Question fot those who read: In your opinion, which FIFA from 14 till 20 is the most realistic to simulate games?
Can you tell me the FIFA game, half time lenght, level (pro, world class, etc), gameplay-mod, sliders? etc etc.
Thanks for reading!
Hi Paul, I visited your website but still easier to me to write from here. I could be considered an old freaky fart. I'm simulating (CPU vs CPU) games sinde Nintendo FIFA 95, PC 98, 2000, 2002, etc. I think the game I used the most was FIFA 14 with your gameplay mod 3.2 and then 5.1 (superb)...
Enjoyed very much your latest night version (20/jun) in cpu vs cpu mode.
1) which db do you use or recommend?
2) are you still using sliders of first tag? Do you use 10' or 15'? Wc or legend?
Noticed that 3 penalties happened so far. Three was kicked as panenka...
Following you since Fifa 14 gameplay mods - Great job as always. I only use CPU vs CPU mode.
I've noticed that latest gameplay now is more dynamic, more loose balls, looks more realistic this 10/march version. No bugs except I still watch players running with the ball braking the inertia and...
How to remove "yellow cross" that shows in the pitch where elevated ball is going to fall?.
In previous FIFA games I used to clearing that file within presentation file inside sceneassets file.
In FIFA 18 couldn't find that image yet.
Thanks for your advice and time. Sadly I tested all except RC fifa 17 db. Probably there is nothing we can do about it. Petty. EA always have something inconclusive.
Paulv2k4 FIFA 16 GP & Career Mod - EXCELLENT BUT CPU AI FINISHING NOT FIXED
Gameplay Revolution Patch 16 - CPU FINISHING...
Thanks for replaying man... did u mean reducing CPU shot speed bar/slider? does not work for me. does it work for you?
CPU/AI players always do elevated power shots close to the goal. Totally unrealistic. Never seen a ground placed shot from CPU.