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Suraka's Kit Thread

cabi

Youth Team
Maybe I'm a little dumb but where can I customize player's appereance that he can have undersleeves ? In edit mode I can only change his short/long sleeves and eventually gloves...
 

Suraka

Youth Team
simo montorio;2942765 said:
great kits and minis!!
Why don't you make also a minikit template for the extra slim fit kit made by adidas and puma for example...it would be great!
This is an example:

http://www.worldcupblog.org/world-cup-2010/jerseys-world-cup-2010/world-cup-2010-jerseys-ghana.html

I don't think it will be possible anytime soon. At least not making every kit in the game to look that way.


jmmontoro;2943993 said:
Is the Uruguay stuff available to install in FIFA and play?

Sorry, not proper tools have benn released yet. You can do it with texmod. Here is a quick tutorial.

PS: sos el hermano del martín?
 

Suraka

Youth Team
jmmontoro;2944095 said:
depende del martin, con el editor nuevo no se podra?

perdón, no sabía que ya habían lanzado una versión final. Lo tendré que probar después. Las texturas "especiales" capaz que hay que achicarlas para que no de problemas al importar.



The fabric/spec/glossiness textures probably are going to need some resizing before being imported.

Shirt 256x512
Shorts/socks 512x256
 

Suraka

Youth Team
cabi;2944414 said:
I have imported fabric textures with the size of normal kit and it worked well.

nice, thanks for the info. haven't had time to try the textures editor yet.
 

Suraka

Youth Team
I'll post an update for the Uruguay kits since the Textures Editor's resizer is doing some strange things with the fabric textures. More testing when the 64bit version comes out.
 

du_oro10

Reserve Team
Sukara, mate, your models UV mapping only works with 3DMax, can you translate it to files like .3ds or .3dm (Rhino ones) for more versatility? I'm specially interested in the .3ds extension
Congratulations for all your amazing work.

PS if you can export the UV info in to an UVs file it will be great
 

The Danish

Reserve Team
Suraka;2939456 said:

Here it is, as some people asked me for it by PM, my minikit template. The source for my minikits is actually a 3d model with the actual kit applied. i´m actually cleaning it to release it so everyone can use it. In the meantime I applied a white texture and did some renders. The collars are made with a vector mask over the template.

Also, I made some good progress previewing the fabric texture inside 3ds max. As soon as i figure out all the collars in the full version i'll be releasing an update on the max file including the 3D Minikit Maker.

In this image I applied a white texture and but the fabrics are masked using the green channel of the "special" texture. It's not an optimised method as it is the FIFA 11 engine but does the job.

Hi Suraka :)

I was just wondering if there's any news about your 3D Minikit Maker/the 3D Models used for making Minikits? Maybe I'm just haven't searched enough, but I haven't found it anywhere... :) Great work nevertheless! :)
 

The Danish

Reserve Team
regularcat;2961747 said:
what do you need a 3d minikit model for ?

all you need is a template.

Because I'm lay :D I would be quite easy to just do a render of the 3D-model with my kit applied than to make the whole thing from scrath...

Another thing is, that I really (hate is a strong word), but I REALLY don't like the default EA template (why do they have long sleeves??) and people are trying to convince people to use the standard template so that every kit looks the same. A 3D model would be an easy way to make new minis for every kit in the game, new as well as old :)
 


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