This is my. i report some string.
--Use this file for patch assignments.
copyFaceAssets(225733,213665)
copyFaceAssets(237995,213591)
copyFaceAssets(235454,219806)
copyFaceAssets(245371,208607)
copyFaceAssets(199914,233146)
copyFaceAssets(192774,192643)
copyFaceAssets(188081,243781)...
you need to prepare a SLE.LUA and ACCESSORY.LUA file with a list of face switches.
copyFaceAssets(225733,213665)
The first indicates for example. the ID of Cesinha and the second ID indicates the face to be used to see it ingame based on the choice of the editor who created the face by...
Hi everyone, after several years I am getting back to doing some editing that for several reasons I had set aside.
I'm looking for a tutorial for importing into frosty mesh editor.
I edited some faces and would like to try it ingame, but I can't find the IMPORT function of the 3d model...
Hi everyone, after several years I am getting back to doing some editing that for several reasons I had set aside.
I'm looking for a tutorial for importing into frosty mesh editor.
I edited some faces and would like to try it ingame, but I can't find the IMPORT function of the 3d model...