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A question for 3DSMAX and OEdit

allsnow

Club Supporter
:DHello! I just found some of u are using 3dsmax for editing 09 faces, yeah I have no problems on converting o.file into 3ds, but is there anyone knows how to convert it back? I mean is it possible to get a face properly worked which is done by 3dsmax or other softwares such as MilkShape3D you know...

09 faces seems really fantastic and convincing to me, I just cant wait for a new edit tool to come out. Thus I've got some useful ideas on improving the oedit tool if it has a new version to go. PLZ let's have a UV zooming function and better with a shortcut like Ctrl+add/sub for zooming in/out. And I think it will become a much powerful tool if that enables us to show only one point while hide the others when working with UV, then we can get a clearer look and position of each point. Also I strongly suggest model zooming could be faster like that in 3ds, cuz the polygons of the new face is two times more than the old one and it fairly cost a lot time when I do that with current oedit. And finally, the most important thing is...is the author still alive? u could have noticed that the latest version of oedit was published in 2004...:$
 

f0rbiden

Youth Team
allsnow;2571538 said:
:DHello! I just found some of u are using 3dsmax for editing 09 faces, yeah I have no problems on converting o.file into 3ds, but is there anyone knows how to convert it back? I mean is it possible to get a face properly worked which is done by 3dsmax or other softwares such as MilkShape3D you know...

You say that you can import 09 models to 3dmax? How?
 

allsnow

Club Supporter
well, it's quite simple.
First of all,you need to have MilkShape3D installed on ur computer. Open o.file with oedit, export as ".txt" file and open this with MilkShape3D, export as ".3ds" file and then u got it.
 

allsnow

Club Supporter
Great!
Actually 3dsmax is not that hard as u thought, but what matters is the process of converting files is really annoying, however hope u success, Vali :)
 

bassio

Youth Team
Maidenfan(FIN);2571694 said:
how do you know? any more info about this " Maya " ?

I read it some where 2 years ago (when EA started to develop NG games).

Maya is the best ever 3D design program, may be it is not widely known by people, but for graphics designers Maya is the first and best choice.

just search your google and you will know what this Maya is. :D
 

F4F|Black

Senior Squad
bassio;2571692 said:
As far as I know, EA uses Maya not 3D MAX.
That's not correct man they use Maya for the games like " the Sims" ( by this games they made a complied world) and for fifa they use a 3dsmax version to build the stadiums faces and co after the building they convert the files to a o data and done now they have a file ingame ( fifa 09 or fifa08)
 

chelseaboy_1905

Youth Team
$ido (F|G);2571710 said:
That's not correct man they use Maya for the games like " the Sims" ( by this games they made a complied world) and for fifa they use a 3dsmax version to build the stadiums faces and co after the building they convert the files to a o data and done now they have a file ingame ( fifa 09 or fifa08)

oke, and you know how to input ofiles into 3dsmax, and how to convert them back?

would be nice if you could help us :)
 

F4F|Black

Senior Squad
Maidenfan(FIN);2571715 said:
yeah, that would be nice, though Vali said that it (3ds max) sucked.. :D

I say it so 3ds-Max is not a Tool for 3d nobs because it very complex and you can made so many with them but if you can it is it not hard and you became a good feeling and can made HQ 3d models.
 

allsnow

Club Supporter
I wrote in my earlier post about how to import o.files into 3DSMAX, and it certainly worked. But convert them back? As far as I know, NO WAY!!!!!!
 

chelseaboy_1905

Youth Team
$ido (F|G);2571716 said:
I say it so 3ds-Max is not a Tool for 3d nobs because it very complex and you can made so many with them but if you can it is it not hard and you became a good feeling and can made HQ 3d models.

is there also a german version? or only a english one?
and after converting, its hard to work with 3dsmax?
 

chelseaboy_1905

Youth Team
allsnow;2571720 said:
I wrote in my earlier post about how to import o.files into 3DSMAX, and it certainly worked. But convert them back? As far as I know, NO WAY!!!!!!

you dont need other programm, but its possible, because EA also work with it ;)
but maybe we are not the "freaks" like EA and Sido are ;)
 


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