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Kitserver 5.1

Energia

Reserve Team
AndreaSpooky said:
a kitserver compatible with the new we9 liveware would be nice :)
Yes it could be nice because the gameplay of PC WE9 Liveware Evolution (korean), is fantastic (more better than PES5) , but i doubt that juce has the game for study the exe and his tool...
 

ace_h

Club Supporter
Hi, juce thanks for ur Job, but when i have upgraded to 5.1.2(and .1 also) the everton kits seems to be corrupted, i use the GDB from superpatch 3.0, can u help me to solve this issue please.
 

Energia

Reserve Team
Juce, i sent you an email about any WE9 liveware evolution informations, i hope in kitserver and lod mixer for it; the gameplay of the last korean konami game is fantastic...
 

delpinsky

Youth Team
Energia said:
Juce, i sent you an email about any WE9 liveware evolution informations, i hope in kitserver and lod mixer for it; the gameplay of the last korean konami game is fantastic...
I agree with Energia,
Konami patched and tweaked very well the game.
Basically we can say it's an evolution of PES as we play it.
It's a step forward!

I don't understand why Konami don't publish a public patch for PES 5.
They could just make available a new exe.... :nape:
 

juce_66

Reserve Team
ENERGIA,
i'm almost done with kitserver/lodmixer version for WE9I. Don't know about WE9LEK yet, but hopefully the tools can be adapted to work with it as well.
 

Energia

Reserve Team
juce_66 said:
ENERGIA,
i'm almost done with kitserver/lodmixer version for WE9I. Don't know about WE9LEK yet, but hopefully the tools can be adapted to work with it as well.

Thank's you are big like allthetime!!! WE9LEK merit LOD MIXER and Kitserver!!! :lui: :lui: :lui:
 

lfcmalta

Youth Team
juce_66 said:
Kitserver 5.1.3
----------------
- support for WE9.
- integrated LOD mixer.

DOWNLOAD links
http://rapidshare.de/files/20157958/kitserver-513.zip.html
http://www.megaupload.com/?d=ADH1A6Z8

Thanks for another new version of kitserver. Just wanted to know if Kit Evolution works with this kitserver? and if it doesn't work could someone send me his folder with all the files so I have everything ready please. If someone sends me his folder with all the files ready I'll have something for him surely.
 

Energia

Reserve Team
juce_66 said:
Kitserver 5.1.3
----------------
- integrated LOD mixer.

In that way does WE can select only one between the two tools or we are forced to use two due together?!?

PS: now we waiting only the compatibility with the new and last fantastic game: WE9 liveware evolution (korean) :lui:
 

juce_66

Reserve Team
Energia said:
In that way does WE can select only one between the two tools or we are forced to use two due together?!?

PS: now we waiting only the compatibility with the new and last fantastic game: WE9 liveware evolution (korean) :lui:

The documentation, included with new kitserver, explains it (somewhat). Basically, LOD mixer was made a "run-time" module of kitserver, because that was the simplest way to make it work with WE9. It cannot directly modify the EXE file - like LOD Mixer 1.6 did - because WE9.exe is a self-decrypting executable with SECUROM protection. So LOD Mixer needs to operate on the code in memory during run-time.

You can use Kitserver and LOD Mixer module together, but you are not forced to use any LOD mixer features, if you don't want too. Also, it is possible to use just the LOD mixer module, and completely disable the rest of the Kitserver functionality, if so desired.
 

Energia

Reserve Team
juce_66 said:
The documentation, included with new kitserver, explains it (somewhat). Basically, LOD mixer was made a "run-time" module of kitserver, because that was the simplest way to make it work with WE9. It cannot directly modify the EXE file - like LOD Mixer 1.6 did - because WE9.exe is a self-decrypting executable with SECUROM protection. So LOD Mixer needs to operate on the code in memory during run-time.

You can use Kitserver and LOD Mixer module together, but you are not forced to use any LOD mixer features, if you don't want too. Also, it is possible to use just the LOD mixer module, and completely disable the rest of the Kitserver functionality, if so desired.
very good notice because in some pc, the details of lod mixer and more graphics of patches could wrap the Cpu/memory usage and the A.I. could became impossible for a right playable gameplay... :jap:
 

steady teddy

Youth Team
juce_66 said:
It cannot directly modify the EXE file - like LOD Mixer 1.6 did - because WE9.exe is a self-decrypting executable with SECUROM protection. So LOD Mixer needs to operate on the code in memory during run-time.

I have no idea what this means but this answers my question as to why there is no window to recognize the WE9.exe in this version of the LOD Mixer. :)

We appreciate your work juce. Well done. :rockman:
 

juce_66

Reserve Team
steady teddy said:
I have no idea what this means but this answers my question as to why there is no window to recognize the WE9.exe in this version of the LOD Mixer. :)

right. since lodmixer is loaded with kitserver, whatever exe file the kitserver is bound to, that's what lodmixer will be working with at run-time.
 

ace_h

Club Supporter
Problem

Hi Juce, i have a little issue with my GDB, many kits are displayed incorectly during the matches, ie LIVERPOOL,EVERTON Bayern MUNCHEN.

but my Team's Kits are fine.

is there something i can do to correct this before installing the last update for Kit server all was nice.

and if you can tell me where to download a complete set of kits for Kitserver 5.1.2 i will be very grateful.

thanks for all you incredible job for the PES community. :jap:
 

Damo7

Youth Team
yes same problem here Juce. There are not a full set of kits in the GDB? Can u help or advise. Many thanks
 

Damo7

Youth Team
Jim mate i know you will slag me off but how do you do that? Yes im a noob and not as brainy as you but would love to hear your amazing knowledge :ewan: Cheers
 

Damo7

Youth Team
Hi Guys. Ive found the map text but has anybody got it already done and can email it to me or can we download it from somewhere?
 


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