporter
MiCuZZo;3574574 said:
Someone can explain me how to install and use this tools ? I tried to start it directly for the archives without and installation but it doesn't save boots and kits that i have tried to import

You probably trying to install inside the data*.big file. You have to extract the file you want to edit first (open the data.big, find the file you want to edit (Click with right mouse button over it and choose EXPORT TO FILE). So, search the file that you exported with Fifa File Explorer (don't forget to change the file type to .RX3 when searching, or the file won't appear). Open the exported file, make the changes you want, apply and save it. Now you must place your edited/new boots in Fifa14/game/data/sceneassets/boot(or kit) folder. Rename the file accordingly. For example, if you team ID is 398, the kit file must be named this way: kit_398_4_0.rx3 where: 398 is the Team ID, 4 is the kit number (for example, the fourth kit, 4, the fifth kit, 5). The 0 don't needed to be changed. I don't know about boots. Don't forget to regenerate after placing the files in the folders, because if you don't, the game don't know that theres an external file to use.
 

salpipatarecas

Youth Team
Is this tool able to assign a stadium to a team?
For example, Benfica's stadium is very similar to Emirates Stadium, so I would like to assign Emirates to Benfica for me to use it as my home stadium on career mode.
Thanks
 

protossevolutio

Club Supporter
salpipatarecas;3574929 said:
Is this tool able to assign a stadium to a team?
For example, Benfica's stadium is very similar to Emirates Stadium, so I would like to assign Emirates to Benfica for me to use it as my home stadium on career mode.
Thanks

You can do this in the game options itself. Or Creation Master 14.
 

MiCuZZo

Youth Team
protossevolutio;3574806 said:
You probably trying to install inside the data*.big file. You have to extract the file you want to edit first (open the data.big, find the file you want to edit (Click with right mouse button over it and choose EXPORT TO FILE). So, search the file that you exported with Fifa File Explorer (don't forget to change the file type to .RX3 when searching, or the file won't appear). Open the exported file, make the changes you want, apply and save it. Now you must place your edited/new boots in Fifa14/game/data/sceneassets/boot(or kit) folder. Rename the file accordingly. For example, if you team ID is 398, the kit file must be named this way: kit_398_4_0.rx3 where: 398 is the Team ID, 4 is the kit number (for example, the fourth kit, 4, the fifth kit, 5). The 0 don't needed to be changed. I don't know about boots. Don't forget to regenerate after placing the files in the folders, because if you don't, the game don't know that theres an external file to use.

Finally I managed to import kit and boots , thank you so much .
 

MiCuZZo

Youth Team
I tried to install a kit with this tool , but when i open Fifa 14 there is this message of Microsoft Visual C++ :
Assertion Failed !
Program: C:\program file\fifa14\game\fifa14.exe
File: E:\p4\fifa14\ml\render\basekit\rende...\true tipe.cpp
Line : 3667
Expression : false

Please help Me !!!
 

protossevolutio

Club Supporter
salpipatarecas;3575163 said:
Even with already assigned stadiums?

Yes, because you can assign 1 stadium to as many teams as you want. Just open Creation Master 14, go to the Team tab, find your team, and change the Team Stadium option for the one that you want. Save and you good to go.
 


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