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Creation Master 11 [Official Thread]

SinDS

Club Supporter
Is there any way to import minikits and minifaces over to a new install?

Moving the sceneassets folder and regenerating will give me my kits/faces, but it doesn't bring over the minis. Is there a file I can move over to bring over the minis, or do I have to create a cmp with the players/kits?
 

tstallion

Club Supporter
Hi guys,

Tried searching this thread but couldn't find an answer.

I made a lot of roster changes (with CM11) and created a new season in manager mode.

Simulated the first few friendlies and then proceeded with the first game. Everything went smoothly. Then I started the second game, and it crashed. Re-started and it crashed again. Tried simulating the game, crashed again. Is there something else I need to do for manager mode to work?

Appreciated any help, thank you!

Edit:
I realized that my post might have been too vague. Basically I was trying to update rosters for the Turkish Super League. I managed to complete it but I had to "create" new players and "create" new teams that had entered the league this season (e.g. Orduspor, Samsunspor, etc). I took the lazy approach and simply edited relegated teams by changing their name and logo. For the new players that weren't in the game, I simply edited current players in the game whom I don't care for (i.e. changed their name and attributes) and transferred them to their respective teams.

I also had to change formations for most of the teams. I remember reading somewhere that something could go wrong with this step. Should I leave the default formations? I'm worried this could be the reason why the game crashed in manager mode after the first game. Not sure though...

Anyways, once again I appreciate any help.

Thanks
 

enjoy

Club Supporter
mogolos;3102980 said:
Do not download CM 1.01 and 1.02. It deletes every edit you do or you have done. These 2 versions are the worst ever. Stay in CM 1.00 or older ones.

I woder why Rinaldo has released a non tested version, I also wonder why he is keeping having those 2 buggy versions in his download section...

mogolos

How can we retrieve players names if we have already installed 11.2 version? I don't want to install the whole game again.
 

enjoy

Club Supporter
Kaps;3114237 said:
Where can I find the latest version before 11.2?
I think in the first page of this thread there is a link but if your players name were deleted you can't retrieve them with the old cm11 version. I tested it. I don't know what to do to get the players names back without installing fifa 11 again. Anyone?
 

enjoy

Club Supporter
Adil_7;3114648 said:
You should have kept a backup of db

I did but in meantime I changed a lot of things. Maybe CM11 (because of the critical bugs in the new versions) must have an automatic backup when we save our works.
 

AcidPT

Club Supporter
Are you sure? I really just want to change the adboards and the stadium names (I still have that patch Rinaldo had on his website), can't CM11 be used for at least that? Using Fifa 12 folder or something
 

Adil_7

Senior Squad
Why dont keep a backup of your db and try it ?.i dont have fifa 12 yet.Maybe just wait.many people havent got the game.in just days the site would be full of amazing tools
 

lmfoust

Reserve Team
Does anybody have a version of CM11 before the buggy version? Fifa Master only has the buggy version and the old link is broke.
 

Thallos

Club Supporter
I'm having troubles with trying to import kits. Whenever I try to import an image, I get an "unhandled exception" error. I'm fairly new to editing Fifa games, so bare with me. I'd appreciate any sort of help with this.
 

jzx26

Club Supporter
Hi there, can anybody help me with this? I'm trying to create a team on Creation Master, but every time when attempting to create it I keep getting the error below (Unhandled Exception). Does anyone know how to solve this?



Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FifaLibrary11.FifaFile.Uncompress_10FB(Stream outputStream)
at FifaLibrary11.FifaFile.Decompress(Stream outputStream)
at FifaLibrary11.FifaFile.Decompress()
at FifaLibrary11.DdsFile.Load(FifaFile fifaFile)
at FifaLibrary11.FifaEnvironment.GetArtasset(String bigFileName)
at FifaLibrary11.Team.GetLargeLogo()
at CreationMaster.TeamForm.LoadGenericPage()
at CreationMaster.TeamForm.UpdateCurrentPage()
at CreationMaster.TeamForm.LoadTeam(Team team)
at CreationMaster.TeamForm.SelectTeam(Object sender, Object obj)
at FifaControls.PickUpControl.combo_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster11
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2011/CreationMaster11.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2011/FifaControls.DLL
----------------------------------------
FifaLibrary11
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2011/FifaLibrary11.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

daniel.ok

Reserve Team
jzx26;3268244 said:
Hi there, can anybody help me with this? I'm trying to create a team on Creation Master, but every time when attempting to create it I keep getting the error below (Unhandled Exception). Does anyone know how to solve this?



Details:

update your framework to 4.0 (also try to install framework 2.5 and 3.0 vesions) !
 

Miguel

Club Supporter
Sup, dudes. Have been playing FIFA for a very long time and hosting various FIFA tournaments so gaming is nothing new for me. Obviously CM11 is. As I was trying to figure it out on my own I found it very hard to do. The thing I want to do is to create a patch for a FIFA11 tournament. Something very simple like transferring players from one team to another and editing their ovr skills. Is there anyone who could somehow give me an instruction detailed enough to show me how to create and load a patch properly using CM11? I guess a little step by step description is all I need. Oh and btw I searched the whole forum for an answer before posting here, so any help would be appreciated. Thanks. :)
 

lmfoust

Reserve Team
Miguel;3309824 said:
Sup, dudes. Have been playing FIFA for a very long time and hosting various FIFA tournaments so gaming is nothing new for me. Obviously CM11 is. As I was trying to figure it out on my own I found it very hard to do. The thing I want to do is to create a patch for a FIFA11 tournament. Something very simple like transferring players from one team to another and editing their ovr skills. Is there anyone who could somehow give me an instruction detailed enough to show me how to create and load a patch properly using CM11? I guess a little step by step description is all I need. Oh and btw I searched the whole forum for an answer before posting here, so any help would be appreciated. Thanks. :)

You click on Rooney's head to get to the player section. You can edit players from there. When you're done, save. Then find on the the menu bar the "Patch" function. There it says either to "create patch" or "load patch". If you want to play around with editing player info, I'd either back up your original db, or copy the entire fifa folder and use one as a clean version and the copy as one where you play around with edits.
 


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